This extension defines a new framebuffer parameter, FRAMEBUFFER_SWAP_XY_MESA, that changes the behavior of the reads and writes to the framebuffer
attachment points. When GL_FRAMEBUFFER_SWAP_XY_MESA is TRUE, render commands and pixel transfer operations access the backing store of each
attachment point with an xy-swapped coordinate system. This xy-inversion is relative to the coordinate system set when
GL_FRAMEBUFFER_SWAP_XY_MESA is FALSE.
Access through TexSubImage2D and similar calls will notice the effect of the swap when they are not attached to framebuffer objects because
GL_FRAMEBUFFER_SWAP_XY_MESA is associated with the framebuffer object and not the attachment points.
The application should notice the display width and height are also swapped when GL_FRAMEBUFFER_SWAP_XY_MESA is GL_TRUE.
This extension is mainly for pre-rotation and recommended to use it with MESA_framebuffer_flip_x and MESA_framebuffer_flip_y to have
rotated result.
Requires GLES 3..
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_FRAMEBUFFER_SWAP_XY_MESA
Accepted by the |
| Access | Constructor and Description |
|---|---|
| private |
| GL_FRAMEBUFFER_SWAP_XY_MESA | back to summary |
|---|---|
| public static final int GL_FRAMEBUFFER_SWAP_XY_MESA Accepted by the | |
| MESAFramebufferSwapXY | back to summary |
|---|---|
| private MESAFramebufferSwapXY() | |