If the VkPhysicalDeviceRayTracingPipelinePropertiesKHR structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to GetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.
Limits specified by this structure must match those specified with the same name in VkPhysicalDeviceRayTracingPropertiesNV.
struct VkPhysicalDeviceRayTracingPipelinePropertiesKHR {
VkStructureType sType;
void * pNext;
uint32_t shaderGroupHandleSize;
uint32_t maxRayRecursionDepth;
uint32_t maxShaderGroupStride;
uint32_t shaderGroupBaseAlignment;
uint32_t shaderGroupHandleCaptureReplaySize;
uint32_t maxRayDispatchInvocationCount;
uint32_t shaderGroupHandleAlignment;
uint32_t maxRayHitAttributeSize;
}
| Modifier and Type | Class and Description |
|---|---|
| public static class |
| Modifier and Type | Field and Description |
|---|---|
| public static final int | ALIGNOF
The struct alignment in bytes. |
| public static final int | MAXRAYDISPATCHINVOCATIONCOUNT
The struct member offsets. |
| public static final int | MAXRAYHITATTRIBUTESIZE
The struct member offsets. |
| public static final int | MAXRAYRECURSIONDEPTH
The struct member offsets. |
| public static final int | MAXSHADERGROUPSTRIDE
The struct member offsets. |
| public static final int | PNEXT
The struct member offsets. |
| public static final int | SHADERGROUPBASEALIGNMENT
The struct member offsets. |
| public static final int | SHADERGROUPHANDLEALIGNMENT
The struct member offsets. |
| public static final int | SHADERGROUPHANDLECAPTUREREPLAYSIZE
The struct member offsets. |
| public static final int | SHADERGROUPHANDLESIZE
The struct member offsets. |
| public static final int | SIZEOF
The struct size in bytes. |
| public static final int | STYPE
The struct member offsets. |
| Access | Constructor and Description |
|---|---|
| protected | |
| public | VkPhysicalDeviceRayTracingPipelinePropertiesKHR(ByteBuffer container)
Creates a |
| Modifier and Type | Method and Description |
|---|---|
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR | |
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR. | calloc(int
the buffer capacity capacity)Returns a new |
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR | calloc(MemoryStack
the stack from which to allocate stack)Returns a new |
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR. | calloc(int
the buffer capacity capacity, MemoryStack the stack from which to allocate stack)Returns a new |
| protected VkPhysicalDeviceRayTracingPipelinePropertiesKHR | create(long
the struct memory address address, ByteBuffer an optional container buffer, to be referenced strongly by the struct instance. container)Implements abstract org. the constructor, but returns the exact type of the Struct subclass.
|
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR | create()
Returns a new |
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR | create(long address)
Returns a new |
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR. | create(int
the buffer capacity capacity)Returns a new |
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR. | create(long
the memory address address, int the buffer capacity capacity)Create a |
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR | |
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR. | |
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR | |
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR. | malloc(int
the buffer capacity capacity)Returns a new |
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR | malloc(MemoryStack
the stack from which to allocate stack)Returns a new |
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR. | malloc(int
the buffer capacity capacity, MemoryStack the stack from which to allocate stack)Returns a new |
| public int | maxRayDispatchInvocationCount()
the maximum number of ray generation shader invocations which may be produced by a single |
| public int | |
| public int | |
| public int | maxShaderGroupStride()
the maximum stride in bytes allowed between shader groups in the shader binding table. |
| public static int | |
| public static int | |
| public static int | |
| public static int | |
| public static long | |
| public static void | |
| public static int | |
| public static int | |
| public static int | nshaderGroupHandleCaptureReplaySize(long struct)
Unsafe version of |
| public static int | |
| public static int | |
| public static void | |
| public long | |
| public VkPhysicalDeviceRayTracingPipelinePropertiesKHR | |
| public VkPhysicalDeviceRayTracingPipelinePropertiesKHR | |
| public VkPhysicalDeviceRayTracingPipelinePropertiesKHR | Returns: this structthe source struct src)Copies the specified struct data to this struct. |
| public int | |
| public int | |
| public int | shaderGroupHandleCaptureReplaySize()
the number of bytes for the information required to do capture and replay for shader group handles. |
| public int | |
| public int | |
| public int | |
| public VkPhysicalDeviceRayTracingPipelinePropertiesKHR | |
| public VkPhysicalDeviceRayTracingPipelinePropertiesKHR | sType$Default()
