OpenGL ES 3.1 supports two-dimensional array textures. An array texture is an ordered set of images with the same size and format. Each image in an array texture has a unique level. This extension expands texture array support to include cube map textures.
A cube map array texture is a two-dimensional array texture that may contain many cube map layers. Each cube map layer is a unique cube map image set. Images in a cube map array have the same size and format limitations as two-dimensional array textures. A cube map array texture is specified using TexImage3D or TexStorage3D in a similar manner to two-dimensional arrays. Cube map array textures can be bound to a render targets of a frame buffer object just as two-dimensional arrays are, using FramebufferTextureLayer.
When accessed by a shader, a cube map array texture acts as a single unit. The "s", "t", "r" texture coordinates are treated as a regular cube map texture fetch. The "q" texture is treated as an unnormalized floating-point value identifying the layer of the cube map array texture. Cube map array texture lookups do not filter between layers.
Requires GLES 3. and OES_geometry_shader or EXT_geometry_shader.
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_IMAGE_CUBE_MAP_ARRAY_OES
Returned by the |
| public static final int | GL_INT_IMAGE_CUBE_MAP_ARRAY_OES
Returned by the |
| public static final int | GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES
Returned by the |
| public static final int | GL_SAMPLER_CUBE_MAP_ARRAY_OES
Returned by the |
| public static final int | GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES
Returned by the |
| public static final int | GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES
Accepted by the |
| public static final int | GL_TEXTURE_CUBE_MAP_ARRAY_OES
Accepted by the |
| public static final int | GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES
Returned by the |
| public static final int | GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES
Returned by the |
| Access | Constructor and Description |
|---|---|
| private |
| GL_IMAGE_CUBE_MAP_ARRAY_OES | back to summary |
|---|---|
| public static final int GL_IMAGE_CUBE_MAP_ARRAY_OES Returned by the | |
| GL_INT_IMAGE_CUBE_MAP_ARRAY_OES | back to summary |
|---|---|
| public static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_OES Returned by the | |
| GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES | back to summary |
|---|---|
| public static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES Returned by the | |
| GL_SAMPLER_CUBE_MAP_ARRAY_OES | back to summary |
|---|---|
| public static final int GL_SAMPLER_CUBE_MAP_ARRAY_OES Returned by the | |
| GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES | back to summary |
|---|---|
| public static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES Returned by the | |
| GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES | back to summary |
|---|---|
| public static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES Accepted by the | |
| GL_TEXTURE_CUBE_MAP_ARRAY_OES | back to summary |
|---|---|
| public static final int GL_TEXTURE_CUBE_MAP_ARRAY_OES Accepted by the | |
| GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES | back to summary |
|---|---|
| public static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES Returned by the | |
| GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES | back to summary |
|---|---|
| public static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES Returned by the | |
| OESTextureCubeMapArray | back to summary |
|---|---|
| private OESTextureCubeMapArray() | |