If the VkPhysicalDeviceMeshShaderFeaturesNV structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceMeshShaderFeaturesNV can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.
sType must be STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV
struct VkPhysicalDeviceMeshShaderFeaturesNV {
VkStructureType sType;
void * pNext;
VkBool32 taskShader;
VkBool32 meshShader;
}
| Modifier and Type | Class and Description |
|---|---|
| public static class | VkPhysicalDeviceMeshShaderFeaturesNV.
An array of |
| Modifier and Type | Field and Description |
|---|---|
| public static final int | ALIGNOF
The struct alignment in bytes. |
| public static final int | MESHSHADER
The struct member offsets. |
| public static final int | PNEXT
The struct member offsets. |
| public static final int | SIZEOF
The struct size in bytes. |
| public static final int | STYPE
The struct member offsets. |
| public static final int | TASKSHADER
The struct member offsets. |
| Access | Constructor and Description |
|---|---|
| protected | |
| public | VkPhysicalDeviceMeshShaderFeaturesNV(ByteBuffer container)
Creates a |
| Modifier and Type | Method and Description |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV | |
| public static VkPhysicalDeviceMeshShaderFeaturesNV. | calloc(int
the buffer capacity capacity)Returns a new |
| public static VkPhysicalDeviceMeshShaderFeaturesNV | calloc(MemoryStack
the stack from which to allocate stack)Returns a new |
| public static VkPhysicalDeviceMeshShaderFeaturesNV. | calloc(int
the buffer capacity capacity, MemoryStack the stack from which to allocate stack)Returns a new |
| public static VkPhysicalDeviceMeshShaderFeaturesNV | |
| public static VkPhysicalDeviceMeshShaderFeaturesNV | |
| public static VkPhysicalDeviceMeshShaderFeaturesNV. | |
| public static VkPhysicalDeviceMeshShaderFeaturesNV. | |
| protected VkPhysicalDeviceMeshShaderFeaturesNV | create(long
the struct memory address address, ByteBuffer an optional container buffer, to be referenced strongly by the struct instance. container)Implements abstract org. the constructor, but returns the exact type of the Struct subclass.
|
| public static VkPhysicalDeviceMeshShaderFeaturesNV | |
| public static VkPhysicalDeviceMeshShaderFeaturesNV | create(long address)
Returns a new |
| public static VkPhysicalDeviceMeshShaderFeaturesNV. | create(int
the buffer capacity capacity)Returns a new |
| public static VkPhysicalDeviceMeshShaderFeaturesNV. | create(long
the memory address address, int the buffer capacity capacity)Create a |
| public static VkPhysicalDeviceMeshShaderFeaturesNV | |
| public static VkPhysicalDeviceMeshShaderFeaturesNV. | |
| public static VkPhysicalDeviceMeshShaderFeaturesNV | |
| public static VkPhysicalDeviceMeshShaderFeaturesNV. | malloc(int
the buffer capacity capacity)Returns a new |
| public static VkPhysicalDeviceMeshShaderFeaturesNV | malloc(MemoryStack
the stack from which to allocate stack)Returns a new |
| public static VkPhysicalDeviceMeshShaderFeaturesNV. | malloc(int
the buffer capacity capacity, MemoryStack the stack from which to allocate stack)Returns a new |
| public static VkPhysicalDeviceMeshShaderFeaturesNV | |
| public static VkPhysicalDeviceMeshShaderFeaturesNV | |
| public static VkPhysicalDeviceMeshShaderFeaturesNV. | |
| public static VkPhysicalDeviceMeshShaderFeaturesNV. | |
| public boolean | |
| public VkPhysicalDeviceMeshShaderFeaturesNV | |
| public static int | |
| public static void | |
| public static long | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public long | |
| public VkPhysicalDeviceMeshShaderFeaturesNV | |
| public VkPhysicalDeviceMeshShaderFeaturesNV | set(int sType, long pNext, boolean taskShader, boolean meshShader)
Initializes this struct with the specified values. |
| public VkPhysicalDeviceMeshShaderFeaturesNV | Returns: this structthe source struct src)Copies the specified struct data to this struct. |
| public int | |
| public int | |
| public VkPhysicalDeviceMeshShaderFeaturesNV | |
| public VkPhysicalDeviceMeshShaderFeaturesNV | sType$Default()
Sets the |
| public boolean | |
| public VkPhysicalDeviceMeshShaderFeaturesNV |
| ALIGNOF | back to summary |
|---|---|
| public static final int ALIGNOF The struct alignment in bytes. | |
| MESHSHADER | back to summary |
|---|---|
| public static final int MESHSHADER The struct member offsets. | |
| PNEXT | back to summary |
|---|---|
| public static final int PNEXT The struct member offsets. | |
| SIZEOF | back to summary |
|---|---|
| public static final int SIZEOF The struct size in bytes. | |
| STYPE | back to summary |
|---|---|
| public static final int STYPE The struct member offsets. | |
