It exposes properties for the number of texel, pixel, and fused multiply-add operations per clock per shader core. This can be used in combination with the VK_ARM_shader_core_builtins extension that provides the ability to query the number of shader cores on the physical device.
VK_ARM_shader_core_properties| Modifier and Type | Field and Description |
|---|---|
| public static final String | VK_ARM_SHADER_CORE_PROPERTIES_EXTENSION_NAME
The extension name. |
| public static final int | VK_ARM_SHADER_CORE_PROPERTIES_SPEC_VERSION
The extension specification version. |
| public static final int | VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_ARM
Extends |
| Access | Constructor and Description |
|---|---|
| private |
| VK_ARM_SHADER_CORE_PROPERTIES_EXTENSION_NAME | back to summary |
|---|---|
| public static final String VK_ARM_SHADER_CORE_PROPERTIES_EXTENSION_NAME The extension name. | |
| VK_ARM_SHADER_CORE_PROPERTIES_SPEC_VERSION | back to summary |
|---|---|
| public static final int VK_ARM_SHADER_CORE_PROPERTIES_SPEC_VERSION The extension specification version. | |
| VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_ARM | back to summary |
|---|---|
| public static final int VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_ARM Extends | |
| ARMShaderCoreProperties | back to summary |
|---|---|
| private ARMShaderCoreProperties() | |