MESA_bgra extends the list of combinations host-memory color formats with internal formats to include BGRA and BGR as
acceptable formats with RGB8/SRGB8 and RGBA/sRGB8_ALPHA8 as internal formats respectively. This feature is of interest in virtualized
environments, where the host supports OpenGL ES only, and the virtualized guest is supposed to support a subset of OpenGL including textures created
with the format BGRA.
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_BGR_EXT
Accepted by the |
| public static final int | GL_BGRA_EXT
Accepted by the |
| Access | Constructor and Description |
|---|---|
| private |
| GL_BGR_EXT | back to summary |
|---|---|
| public static final int GL_BGR_EXT Accepted by the | |
| GL_BGRA_EXT | back to summary |
|---|---|
| public static final int GL_BGRA_EXT Accepted by the | |
| MESABGRA | back to summary |
|---|---|
| private MESABGRA() | |