| TASKSHADER | back to summary |
|---|---|
| public static final int TASKSHADER The struct member offsets. | |
| VkPhysicalDeviceMeshShaderFeaturesNV | back to summary |
|---|---|
| protected VkPhysicalDeviceMeshShaderFeaturesNV(long address, ByteBuffer container) | |
| VkPhysicalDeviceMeshShaderFeaturesNV | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesNV(ByteBuffer container) Creates a The created instance holds a strong reference to the container object. | |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV calloc() Returns a new | |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV. Returns a new
| |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV calloc(MemoryStack stack) Returns a new
| |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV. Returns a new
| |
| callocStack | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV callocStack()
Deprecated
Deprecated for removal in 3.4.0. Use
| |
| callocStack | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV callocStack(MemoryStack stack)
Deprecated
Deprecated for removal in 3.4.0. Use
| |
| callocStack | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV. Deprecated
Deprecated for removal in 3.4.0. Use
| |
| callocStack | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV. Deprecated
Deprecated for removal in 3.4.0. Use
| |
| create | back to summary |
|---|---|
| protected VkPhysicalDeviceMeshShaderFeaturesNV create(long address, ByteBuffer container) Implements abstract org. Doc from org. Similar to Effectively, every
| |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV create() Returns a new | |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV create(long address) Returns a new | |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV. Returns a new
| |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV. Create a
| |
| createSafe | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV createSafe(long address) Like
| |
| createSafe | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV. Like
| |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV malloc() Returns a new | |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV. Returns a new
| |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV malloc(MemoryStack stack) Returns a new
| |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV. Returns a new
| |
| mallocStack | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV mallocStack()
Deprecated
Deprecated for removal in 3.4.0. Use
| |
| mallocStack | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV mallocStack(MemoryStack stack)
Deprecated
Deprecated for removal in 3.4.0. Use
| |
| mallocStack | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV. Deprecated
Deprecated for removal in 3.4.0. Use
| |
| mallocStack | back to summary |
|---|---|
| public static VkPhysicalDeviceMeshShaderFeaturesNV. Deprecated
Deprecated for removal in 3.4.0. Use
| |
| meshShader | back to summary |
|---|---|
| public boolean meshShader() specifies whether mesh shaders are supported. If this feature is not enabled, the
| |
| meshShader | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesNV meshShader(boolean value) Sets the specified value to the | |
| nmeshShader | back to summary |
|---|---|
| public static int nmeshShader(long struct) Unsafe version of | |
| nmeshShader | back to summary |
|---|---|
| public static void nmeshShader(long struct, int value) Unsafe version of | |
| npNext | back to summary |
|---|---|
| public static long npNext(long struct) Unsafe version of | |
| npNext | back to summary |
|---|---|
| public static void npNext(long struct, long value) Unsafe version of | |
| nsType | back to summary |
|---|---|
| public static int nsType(long struct) Unsafe version of | |
| nsType | back to summary |
|---|---|
| public static void nsType(long struct, int value) Unsafe version of | |
| ntaskShader | back to summary |
|---|---|
| public static int ntaskShader(long struct) Unsafe version of | |
| ntaskShader | back to summary |
|---|---|
| public static void ntaskShader(long struct, int value) Unsafe version of | |
| pNext | back to summary |
|---|---|
| public long pNext()
| |
| pNext | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesNV pNext(long value) Sets the specified value to the | |
| set | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesNV set(int sType, long pNext, boolean taskShader, boolean meshShader) Initializes this struct with the specified values. | |
| set | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesNV set(VkPhysicalDeviceMeshShaderFeaturesNV src) Copies the specified struct data to this struct.
