Top Description Inners Fields Constructors Methods
org.lwjgl.vulkan

public Class VkBindShaderGroupIndirectCommandNV

extends Struct<VkBindShaderGroupIndirectCommandNV>
implements NativeResource
Class Inheritance
All Implemented Interfaces
org.lwjgl.system.NativeResource, java.lang.AutoCloseable
Imports
javax.annotation.*, java.nio.*, org.lwjgl.*, org.lwjgl.system.*

Structure specifying input data for a single shader group command token.
Valid Usage

Layout


struct VkBindShaderGroupIndirectCommandNV {
    uint32_t groupIndex;
}

Nested and Inner Type Summary

Modifier and TypeClass and Description
public static class

Field Summary

Modifier and TypeField and Description
public static final int
ALIGNOF

The struct alignment in bytes.

public static final int
GROUPINDEX

The struct member offsets.

public static final int
SIZEOF

The struct size in bytes.

Inherited from org.lwjgl.system.Struct:
containerDEFAULT_ALIGN_ASDEFAULT_PACK_ALIGNMENT

Constructor Summary

AccessConstructor and Description
protected
public
VkBindShaderGroupIndirectCommandNV(ByteBuffer container)

Creates a VkBindShaderGroupIndirectCommandNV instance at the current position of the specified ByteBuffer container.

Method Summary

Modifier and TypeMethod and Description
public static VkBindShaderGroupIndirectCommandNV
calloc()

Returns a new VkBindShaderGroupIndirectCommandNV instance allocated with memCalloc.

public static VkBindShaderGroupIndirectCommandNV.Buffer
calloc(int
the buffer capacity
capacity
)

Returns a new VkBindShaderGroupIndirectCommandNV.Buffer instance allocated with memCalloc.

public static VkBindShaderGroupIndirectCommandNV
calloc(MemoryStack
the stack from which to allocate
stack
)

Returns a new VkBindShaderGroupIndirectCommandNV instance allocated on the specified MemoryStack and initializes all its bits to zero.

public static VkBindShaderGroupIndirectCommandNV.Buffer
calloc(int
the buffer capacity
capacity
,
MemoryStack
the stack from which to allocate
stack
)

Returns a new VkBindShaderGroupIndirectCommandNV.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.

protected VkBindShaderGroupIndirectCommandNV
create(long
the struct memory address
address
,
ByteBuffer
an optional container buffer, to be referenced strongly by the struct instance.
container
)

Implements abstract org.lwjgl.system.Struct.create.

Similar to the constructor, but returns the exact type of the Struct subclass.
public static VkBindShaderGroupIndirectCommandNV
create()

Returns a new VkBindShaderGroupIndirectCommandNV instance allocated with BufferUtils.

public static VkBindShaderGroupIndirectCommandNV
create(long address)

Returns a new VkBindShaderGroupIndirectCommandNV instance for the specified memory address.

public static VkBindShaderGroupIndirectCommandNV.Buffer
create(int
the buffer capacity
capacity
)

Returns a new VkBindShaderGroupIndirectCommandNV.Buffer instance allocated with BufferUtils.

public static VkBindShaderGroupIndirectCommandNV.Buffer
create(long
the memory address
address
,
int
the buffer capacity
capacity
)

Create a VkBindShaderGroupIndirectCommandNV.Buffer instance at the specified memory.

public static VkBindShaderGroupIndirectCommandNV
createSafe(long address)

Like create, but returns null if address is NULL.

public static VkBindShaderGroupIndirectCommandNV.Buffer
createSafe(long address, int capacity)

Like create, but returns null if address is NULL.

public int
groupIndex()

specifies which shader group of the current bound graphics pipeline is used.

public VkBindShaderGroupIndirectCommandNV
groupIndex(int value)

Sets the specified value to the groupIndex field.

public static VkBindShaderGroupIndirectCommandNV
malloc()

Returns a new VkBindShaderGroupIndirectCommandNV instance allocated with memAlloc.

public static VkBindShaderGroupIndirectCommandNV.Buffer
malloc(int
the buffer capacity
capacity
)

Returns a new VkBindShaderGroupIndirectCommandNV.Buffer instance allocated with memAlloc.

public static VkBindShaderGroupIndirectCommandNV
malloc(MemoryStack
the stack from which to allocate
stack
)

Returns a new VkBindShaderGroupIndirectCommandNV instance allocated on the specified MemoryStack.

public static VkBindShaderGroupIndirectCommandNV.Buffer
malloc(int
the buffer capacity
capacity
,
MemoryStack
the stack from which to allocate
stack
)

Returns a new VkBindShaderGroupIndirectCommandNV.Buffer instance allocated on the specified MemoryStack.

public static int
ngroupIndex(long struct)

Unsafe version of groupIndex.

public static void
ngroupIndex(long struct, int value)

Unsafe version of groupIndex.

public VkBindShaderGroupIndirectCommandNV

Returns:

this struct
set
(VkBindShaderGroupIndirectCommandNV
the source struct
src
)

Copies the specified struct data to this struct.

public int
sizeof()

Implements abstract org.lwjgl.system.Struct.sizeof.

