Top Description Inners Fields Constructors Methods
org.lwjgl.openxr

public Class XrSceneMeshesMSFT

extends Struct<XrSceneMeshesMSFT>
implements NativeResource
Class Inheritance
All Implemented Interfaces
org.lwjgl.system.NativeResource, java.lang.AutoCloseable
Imports
javax.annotation.*, java.nio.*, org.lwjgl.*, org.lwjgl.system.*

Scene meshes.
Valid Usage (Implicit)
See Also

XrSceneComponentsMSFT, XrSceneMeshMSFT

Layout


struct XrSceneMeshesMSFT {
    XrStructureType type;
    void * next;
    uint32_t sceneMeshCount;
    XrSceneMeshMSFT * sceneMeshes;
}

Nested and Inner Type Summary

Modifier and TypeClass and Description
public static class

Field Summary

Modifier and TypeField and Description
public static final int
ALIGNOF

The struct alignment in bytes.

public static final int
NEXT

The struct member offsets.

public static final int
SCENEMESHCOUNT

The struct member offsets.

public static final int
SCENEMESHES

The struct member offsets.

public static final int
SIZEOF

The struct size in bytes.

public static final int
TYPE

The struct member offsets.

Inherited from org.lwjgl.system.Struct:
containerDEFAULT_ALIGN_ASDEFAULT_PACK_ALIGNMENT

Constructor Summary

AccessConstructor and Description
protected
XrSceneMeshesMSFT(long address, ByteBuffer container)

public
XrSceneMeshesMSFT(ByteBuffer container)

Creates a XrSceneMeshesMSFT instance at the current position of the specified ByteBuffer container.

Method Summary

Modifier and TypeMethod and Description
public static XrSceneMeshesMSFT
calloc()

Returns a new XrSceneMeshesMSFT instance allocated with memCalloc.

public static XrSceneMeshesMSFT.Buffer
calloc(int
the buffer capacity
capacity
)

Returns a new XrSceneMeshesMSFT.Buffer instance allocated with memCalloc.

public static XrSceneMeshesMSFT
calloc(MemoryStack
the stack from which to allocate
stack
)

Returns a new XrSceneMeshesMSFT instance allocated on the specified MemoryStack and initializes all its bits to zero.

public static XrSceneMeshesMSFT.Buffer
calloc(int
the buffer capacity
capacity
,
MemoryStack
the stack from which to allocate
stack
)

Returns a new XrSceneMeshesMSFT.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.

protected XrSceneMeshesMSFT
create(long
the struct memory address
address
,
ByteBuffer
an optional container buffer, to be referenced strongly by the struct instance.
container
)

Implements abstract org.lwjgl.system.Struct.create.

Similar to the constructor, but returns the exact type of the Struct subclass.
public static XrSceneMeshesMSFT
create()

Returns a new XrSceneMeshesMSFT instance allocated with BufferUtils.

public static XrSceneMeshesMSFT
create(long address)

Returns a new XrSceneMeshesMSFT instance for the specified memory address.

public static XrSceneMeshesMSFT.Buffer
create(int
the buffer capacity
capacity
)

Returns a new XrSceneMeshesMSFT.Buffer instance allocated with BufferUtils.

public static XrSceneMeshesMSFT.Buffer
create(long
the memory address
address
,
int
the buffer capacity
capacity
)

Create a XrSceneMeshesMSFT.Buffer instance at the specified memory.

public static XrSceneMeshesMSFT
createSafe(long address)

Like create, but returns null if address is NULL.

public static XrSceneMeshesMSFT.Buffer
createSafe(long address, int capacity)

Like create, but returns null if address is NULL.

public static XrSceneMeshesMSFT
malloc()

Returns a new XrSceneMeshesMSFT instance allocated with memAlloc.

public static XrSceneMeshesMSFT.Buffer
malloc(int
the buffer capacity
capacity
)

Returns a new XrSceneMeshesMSFT.Buffer instance allocated with memAlloc.

public static XrSceneMeshesMSFT
malloc(MemoryStack
the stack from which to allocate
stack
)

Returns a new XrSceneMeshesMSFT instance allocated on the specified MemoryStack.

public static XrSceneMeshesMSFT.Buffer
malloc(int
the buffer capacity
capacity
,
MemoryStack
the stack from which to allocate
stack
)

Returns a new XrSceneMeshesMSFT.Buffer instance allocated on the specified MemoryStack.

public long
next()

NULL or a pointer to the next structure in a structure chain.

public XrSceneMeshesMSFT
next(long value)

Sets the specified value to the next field.

public static long
nnext(long struct)

Unsafe version of next.

public static void
nnext(long struct, long value)

Unsafe version of next.

public static int
nsceneMeshCount(long struct)

Unsafe version of sceneMeshCount.

