PIPELINE_CREATE_INDIRECT_BINDABLE_BIT_NVindex must be within range of the accessible shader groups of the current bound graphics pipeline. See CmdBindPipelineShaderGroupNV for further details
struct VkBindShaderGroupIndirectCommandNV {
uint32_t groupIndex;
}
| Modifier and Type | Class and Description |
|---|---|
| public static class | VkBindShaderGroupIndirectCommandNV.
An array of |
| Modifier and Type | Field and Description |
|---|---|
| public static final int | ALIGNOF
The struct alignment in bytes. |
| public static final int | GROUPINDEX
The struct member offsets. |
| public static final int | SIZEOF
The struct size in bytes. |
| Access | Constructor and Description |
|---|---|
| protected | |
| public | VkBindShaderGroupIndirectCommandNV(ByteBuffer container)
Creates a |
| Modifier and Type | Method and Description |
|---|---|
| public static VkBindShaderGroupIndirectCommandNV | |
| public static VkBindShaderGroupIndirectCommandNV. | calloc(int
the buffer capacity capacity)Returns a new |
| public static VkBindShaderGroupIndirectCommandNV | calloc(MemoryStack
the stack from which to allocate stack)Returns a new |
| public static VkBindShaderGroupIndirectCommandNV. | calloc(int
the buffer capacity capacity, MemoryStack the stack from which to allocate stack)Returns a new |
| protected VkBindShaderGroupIndirectCommandNV | create(long
the struct memory address address, ByteBuffer an optional container buffer, to be referenced strongly by the struct instance. container)Implements abstract org. the constructor, but returns the exact type of the Struct subclass.
|
| public static VkBindShaderGroupIndirectCommandNV | |
| public static VkBindShaderGroupIndirectCommandNV | create(long address)
Returns a new |
| public static VkBindShaderGroupIndirectCommandNV. | create(int
the buffer capacity capacity)Returns a new |
| public static VkBindShaderGroupIndirectCommandNV. | create(long
the memory address address, int the buffer capacity capacity)Create a |
| public static VkBindShaderGroupIndirectCommandNV | |
| public static VkBindShaderGroupIndirectCommandNV. | |
| public int | |
| public VkBindShaderGroupIndirectCommandNV | |
| public static VkBindShaderGroupIndirectCommandNV | |
| public static VkBindShaderGroupIndirectCommandNV. | malloc(int
the buffer capacity capacity)Returns a new |
| public static VkBindShaderGroupIndirectCommandNV | malloc(MemoryStack
the stack from which to allocate stack)Returns a new |
| public static VkBindShaderGroupIndirectCommandNV. | malloc(int
the buffer capacity capacity, MemoryStack the stack from which to allocate stack)Returns a new |
| public static int | |
| public static void | |
| public VkBindShaderGroupIndirectCommandNV | Returns: this structthe source struct src)Copies the specified struct data to this struct. |
| public int |
| ALIGNOF | back to summary |
|---|---|
| public static final int ALIGNOF The struct alignment in bytes. | |
| GROUPINDEX | back to summary |
|---|---|
| public static final int GROUPINDEX The struct member offsets. | |
| SIZEOF | back to summary |
|---|---|
| public static final int SIZEOF The struct size in bytes. | |
| VkBindShaderGroupIndirectCommandNV | back to summary |
|---|---|
| protected VkBindShaderGroupIndirectCommandNV(long address, ByteBuffer container) | |
| VkBindShaderGroupIndirectCommandNV | back to summary |
|---|---|
| public VkBindShaderGroupIndirectCommandNV(ByteBuffer container) Creates a The created instance holds a strong reference to the container object. | |
| calloc | back to summary |
|---|---|
| public static VkBindShaderGroupIndirectCommandNV calloc() Returns a new | |
| calloc | back to summary |
|---|---|
| public static VkBindShaderGroupIndirectCommandNV. Returns a new
| |
| calloc | back to summary |
|---|---|
| public static VkBindShaderGroupIndirectCommandNV calloc(MemoryStack stack) Returns a new
| |
| calloc | back to summary |
|---|---|
| public static VkBindShaderGroupIndirectCommandNV. Returns a new
| |
| create | back to summary |
|---|---|
| protected VkBindShaderGroupIndirectCommandNV create(long address, ByteBuffer container) Implements abstract org. Doc from org. Similar to Effectively, every
| |
| create | back to summary |
|---|---|
| public static VkBindShaderGroupIndirectCommandNV create() Returns a new | |
| create | back to summary |
|---|---|
| public static VkBindShaderGroupIndirectCommandNV create(long address) Returns a new | |
| create | back to summary |
|---|---|
| public static VkBindShaderGroupIndirectCommandNV. Returns a new
| |
| create | back to summary |
|---|---|
| public static VkBindShaderGroupIndirectCommandNV. Create a
| |
| createSafe | back to summary |
|---|---|
| public static VkBindShaderGroupIndirectCommandNV createSafe(long address) Like
| |
| createSafe | back to summary |
|---|---|
| public static VkBindShaderGroupIndirectCommandNV. Like
| |
| groupIndex | back to summary |
|---|---|
| public int groupIndex() specifies which shader group of the current bound graphics pipeline is used.
