This extension provides additional texture compression functionality specific to Imagination Technologies PowerVR Texture compression format (called PVRTC) subject to all the requirements and limitations described by the OpenGL 1.3 specifications.
This extension supports 4 and 2 bit per pixel texture compression formats. Because the compression of PVRTC is very CPU intensive, it is not appropriate to carry out compression on the target platform. Therefore this extension only supports the loading of compressed texture data.
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG
Accepted by the |
| public static final int | GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
Accepted by the |
| public static final int | GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
Accepted by the |
| public static final int | GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
Accepted by the |
| Access | Constructor and Description |
|---|---|
| private |
| GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG | back to summary |
|---|---|
| public static final int GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG Accepted by the | |
| GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG | back to summary |
|---|---|
| public static final int GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG Accepted by the | |
| GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG | back to summary |
|---|---|
| public static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG Accepted by the | |
| GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG | back to summary |
|---|---|
| public static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG Accepted by the | |
| IMGTextureCompressionPVRTC | back to summary |
|---|---|
| private IMGTextureCompressionPVRTC() | |