struct VRActiveActionSet_t {
VRActionSetHandle_t ulActionSet;
VRInputValueHandle_t ulRestrictedToDevice;
VRActionSetHandle_t ulSecondaryActionSet;
char[4];
int32_t nPriority;
}
| Modifier and Type | Class and Description |
|---|---|
| public static class | VRActiveActionSet.
An array of |
| Modifier and Type | Field and Description |
|---|---|
| public static final int | ALIGNOF
The struct alignment in bytes. |
| public static final int | NPRIORITY
The struct member offsets. |
| public static final int | SIZEOF
The struct size in bytes. |
| public static final int | ULACTIONSET
The struct member offsets. |
| public static final int | ULRESTRICTEDTODEVICE
The struct member offsets. |
| public static final int | ULSECONDARYACTIONSET
The struct member offsets. |
| Access | Constructor and Description |
|---|---|
| protected | |
| public | VRActiveActionSet(ByteBuffer container)
Creates a |
| Modifier and Type | Method and Description |
|---|---|
| public static VRActiveActionSet | |
| public static VRActiveActionSet. | calloc(int
the buffer capacity capacity)Returns a new |
| public static VRActiveActionSet | calloc(MemoryStack
the stack from which to allocate stack)Returns a new |
| public static VRActiveActionSet. | calloc(int
the buffer capacity capacity, MemoryStack the stack from which to allocate stack)Returns a new |
| public static VRActiveActionSet | |
| public static VRActiveActionSet | |
| public static VRActiveActionSet. | |
| public static VRActiveActionSet. | |
| protected VRActiveActionSet | create(long
the struct memory address address, ByteBuffer an optional container buffer, to be referenced strongly by the struct instance. container)Implements abstract org. the constructor, but returns the exact type of the Struct subclass.
|
| public static VRActiveActionSet | |
| public static VRActiveActionSet | |
| public static VRActiveActionSet. | create(int
the buffer capacity capacity)Returns a new |
| public static VRActiveActionSet. | create(long
the memory address address, int the buffer capacity capacity)Create a |
| public static VRActiveActionSet | |
| public static VRActiveActionSet. | |
| public static VRActiveActionSet | |
| public static VRActiveActionSet. | malloc(int
the buffer capacity capacity)Returns a new |
| public static VRActiveActionSet | malloc(MemoryStack
the stack from which to allocate stack)Returns a new |
| public static VRActiveActionSet. | malloc(int
the buffer capacity capacity, MemoryStack the stack from which to allocate stack)Returns a new |
| public static VRActiveActionSet | |
| public static VRActiveActionSet | |
| public static VRActiveActionSet. | |
| public static VRActiveActionSet. | |
| public static int | |
| public static void | |
| public int | |
| public VRActiveActionSet | |
| public static long | |
| public static void | |
| public static long | |
| public static void | |
| public static long | |
| public static void | |
| public VRActiveActionSet | set(long ulActionSet, long ulRestrictedToDevice, long ulSecondaryActionSet, int nPriority)
Initializes this struct with the specified values. |
| public VRActiveActionSet | Returns: this structthe source struct src)Copies the specified struct data to this struct. |
| public int | |
| public long | |
| public VRActiveActionSet | |
| public long | ulRestrictedToDevice()
this is the handle of a device path that this action set should be active for. |
| public VRActiveActionSet | |
| public long | |
| public VRActiveActionSet |
| ALIGNOF | back to summary |
|---|---|
| public static final int ALIGNOF The struct alignment in bytes. | |
| NPRIORITY | back to summary |
|---|---|
| public static final int NPRIORITY The struct member offsets. | |
| SIZEOF | back to summary |
|---|---|
| public static final int SIZEOF The struct size in bytes. | |
| ULACTIONSET | back to summary |
|---|---|
| public static final int ULACTIONSET The struct member offsets. | |
| ULRESTRICTEDTODEVICE | back to summary |
|---|---|
| public static final int ULRESTRICTEDTODEVICE The struct member offsets. | |
| ULSECONDARYACTIONSET | back to summary |
|---|---|
| public static final int ULSECONDARYACTIONSET The struct member offsets. | |
| VRActiveActionSet | back to summary |
|---|---|
| protected VRActiveActionSet(long address, ByteBuffer container) | |
| VRActiveActionSet | back to summary |
|---|---|
| public VRActiveActionSet(ByteBuffer container) Creates a The created instance holds a strong reference to the container object. | |
| calloc | back to summary |
|---|---|
| public static VRActiveActionSet calloc() Returns a new | |
