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org.lwjgl.vulkan

public final Class KHRWin32KeyedMutex

extends Object
Class Inheritance

Applications that wish to import Direct3D 11 memory objects into the Vulkan API may wish to use the native keyed mutex mechanism to synchronize access to the memory between Vulkan and Direct3D. This extension provides a way for an application to access the keyed mutex associated with an imported Vulkan memory object when submitting command buffers to a queue.
VK_KHR_win32_keyed_mutex
Name String
VK_KHR_win32_keyed_mutex
Extension Type
Device extension
Registered Extension Number
76
Revision
1
Extension and Version Dependencies
VK_KHR_external_memory_win32
Contact
Other Extension Metadata
Last Modified Date
2016-10-21
IP Status
No known IP claims.
Contributors
  • James Jones, NVIDIA
  • Jeff Juliano, NVIDIA
  • Carsten Rohde, NVIDIA

Field Summary

Modifier and TypeField and Description
public static final String
public static final int
VK_KHR_WIN32_KEYED_MUTEX_SPEC_VERSION

The extension specification version.

public static final int

Constructor Summary

AccessConstructor and Description
private

Method Summary

Inherited from java.lang.Object:
cloneequalsfinalizegetClasshashCodenotifynotifyAlltoStringwaitwaitwait

Field Detail

VK_KHR_WIN32_KEYED_MUTEX_EXTENSION_NAMEback to summary
public static final String VK_KHR_WIN32_KEYED_MUTEX_EXTENSION_NAME

The extension name.

VK_KHR_WIN32_KEYED_MUTEX_SPEC_VERSIONback to summary
public static final int VK_KHR_WIN32_KEYED_MUTEX_SPEC_VERSION

The extension specification version.

VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_KHRback to summary
public static final int VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_KHR

Extends VkStructureType.

Constructor Detail

KHRWin32KeyedMutexback to summary
private KHRWin32KeyedMutex()