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org.lwjgl.opengles

public Class QCOMFrameExtrapolation

extends Object
Class Inheritance
Imports
org.lwjgl.system.*

Native bindings to the QCOM_frame_extrapolation extension.

Frame extrapolation is the process of producing a new, future frame based on the contents of two previously rendered frames. It may be used to produce high frame rate display updates without incurring the full cost of traditional rendering at the higher framerate.

This extension adds support for frame extrapolation in OpenGL ES by adding a function which takes three textures. The first two are used in sequence as the source frames, from which the extrapolated frame is derived. The extrapolated frame is stored in the third texture.

Constructor Summary

AccessConstructor and Description
protected

Method Summary

Modifier and TypeMethod and Description
public static native void
glExtrapolateTex2DQCOM(int src1, int src2, int output, float scaleFactor)

Inherited from java.lang.Object:
cloneequalsfinalizegetClasshashCodenotifynotifyAlltoStringwaitwaitwait

Constructor Detail

QCOMFrameExtrapolationback to summary
protected QCOMFrameExtrapolation()

Method Detail

glExtrapolateTex2DQCOMback to summary
public static native void glExtrapolateTex2DQCOM(int src1, int src2, int output, float scaleFactor)