| |
| groupIndex | back to summary |
|---|---|
| public VkBindShaderGroupIndirectCommandNV groupIndex(int value) Sets the specified value to the | |
| malloc | back to summary |
|---|---|
| public static VkBindShaderGroupIndirectCommandNV malloc() Returns a new | |
| malloc | back to summary |
|---|---|
| public static VkBindShaderGroupIndirectCommandNV. Returns a new
| |
| malloc | back to summary |
|---|---|
| public static VkBindShaderGroupIndirectCommandNV malloc(MemoryStack stack) Returns a new
| |
| malloc | back to summary |
|---|---|
| public static VkBindShaderGroupIndirectCommandNV. Returns a new
| |
| ngroupIndex | back to summary |
|---|---|
| public static int ngroupIndex(long struct) Unsafe version of | |
| ngroupIndex | back to summary |
|---|---|
| public static void ngroupIndex(long struct, int value) Unsafe version of | |
| set | back to summary |
|---|---|
| public VkBindShaderGroupIndirectCommandNV set(VkBindShaderGroupIndirectCommandNV src) Copies the specified struct data to this struct.
| |
| sizeof | back to summary |
|---|---|
| public int sizeof() Implements abstract org. Doc from org. Returns
| |
VkBindShaderGroupIndirectCommandNV structs.
| Modifier and Type | Field and Description |
|---|---|
| private static final VkBindShaderGroupIndirectCommandNV |
| Access | Constructor and Description |
|---|---|
| public | Buffer(ByteBuffer container)
Creates a new |
| public | |
| pack-priv |
| Modifier and Type | Method and Description |
|---|---|
| protected VkBindShaderGroupIndirectCommandNV | |
| public int | |
| public VkBindShaderGroupIndirectCommandNV. | groupIndex(int value)
Sets the specified value to the |
| protected VkBindShaderGroupIndirectCommandNV. |
| ELEMENT_FACTORY | back to summary |
|---|---|
| private static final VkBindShaderGroupIndirectCommandNV ELEMENT_FACTORY | |
| Buffer | back to summary |
|---|---|
| public Buffer(ByteBuffer container) Creates a new Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
by The created buffer instance holds a strong reference to the container object. | |
| Buffer | back to summary |
|---|---|
| public Buffer(long address, int cap) | |
| Buffer | back to summary |
|---|---|
| pack-priv Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap) | |
| getElementFactory | back to summary |
|---|---|
| protected VkBindShaderGroupIndirectCommandNV getElementFactory() Implements abstract org.
| |
| groupIndex | back to summary |
|---|---|
public int groupIndex()
| |
| groupIndex | back to summary |
|---|---|
| public VkBindShaderGroupIndirectCommandNV. Sets the specified value to the | |
| self | back to summary |
|---|---|
| protected VkBindShaderGroupIndirectCommandNV. Implements abstract org.
| |