Applications that only want to render to framebuffer objects should not need to create a throw-away EGL surface (typically a 1x1 pbuffer) just to get a current context. The EGL extension KHR_surfaceless_context provides a mechanism for making a context current without a surface. This extensions specifies the behaviour of OpenGL ES 1.x and OpenGL ES 2.0 when such a context is made current.
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_FRAMEBUFFER_UNDEFINED_OES
Returned by glCheckFramebufferStatusOES and glCheckFramebufferStatus. |
| Access | Constructor and Description |
|---|---|
| private |
| GL_FRAMEBUFFER_UNDEFINED_OES | back to summary |
|---|---|
| public static final int GL_FRAMEBUFFER_UNDEFINED_OES Returned by glCheckFramebufferStatusOES and glCheckFramebufferStatus. | |
| OESSurfacelessContext | back to summary |
|---|---|
| private OESSurfacelessContext() | |