This extension introduces SR8_EXT as an acceptable internal format. This allows efficient sRGB sampling for source images stored as a separate texture per channel.
Requires GLES 3..
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_SR8_EXT
Accepted by the |
| Access | Constructor and Description |
|---|---|
| private |
| GL_SR8_EXT | back to summary |
|---|---|
| public static final int GL_SR8_EXT Accepted by the | |
| EXTTextureSRGBR8 | back to summary |
|---|---|
| private EXTTextureSRGBR8() | |