| calloc | back to summary |
|---|---|
| public static VRActiveActionSet. Returns a new
| |
| calloc | back to summary |
|---|---|
| public static VRActiveActionSet calloc(MemoryStack stack) Returns a new
| |
| calloc | back to summary |
|---|---|
| public static VRActiveActionSet. Returns a new
| |
| callocStack | back to summary |
|---|---|
| public static VRActiveActionSet callocStack()
Deprecated
Deprecated for removal in 3.4.0. Use
| |
| callocStack | back to summary |
|---|---|
| public static VRActiveActionSet callocStack(MemoryStack stack)
Deprecated
Deprecated for removal in 3.4.0. Use
| |
| callocStack | back to summary |
|---|---|
| public static VRActiveActionSet. Deprecated
Deprecated for removal in 3.4.0. Use
| |
| callocStack | back to summary |
|---|---|
| public static VRActiveActionSet. Deprecated
Deprecated for removal in 3.4.0. Use
| |
| create | back to summary |
|---|---|
| protected VRActiveActionSet create(long address, ByteBuffer container) Implements abstract org. Doc from org. Similar to Effectively, every
| |
| create | back to summary |
|---|---|
| public static VRActiveActionSet create() Returns a new | |
| create | back to summary |
|---|---|
| public static VRActiveActionSet create(long address) Returns a new | |
| create | back to summary |
|---|---|
| public static VRActiveActionSet. Returns a new
| |
| create | back to summary |
|---|---|
| public static VRActiveActionSet. Create a
| |
| createSafe | back to summary |
|---|---|
| public static VRActiveActionSet createSafe(long address) Like
| |
| createSafe | back to summary |
|---|---|
| public static VRActiveActionSet. Like
| |
| malloc | back to summary |
|---|---|
| public static VRActiveActionSet malloc() Returns a new | |
| malloc | back to summary |
|---|---|
| public static VRActiveActionSet. Returns a new
| |
| malloc | back to summary |
|---|---|
| public static VRActiveActionSet malloc(MemoryStack stack) Returns a new
| |
| malloc | back to summary |
|---|---|
| public static VRActiveActionSet. Returns a new
| |
| mallocStack | back to summary |
|---|---|
| public static VRActiveActionSet mallocStack()
Deprecated
Deprecated for removal in 3.4.0. Use
| |
| mallocStack | back to summary |
|---|---|
| public static VRActiveActionSet mallocStack(MemoryStack stack)
Deprecated
Deprecated for removal in 3.4.0. Use
| |
| mallocStack | back to summary |
|---|---|
| public static VRActiveActionSet. Deprecated
Deprecated for removal in 3.4.0. Use
| |
| mallocStack | back to summary |
|---|---|
| public static VRActiveActionSet. Deprecated
Deprecated for removal in 3.4.0. Use
| |
| nnPriority | back to summary |
|---|---|
| public static int nnPriority(long struct) Unsafe version of | |
| nnPriority | back to summary |
|---|---|
| public static void nnPriority(long struct, int value) Unsafe version of | |
| nPriority | back to summary |
|---|---|
| public int nPriority() the priority of this action set relative to other action sets. Any inputs bound to a source (e.g. trackpad, joystick, trigger) will disable bindings in other active action sets with a smaller priority. Overlay applications (i.e. ApplicationType_Overlay) may set their action set priority to a value between No action set priority may value may be larger than
| |
| nPriority | back to summary |
|---|---|
| public VRActiveActionSet nPriority(int value) Sets the specified value to the | |
| nulActionSet | back to summary |
|---|---|
| public static long nulActionSet(long struct) Unsafe version of | |
| nulActionSet | back to summary |
|---|---|
| public static void nulActionSet(long struct, long value) Unsafe version of | |
| nulRestrictedToDevice | back to summary |
|---|---|
| public static long nulRestrictedToDevice(long struct) Unsafe version of | |
| nulRestrictedToDevice | back to summary |
|---|---|
| public static void nulRestrictedToDevice(long struct, long value) Unsafe version of | |
| nulSecondaryActionSet | back to summary |
|---|---|
| public static long nulSecondaryActionSet(long struct) Unsafe version of | |
| nulSecondaryActionSet | back to summary |
|---|---|
| public static void nulSecondaryActionSet(long struct, long value) Unsafe version of | |
| set | back to summary |
|---|---|
| public VRActiveActionSet set(long ulActionSet, long ulRestrictedToDevice, long ulSecondaryActionSet, int nPriority) Initializes this struct with the specified values. | |
| set | back to summary |
|---|---|
| public VRActiveActionSet set(VRActiveActionSet src) Copies the specified struct data to this struct.