Returns sizeof(struct).
Inherited from org.lwjgl.system.Struct:
__array__array__array__checkContainer__checkMalloc__create__getContainer__getContainer__member__member__member__padding__padding__struct__struct__union__unionclearfreeisNullvalidate

Field Detail

ALIGNOFback to summary
public static final int ALIGNOF

The struct alignment in bytes.

GROUPINDEXback to summary
public static final int GROUPINDEX

The struct member offsets.

SIZEOFback to summary
public static final int SIZEOF

The struct size in bytes.

Constructor Detail

VkBindShaderGroupIndirectCommandNVback to summary
protected VkBindShaderGroupIndirectCommandNV(long address, ByteBuffer container)
VkBindShaderGroupIndirectCommandNVback to summary
public VkBindShaderGroupIndirectCommandNV(ByteBuffer container)

Creates a VkBindShaderGroupIndirectCommandNV instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

The created instance holds a strong reference to the container object.

Method Detail

callocback to summary
public static VkBindShaderGroupIndirectCommandNV calloc()

Returns a new VkBindShaderGroupIndirectCommandNV instance allocated with memCalloc. The instance must be explicitly freed.

callocback to summary
public static VkBindShaderGroupIndirectCommandNV.Buffer calloc(int capacity)

Returns a new VkBindShaderGroupIndirectCommandNV.Buffer instance allocated with memCalloc. The instance must be explicitly freed.

Parameters
capacity:int

the buffer capacity

callocback to summary
public static VkBindShaderGroupIndirectCommandNV calloc(MemoryStack stack)

Returns a new VkBindShaderGroupIndirectCommandNV instance allocated on the specified MemoryStack and initializes all its bits to zero.

Parameters
stack:MemoryStack

the stack from which to allocate

callocback to summary
public static VkBindShaderGroupIndirectCommandNV.Buffer calloc(int capacity, MemoryStack stack)

Returns a new VkBindShaderGroupIndirectCommandNV.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.

Parameters
capacity:int

the buffer capacity

stack:MemoryStack

the stack from which to allocate

createback to summary
protected VkBindShaderGroupIndirectCommandNV create(long address, ByteBuffer container)

Implements abstract org.lwjgl.system.Struct.create.

Doc from org.lwjgl.system.Struct.create.

Similar to the constructor, but returns the exact type of the Struct subclass.

Effectively, every Struct instance is a factory for more instances of the same type. This is used by StructBuffer.

Parameters
address:long

the struct memory address

container:ByteBuffer

an optional container buffer, to be referenced strongly by the struct instance.

Annotations
@Override
createback to summary
public static VkBindShaderGroupIndirectCommandNV create()

Returns a new VkBindShaderGroupIndirectCommandNV instance allocated with BufferUtils.

createback to summary
public static VkBindShaderGroupIndirectCommandNV create(long address)

Returns a new VkBindShaderGroupIndirectCommandNV instance for the specified memory address.

createback to summary
public static VkBindShaderGroupIndirectCommandNV.Buffer create(int capacity)

Returns a new VkBindShaderGroupIndirectCommandNV.Buffer instance allocated with BufferUtils.

Parameters
capacity:int

the buffer capacity

createback to summary
public static VkBindShaderGroupIndirectCommandNV.Buffer create(long address, int capacity)

Create a VkBindShaderGroupIndirectCommandNV.Buffer instance at the specified memory.

Parameters
address:long

the memory address

capacity:int

the buffer capacity

createSafeback to summary
public static VkBindShaderGroupIndirectCommandNV createSafe(long address)

Like create, but returns null if address is NULL.

Annotations
@Nullable
createSafeback to summary
public static VkBindShaderGroupIndirectCommandNV.Buffer createSafe(long address, int capacity)

Like create, but returns null if address is NULL.

Annotations
@Nullable
groupIndexback to summary
public int groupIndex()

specifies which shader group of the current bound graphics pipeline is used.