public static void
nsceneMeshCount(long struct, int value)

Sets the specified value to the sceneMeshCount field of the specified struct.

public static XrSceneMeshMSFT.Buffer
nsceneMeshes(long struct)

Unsafe version of sceneMeshes.

public static void
nsceneMeshes(long struct, XrSceneMeshMSFT.Buffer value)

Unsafe version of sceneMeshes.

public static int
ntype(long struct)

Unsafe version of type.

public static void
ntype(long struct, int value)

Unsafe version of type.

public int
sceneMeshCount()

a uint32_t describing the count of elements in the sceneMeshes array.

public XrSceneMeshesMSFT
sceneMeshCount(int value)

Sets the specified value to the sceneMeshCount field.

public XrSceneMeshMSFT.Buffer
public XrSceneMeshesMSFT
sceneMeshes(XrSceneMeshMSFT.Buffer value)

Sets the address of the specified XrSceneMeshMSFT.Buffer to the sceneMeshes field.

public XrSceneMeshesMSFT
set(int type, long next, int sceneMeshCount, XrSceneMeshMSFT.Buffer sceneMeshes)

Initializes this struct with the specified values.

public XrSceneMeshesMSFT

Returns:

this struct
set
(XrSceneMeshesMSFT
the source struct
src
)

Copies the specified struct data to this struct.

public int
sizeof()

Implements abstract org.lwjgl.system.Struct.sizeof.

Returns sizeof(struct).
public int
type()

the XrStructureType of this structure.

public XrSceneMeshesMSFT
type(int value)

Sets the specified value to the type field.

public XrSceneMeshesMSFT
type$Default()

Sets the TYPE_SCENE_MESHES_MSFT value to the type field.

Inherited from org.lwjgl.system.Struct:
__array__array__array__checkContainer__checkMalloc__create__getContainer__getContainer__member__member__member__padding__padding__struct__struct__union__unionclearfreeisNullvalidate

Field Detail

ALIGNOFback to summary
public static final int ALIGNOF

The struct alignment in bytes.

NEXTback to summary
public static final int NEXT

The struct member offsets.

SCENEMESHCOUNTback to summary
public static final int SCENEMESHCOUNT

The struct member offsets.

SCENEMESHESback to summary
public static final int SCENEMESHES

The struct member offsets.

SIZEOFback to summary
public static final int SIZEOF

The struct size in bytes.

TYPEback to summary
public static final int TYPE

The struct member offsets.

Constructor Detail

XrSceneMeshesMSFTback to summary
protected XrSceneMeshesMSFT(long address, ByteBuffer container)
XrSceneMeshesMSFTback to summary
public XrSceneMeshesMSFT(ByteBuffer container)

Creates a XrSceneMeshesMSFT instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

The created instance holds a strong reference to the container object.

Method Detail

callocback to summary
public static XrSceneMeshesMSFT calloc()

Returns a new XrSceneMeshesMSFT instance allocated with memCalloc. The instance must be explicitly freed.

callocback to summary
public static XrSceneMeshesMSFT.Buffer calloc(int capacity)

Returns a new XrSceneMeshesMSFT.Buffer instance allocated with memCalloc. The instance must be explicitly freed.

Parameters
capacity:int

the buffer capacity

callocback to summary
public static XrSceneMeshesMSFT calloc(MemoryStack stack)

Returns a new XrSceneMeshesMSFT instance allocated on the specified MemoryStack and initializes all its bits to zero.

Parameters
stack:MemoryStack

the stack from which to allocate

callocback to summary
public static XrSceneMeshesMSFT.Buffer calloc(int capacity, MemoryStack stack)

Returns a new XrSceneMeshesMSFT.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.

Parameters
capacity:int

the buffer capacity

stack:MemoryStack

the stack from which to allocate

createback to summary
protected XrSceneMeshesMSFT create(long address, ByteBuffer container)

Implements abstract org.lwjgl.system.Struct.create.

Doc from org.lwjgl.system.Struct.create.

Similar to the constructor, but returns the exact type of the Struct subclass.

Effectively, every Struct instance is a factory for more instances of the same type. This is used by StructBuffer.

Parameters
address:long

the struct memory address

container:ByteBuffer

an optional container buffer, to be referenced strongly by the struct instance.

Annotations
@Override
createback to summary
public static XrSceneMeshesMSFT create()

Returns a new XrSceneMeshesMSFT instance allocated with BufferUtils.

createback to summary
public static XrSceneMeshesMSFT create(long address)

Returns a new XrSceneMeshesMSFT instance for the specified memory address.

createback to summary
public static XrSceneMeshesMSFT.Buffer create(int capacity)

Returns a new XrSceneMeshesMSFT.Buffer instance allocated with BufferUtils.