| |
| sizeof | back to summary |
|---|---|
| public int sizeof() Implements abstract org. Doc from org. Returns
| |
| sType | back to summary |
|---|---|
| public int sType() a
| |
| sType | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesNV sType(int value) Sets the specified value to the | |
| sType$Default | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesNV sType$Default() Sets the | |
| taskShader | back to summary |
|---|---|
| public boolean taskShader() specifies whether task shaders are supported. If this feature is not enabled, the
| |
| taskShader | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesNV taskShader(boolean value) Sets the specified value to the | |
VkPhysicalDeviceMeshShaderFeaturesNV structs.
| Modifier and Type | Field and Description |
|---|---|
| private static final VkPhysicalDeviceMeshShaderFeaturesNV |
| Access | Constructor and Description |
|---|---|
| public | Buffer(ByteBuffer container)
Creates a new |
| public | |
| pack-priv |
| Modifier and Type | Method and Description |
|---|---|
| protected VkPhysicalDeviceMeshShaderFeaturesNV | |
| public boolean | |
| public VkPhysicalDeviceMeshShaderFeaturesNV. | meshShader(boolean value)
Sets the specified value to the |
| public long | |
| public VkPhysicalDeviceMeshShaderFeaturesNV. | |
| protected VkPhysicalDeviceMeshShaderFeaturesNV. | |
| public int | |
| public VkPhysicalDeviceMeshShaderFeaturesNV. | |
| public VkPhysicalDeviceMeshShaderFeaturesNV. | sType$Default()
Sets the |
| public boolean | |
| public VkPhysicalDeviceMeshShaderFeaturesNV. | taskShader(boolean value)
Sets the specified value to the |
| ELEMENT_FACTORY | back to summary |
|---|---|
| private static final VkPhysicalDeviceMeshShaderFeaturesNV ELEMENT_FACTORY | |
| Buffer | back to summary |
|---|---|
| public Buffer(ByteBuffer container) Creates a new Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
by The created buffer instance holds a strong reference to the container object. | |
| Buffer | back to summary |
|---|---|
| public Buffer(long address, int cap) | |
| Buffer | back to summary |
|---|---|
| pack-priv Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap) | |
| getElementFactory | back to summary |
|---|---|
| protected VkPhysicalDeviceMeshShaderFeaturesNV getElementFactory() Implements abstract org.
| |
| meshShader | back to summary |
|---|---|
public boolean meshShader()
| |
| meshShader | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesNV. Sets the specified value to the | |
| pNext | back to summary |
|---|---|
public long pNext()
| |
| pNext | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesNV. Sets the specified value to the | |
| self | back to summary |
|---|---|
| protected VkPhysicalDeviceMeshShaderFeaturesNV. Implements abstract org.
| |
| sType | back to summary |
|---|---|
public int sType()
| |
| sType | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesNV. Sets the specified value to the | |
| sType$Default | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesNV. Sets the | |
| taskShader | back to summary |
|---|---|
public boolean taskShader()
| |
| taskShader | back to summary |
|---|---|
| public VkPhysicalDeviceMeshShaderFeaturesNV. Sets the specified value to the | |