| |
| sizeof | back to summary |
|---|---|
| public int sizeof() Implements abstract org. Doc from org. Returns
| |
| ulActionSet | back to summary |
|---|---|
| public long ulActionSet() this is the handle of the action set to activate for this frame
| |
| ulActionSet | back to summary |
|---|---|
| public VRActiveActionSet ulActionSet(long value) Sets the specified value to the | |
| ulRestrictedToDevice | back to summary |
|---|---|
| public long ulRestrictedToDevice() this is the handle of a device path that this action set should be active for. To activate for all devices, set this to
| |
| ulRestrictedToDevice | back to summary |
|---|---|
| public VRActiveActionSet ulRestrictedToDevice(long value) Sets the specified value to the | |
| ulSecondaryActionSet | back to summary |
|---|---|
| public long ulSecondaryActionSet() the action set to activate for all devices other than
| |
| ulSecondaryActionSet | back to summary |
|---|---|
| public VRActiveActionSet ulSecondaryActionSet(long value) Sets the specified value to the | |
VRActiveActionSet structs.
| Modifier and Type | Field and Description |
|---|---|
| private static final VRActiveActionSet |
| Access | Constructor and Description |
|---|---|
| public | Buffer(ByteBuffer container)
Creates a new |
| public | |
| pack-priv |
| Modifier and Type | Method and Description |
|---|---|
| protected VRActiveActionSet | |
| public int | |
| public VRActiveActionSet. | |
| protected VRActiveActionSet. | |
| public long | |
| public VRActiveActionSet. | |
| public long | |
| public VRActiveActionSet. | ulRestrictedToDevice(long value)
Sets the specified value to the |
| public long | |
| public VRActiveActionSet. | ulSecondaryActionSet(long value)
Sets the specified value to the |
| ELEMENT_FACTORY | back to summary |
|---|---|
| private static final VRActiveActionSet ELEMENT_FACTORY | |
| Buffer | back to summary |
|---|---|
| public Buffer(ByteBuffer container) Creates a new Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
by The created buffer instance holds a strong reference to the container object. | |
| Buffer | back to summary |
|---|---|
| public Buffer(long address, int cap) | |
| Buffer | back to summary |
|---|---|
| pack-priv Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap) | |
| getElementFactory | back to summary |
|---|---|
| protected VRActiveActionSet getElementFactory() Implements abstract org.
| |
| nPriority | back to summary |
|---|---|
public int nPriority()
| |
| nPriority | back to summary |
|---|---|
| public VRActiveActionSet. Sets the specified value to the | |
| self | back to summary |
|---|---|
| protected VRActiveActionSet. Implements abstract org.
| |
| ulActionSet | back to summary |
|---|---|
public long ulActionSet()
| |
| ulActionSet | back to summary |
|---|---|
| public VRActiveActionSet. Sets the specified value to the | |
| ulRestrictedToDevice | back to summary |
|---|---|
public long ulRestrictedToDevice()
| |
| ulRestrictedToDevice | back to summary |
|---|---|
| public VRActiveActionSet. Sets the specified value to the | |
| ulSecondaryActionSet | back to summary |
|---|---|
public long ulSecondaryActionSet()
| |
| ulSecondaryActionSet | back to summary |
|---|---|
| public VRActiveActionSet. Sets the specified value to the | |