Parameters
capacity:int

the buffer capacity

createback to summary
public static XrSceneMeshesMSFT.Buffer create(long address, int capacity)

Create a XrSceneMeshesMSFT.Buffer instance at the specified memory.

Parameters
address:long

the memory address

capacity:int

the buffer capacity

createSafeback to summary
public static XrSceneMeshesMSFT createSafe(long address)

Like create, but returns null if address is NULL.

Annotations
@Nullable
createSafeback to summary
public static XrSceneMeshesMSFT.Buffer createSafe(long address, int capacity)

Like create, but returns null if address is NULL.

Annotations
@Nullable
mallocback to summary
public static XrSceneMeshesMSFT malloc()

Returns a new XrSceneMeshesMSFT instance allocated with memAlloc. The instance must be explicitly freed.

mallocback to summary
public static XrSceneMeshesMSFT.Buffer malloc(int capacity)

Returns a new XrSceneMeshesMSFT.Buffer instance allocated with memAlloc. The instance must be explicitly freed.

Parameters
capacity:int

the buffer capacity

mallocback to summary
public static XrSceneMeshesMSFT malloc(MemoryStack stack)

Returns a new XrSceneMeshesMSFT instance allocated on the specified MemoryStack.

Parameters
stack:MemoryStack

the stack from which to allocate

mallocback to summary
public static XrSceneMeshesMSFT.Buffer malloc(int capacity, MemoryStack stack)

Returns a new XrSceneMeshesMSFT.Buffer instance allocated on the specified MemoryStack.

Parameters
capacity:int

the buffer capacity

stack:MemoryStack

the stack from which to allocate

nextback to summary
public long next()

NULL or a pointer to the next structure in a structure chain.

Annotations
@NativeType:void *
nextback to summary
public XrSceneMeshesMSFT next(long value)

Sets the specified value to the next field.

nnextback to summary
public static long nnext(long struct)

Unsafe version of next.

nnextback to summary
public static void nnext(long struct, long value)

Unsafe version of next.

nsceneMeshCountback to summary
public static int nsceneMeshCount(long struct)

Unsafe version of sceneMeshCount.

nsceneMeshCountback to summary
public static void nsceneMeshCount(long struct, int value)

Sets the specified value to the sceneMeshCount field of the specified struct.

nsceneMeshesback to summary
public static XrSceneMeshMSFT.Buffer nsceneMeshes(long struct)

Unsafe version of sceneMeshes.

Annotations
@Nullable
nsceneMeshesback to summary
public static void nsceneMeshes(long struct, XrSceneMeshMSFT.Buffer value)

Unsafe version of sceneMeshes.

ntypeback to summary
public static int ntype(long struct)

Unsafe version of type.

ntypeback to summary
public static void ntype(long struct, int value)

Unsafe version of type.

sceneMeshCountback to summary
public int sceneMeshCount()

a uint32_t describing the count of elements in the sceneMeshes array.

Annotations
@NativeType:uint32_t
sceneMeshCountback to summary
public XrSceneMeshesMSFT sceneMeshCount(int value)

Sets the specified value to the sceneMeshCount field.

sceneMeshesback to summary
public XrSceneMeshMSFT.Buffer sceneMeshes()

an array of XrSceneMeshMSFT.

Annotations
@Nullable
@NativeType:XrSceneMeshMSFT *
sceneMeshesback to summary
public XrSceneMeshesMSFT sceneMeshes(XrSceneMeshMSFT.Buffer value)

Sets the address of the specified XrSceneMeshMSFT.Buffer to the sceneMeshes field.

setback to summary
public XrSceneMeshesMSFT set(int type, long next, int sceneMeshCount, XrSceneMeshMSFT.Buffer sceneMeshes)

Initializes this struct with the specified values.

setback to summary
public XrSceneMeshesMSFT set(XrSceneMeshesMSFT src)

Copies the specified struct data to this struct.

Parameters
src:XrSceneMeshesMSFT

the source struct

Returns:XrSceneMeshesMSFT

this struct

sizeofback to summary
public int sizeof()

Implements abstract org.lwjgl.system.Struct.sizeof.

Doc from org.lwjgl.system.Struct.sizeof.

Returns sizeof(struct).

Annotations
@Override
typeback to summary
public int type()

the XrStructureType of this structure.

Annotations
@NativeType:XrStructureType
typeback to summary
public XrSceneMeshesMSFT type(int value)

Sets the specified value to the type field.

type$Defaultback to summary
public XrSceneMeshesMSFT type$Default()

Sets the TYPE_SCENE_MESHES_MSFT value to the type field.

org.lwjgl.openxr back to summary

public Class XrSceneMeshesMSFT.Buffer

extends StructBuffer<XrSceneMeshesMSFT, XrSceneMeshesMSFT.Buffer>
implements NativeResource
Class Inheritance
All Implemented Interfaces
org.lwjgl.system.NativeResource, java.lang.AutoCloseable

An array of XrSceneMeshesMSFT structs.