Annotations
@NativeType:uint32_t
groupIndexback to summary
public VkBindShaderGroupIndirectCommandNV groupIndex(int value)

Sets the specified value to the groupIndex field.

mallocback to summary
public static VkBindShaderGroupIndirectCommandNV malloc()

Returns a new VkBindShaderGroupIndirectCommandNV instance allocated with memAlloc. The instance must be explicitly freed.

mallocback to summary
public static VkBindShaderGroupIndirectCommandNV.Buffer malloc(int capacity)

Returns a new VkBindShaderGroupIndirectCommandNV.Buffer instance allocated with memAlloc. The instance must be explicitly freed.

Parameters
capacity:int

the buffer capacity

mallocback to summary
public static VkBindShaderGroupIndirectCommandNV malloc(MemoryStack stack)

Returns a new VkBindShaderGroupIndirectCommandNV instance allocated on the specified MemoryStack.

Parameters
stack:MemoryStack

the stack from which to allocate

mallocback to summary
public static VkBindShaderGroupIndirectCommandNV.Buffer malloc(int capacity, MemoryStack stack)

Returns a new VkBindShaderGroupIndirectCommandNV.Buffer instance allocated on the specified MemoryStack.

Parameters
capacity:int

the buffer capacity

stack:MemoryStack

the stack from which to allocate

ngroupIndexback to summary
public static int ngroupIndex(long struct)

Unsafe version of groupIndex.

ngroupIndexback to summary
public static void ngroupIndex(long struct, int value)

Unsafe version of groupIndex.

setback to summary
public VkBindShaderGroupIndirectCommandNV set(VkBindShaderGroupIndirectCommandNV src)

Copies the specified struct data to this struct.

Parameters
src:VkBindShaderGroupIndirectCommandNV

the source struct

Returns:VkBindShaderGroupIndirectCommandNV

this struct

sizeofback to summary
public int sizeof()

Implements abstract org.lwjgl.system.Struct.sizeof.

Doc from org.lwjgl.system.Struct.sizeof.

Returns sizeof(struct).

Annotations
@Override
org.lwjgl.vulkan back to summary

public Class VkBindShaderGroupIndirectCommandNV.Buffer

extends StructBuffer<VkBindShaderGroupIndirectCommandNV, VkBindShaderGroupIndirectCommandNV.Buffer>
implements NativeResource
Class Inheritance
All Implemented Interfaces
org.lwjgl.system.NativeResource, java.lang.AutoCloseable

An array of VkBindShaderGroupIndirectCommandNV structs.

Field Summary

Modifier and TypeField and Description
private static final VkBindShaderGroupIndirectCommandNV

Constructor Summary

AccessConstructor and Description
public
Buffer(ByteBuffer container)

Creates a new VkBindShaderGroupIndirectCommandNV.Buffer instance backed by the specified container.

public
Buffer(long address, int cap)

pack-priv
Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap)

Method Summary

Modifier and TypeMethod and Description
protected VkBindShaderGroupIndirectCommandNV
public int
public VkBindShaderGroupIndirectCommandNV.Buffer
groupIndex(int value)

Sets the specified value to the VkBindShaderGroupIndirectCommandNV#groupIndex field.

protected VkBindShaderGroupIndirectCommandNV.Buffer
Inherited from org.lwjgl.system.StructBuffer:
applyapplyforEachgetgetgetgetiteratorparallelStreamputputsizeofspliteratorstream

Field Detail

ELEMENT_FACTORYback to summary
private static final VkBindShaderGroupIndirectCommandNV ELEMENT_FACTORY

Constructor Detail

Bufferback to summary
public Buffer(ByteBuffer container)

Creates a new VkBindShaderGroupIndirectCommandNV.Buffer instance backed by the specified container.

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by VkBindShaderGroupIndirectCommandNV#SIZEOF, and its mark will be undefined.

The created buffer instance holds a strong reference to the container object.

Bufferback to summary
public Buffer(long address, int cap)
Bufferback to summary
pack-priv Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap)

Method Detail

getElementFactoryback to summary
protected VkBindShaderGroupIndirectCommandNV getElementFactory()

Implements abstract org.lwjgl.system.StructBuffer.getElementFactory.

Annotations
@Override
groupIndexback to summary
public int groupIndex()
Returns:int

the value of the VkBindShaderGroupIndirectCommandNV#groupIndex field.

Annotations
@NativeType:uint32_t
groupIndexback to summary
public VkBindShaderGroupIndirectCommandNV.Buffer groupIndex(int value)

Sets the specified value to the VkBindShaderGroupIndirectCommandNV#groupIndex field.

selfback to summary
protected VkBindShaderGroupIndirectCommandNV.Buffer self()

Implements abstract org.lwjgl.system.CustomBuffer.self.

Annotations
@Override