This extension provides additional texture compression functionality specific to Imagination Technologies PowerVR Texture compression format (called PVRTC2) subject to all the requirements and limitations described by the OpenGL ES 2.0 specification.
This extension supports 4 and 2 bit per pixel texture compression formats. Because the compression of PVRTC2 is CPU intensive, it is not appropriate to carry out compression on the target platform. Therefore this extension only supports the loading of compressed texture data.
Requires GLES 2. and OES_texture_npot.
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG
Accepted by the |
| public static final int | GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG
Accepted by the |
| Access | Constructor and Description |
|---|---|
| private |
| GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG | back to summary |
|---|---|
| public static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG Accepted by the | |
| GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG | back to summary |
|---|---|
| public static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG Accepted by the | |
| IMGTextureCompressionPVRTC2 | back to summary |
|---|---|
| private IMGTextureCompressionPVRTC2() | |