Field Summary

Modifier and TypeField and Description
private static final XrSceneMeshesMSFT

Constructor Summary

AccessConstructor and Description
public
Buffer(ByteBuffer container)

Creates a new XrSceneMeshesMSFT.Buffer instance backed by the specified container.

public
Buffer(long address, int cap)

pack-priv
Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap)

Method Summary

Modifier and TypeMethod and Description
protected XrSceneMeshesMSFT
public long

Returns:

the value of the XrSceneMeshesMSFT#next field.
next
()

public XrSceneMeshesMSFT.Buffer
next(long value)

Sets the specified value to the XrSceneMeshesMSFT#next field.

public int

Returns:

the value of the XrSceneMeshesMSFT#sceneMeshCount field.
sceneMeshCount
()

public XrSceneMeshesMSFT.Buffer
sceneMeshCount(int value)

Sets the specified value to the XrSceneMeshesMSFT#sceneMeshCount field.

public XrSceneMeshMSFT.Buffer

Returns:

a XrSceneMeshMSFT.Buffer view of the struct array pointed to by the XrSceneMeshesMSFT#sceneMeshes field.
sceneMeshes
()

public XrSceneMeshesMSFT.Buffer
sceneMeshes(XrSceneMeshMSFT.Buffer value)

Sets the address of the specified XrSceneMeshMSFT.Buffer to the XrSceneMeshesMSFT#sceneMeshes field.

protected XrSceneMeshesMSFT.Buffer
public int

Returns:

the value of the XrSceneMeshesMSFT#type field.
type
()

public XrSceneMeshesMSFT.Buffer
type(int value)

Sets the specified value to the XrSceneMeshesMSFT#type field.

public XrSceneMeshesMSFT.Buffer
Inherited from org.lwjgl.system.StructBuffer:
applyapplyforEachgetgetgetgetiteratorparallelStreamputputsizeofspliteratorstream

Field Detail

ELEMENT_FACTORYback to summary
private static final XrSceneMeshesMSFT ELEMENT_FACTORY

Constructor Detail

Bufferback to summary
public Buffer(ByteBuffer container)

Creates a new XrSceneMeshesMSFT.Buffer instance backed by the specified container.

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by XrSceneMeshesMSFT#SIZEOF, and its mark will be undefined.

The created buffer instance holds a strong reference to the container object.

Bufferback to summary
public Buffer(long address, int cap)
Bufferback to summary
pack-priv Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap)

Method Detail

getElementFactoryback to summary
protected XrSceneMeshesMSFT getElementFactory()

Implements abstract org.lwjgl.system.StructBuffer.getElementFactory.

Annotations
@Override
nextback to summary
public long next()
Returns:long

the value of the XrSceneMeshesMSFT#next field.

Annotations
@NativeType:void *
nextback to summary
public XrSceneMeshesMSFT.Buffer next(long value)

Sets the specified value to the XrSceneMeshesMSFT#next field.

sceneMeshCountback to summary
public int sceneMeshCount()
Returns:int

the value of the XrSceneMeshesMSFT#sceneMeshCount field.

Annotations
@NativeType:uint32_t
sceneMeshCountback to summary
public XrSceneMeshesMSFT.Buffer sceneMeshCount(int value)

Sets the specified value to the XrSceneMeshesMSFT#sceneMeshCount field.

sceneMeshesback to summary
public XrSceneMeshMSFT.Buffer sceneMeshes()
Returns:XrSceneMeshMSFT.Buffer

a XrSceneMeshMSFT.Buffer view of the struct array pointed to by the XrSceneMeshesMSFT#sceneMeshes field.

Annotations
@Nullable
@NativeType:XrSceneMeshMSFT *
sceneMeshesback to summary
public XrSceneMeshesMSFT.Buffer sceneMeshes(XrSceneMeshMSFT.Buffer value)

Sets the address of the specified XrSceneMeshMSFT.Buffer to the XrSceneMeshesMSFT#sceneMeshes field.

selfback to summary
protected XrSceneMeshesMSFT.Buffer self()

Implements abstract org.lwjgl.system.CustomBuffer.self.

Annotations
@Override
typeback to summary
public int type()
Returns:int

the value of the XrSceneMeshesMSFT#type field.

Annotations
@NativeType:XrStructureType
typeback to summary
public XrSceneMeshesMSFT.Buffer type(int value)

Sets the specified value to the XrSceneMeshesMSFT#type field.

type$Defaultback to summary
public XrSceneMeshesMSFT.Buffer type$Default()

Sets the TYPE_SCENE_MESHES_MSFT value to the XrSceneMeshesMSFT#type field.