Regular rasterization includes fragments with at least one sample covered by a polygon. Conservative rasterization includes all fragments that are at least partially covered by the polygon.
In some use cases, it is also important to know if a fragment is fully covered by a polygon, i.e. if all parts of the fragment are within the polygon.
An application may, for example, want to process fully covered fragments different from the "edge" pixels. This extension adds an option for the
fragment shader to receive this information via gl_SampleMaskIn[].
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_CONSERVATIVE_RASTERIZATION_INTEL
Accepted by the |
| Access | Constructor and Description |
|---|---|
| private |
| GL_CONSERVATIVE_RASTERIZATION_INTEL | back to summary |
|---|---|
| public static final int GL_CONSERVATIVE_RASTERIZATION_INTEL Accepted by the | |
| INTELConservativeRasterization | back to summary |
|---|---|
| private INTELConservativeRasterization() | |