This extension brings to multiview rendering the functionality originally introduced in EXT_multisampled_render_to_texture. Essentially this
just means adding one new function for multisample multiview array attachments in the framebuffer object.
| Access | Constructor and Description |
|---|---|
| protected |
| Modifier and Type | Method and Description |
|---|---|
| public static native void | glFramebufferTextureMultisampleMultiviewOVR(int target, int attachment, int texture, int level, int samples, int baseViewIndex, int numViews)
Operates similarly to |
| OVRMultiviewMultisampledRenderToTexture | back to summary |
|---|---|
| protected OVRMultiviewMultisampledRenderToTexture() | |
| glFramebufferTextureMultisampleMultiviewOVR | back to summary |
|---|---|
| public static native void glFramebufferTextureMultisampleMultiviewOVR(int target, int attachment, int texture, int level, int samples, int baseViewIndex, int numViews) Operates similarly to | |