OpenGL ES 3.1 supports 8-bit (signed) normalized textures.
This extension provides a set of new 16 bit signed normalized and unsigned normalized fixed point texture, renderbuffer and texture buffer formats.
Requires GLES 3..
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_R16_EXT
Accepted by the |
| public static final int | GL_R16_SNORM_EXT
Accepted by the |
| public static final int | GL_RG16_EXT
Accepted by the |
| public static final int | GL_RG16_SNORM_EXT
Accepted by the |
| public static final int | GL_RGB16_EXT
Accepted by the |
| public static final int | GL_RGB16_SNORM_EXT
Accepted by the |
| public static final int | GL_RGBA16_EXT
Accepted by the |
| public static final int | GL_RGBA16_SNORM_EXT
Accepted by the |
| Access | Constructor and Description |
|---|---|
| private |
| GL_R16_EXT | back to summary |
|---|---|
| public static final int GL_R16_EXT Accepted by the | |
| GL_R16_SNORM_EXT | back to summary |
|---|---|
| public static final int GL_R16_SNORM_EXT Accepted by the | |
| GL_RG16_EXT | back to summary |
|---|---|
| public static final int GL_RG16_EXT Accepted by the | |
| GL_RG16_SNORM_EXT | back to summary |
|---|---|
| public static final int GL_RG16_SNORM_EXT Accepted by the | |
| GL_RGB16_EXT | back to summary |
|---|---|
| public static final int GL_RGB16_EXT Accepted by the | |
| GL_RGB16_SNORM_EXT | back to summary |
|---|---|
| public static final int GL_RGB16_SNORM_EXT Accepted by the | |
| GL_RGBA16_EXT | back to summary |
|---|---|
| public static final int GL_RGBA16_EXT Accepted by the | |
| GL_RGBA16_SNORM_EXT | back to summary |
|---|---|
| public static final int GL_RGBA16_SNORM_EXT Accepted by the | |
| EXTTextureNorm16 | back to summary |
|---|---|
| private EXTTextureNorm16() | |