Sets the |
| ALIGNOF | back to summary |
|---|---|
| public static final int ALIGNOF The struct alignment in bytes. | |
| MAXRAYDISPATCHINVOCATIONCOUNT | back to summary |
|---|---|
| public static final int MAXRAYDISPATCHINVOCATIONCOUNT The struct member offsets. | |
| MAXRAYHITATTRIBUTESIZE | back to summary |
|---|---|
| public static final int MAXRAYHITATTRIBUTESIZE The struct member offsets. | |
| MAXRAYRECURSIONDEPTH | back to summary |
|---|---|
| public static final int MAXRAYRECURSIONDEPTH The struct member offsets. | |
| MAXSHADERGROUPSTRIDE | back to summary |
|---|---|
| public static final int MAXSHADERGROUPSTRIDE The struct member offsets. | |
| PNEXT | back to summary |
|---|---|
| public static final int PNEXT The struct member offsets. | |
| SHADERGROUPBASEALIGNMENT | back to summary |
|---|---|
| public static final int SHADERGROUPBASEALIGNMENT The struct member offsets. | |
| SHADERGROUPHANDLEALIGNMENT | back to summary |
|---|---|
| public static final int SHADERGROUPHANDLEALIGNMENT The struct member offsets. | |
| SHADERGROUPHANDLECAPTUREREPLAYSIZE | back to summary |
|---|---|
| public static final int SHADERGROUPHANDLECAPTUREREPLAYSIZE The struct member offsets. | |
| SHADERGROUPHANDLESIZE | back to summary |
|---|---|
| public static final int SHADERGROUPHANDLESIZE The struct member offsets. | |
| SIZEOF | back to summary |
|---|---|
| public static final int SIZEOF The struct size in bytes. | |
| STYPE | back to summary |
|---|---|
| public static final int STYPE The struct member offsets. | |
| VkPhysicalDeviceRayTracingPipelinePropertiesKHR | back to summary |
|---|---|
| protected VkPhysicalDeviceRayTracingPipelinePropertiesKHR(long address, ByteBuffer container) | |
| VkPhysicalDeviceRayTracingPipelinePropertiesKHR | back to summary |
|---|---|
| public VkPhysicalDeviceRayTracingPipelinePropertiesKHR(ByteBuffer container) Creates a The created instance holds a strong reference to the container object. | |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR calloc() Returns a new | |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR. Returns a new
| |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR calloc(MemoryStack stack) Returns a new
| |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR. Returns a new
| |
| create | back to summary |
|---|---|
| protected VkPhysicalDeviceRayTracingPipelinePropertiesKHR create(long address, ByteBuffer container) Implements abstract org. Doc from org. Similar to Effectively, every
| |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR create() Returns a new | |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR create(long address) Returns a new | |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR. Returns a new
| |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR. Create a
| |
| createSafe | back to summary |
|---|---|
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR createSafe(long address) Like
| |
| createSafe | back to summary |
|---|---|
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR. Like
| |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR malloc() Returns a new | |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR. Returns a new
| |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR malloc(MemoryStack stack) Returns a new
| |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceRayTracingPipelinePropertiesKHR. Returns a new
| |
| maxRayDispatchInvocationCount | back to summary |
|---|---|
| public int maxRayDispatchInvocationCount() the maximum number of ray generation shader invocations which may be produced by a single
| |
| maxRayHitAttributeSize | back to summary |
|---|---|
| public int maxRayHitAttributeSize() the maximum size in bytes for a ray attribute structure
| |
| maxRayRecursionDepth | back to summary |
|---|---|
| public int maxRayRecursionDepth() the maximum number of levels of ray recursion allowed in a trace command.
| |
| maxShaderGroupStride | back to summary |
|---|---|
| public int maxShaderGroupStride() the maximum stride in bytes allowed between shader groups in the shader binding table.
| |
| nmaxRayDispatchInvocationCount | back to summary |
|---|---|
| public static int nmaxRayDispatchInvocationCount(long struct) Unsafe version of | |
| nmaxRayHitAttributeSize | back to summary |
|---|---|
| public static int nmaxRayHitAttributeSize(long struct) Unsafe version of | |
| nmaxRayRecursionDepth | back to summary |
|---|---|
| public static int nmaxRayRecursionDepth(long struct) Unsafe version of | |
| nmaxShaderGroupStride | back to summary |
|---|---|
| public static int nmaxShaderGroupStride(long struct) Unsafe version of | |
| npNext | back to summary |
|---|---|
| public static long npNext(long struct) Unsafe version of | |
| npNext | back to summary |
|---|---|
| public static void npNext(long struct, long value) Unsafe version of | |
| nshaderGroupBaseAlignment | back to summary |
|---|---|
| public static int nshaderGroupBaseAlignment(long struct) Unsafe version of | |
| nshaderGroupHandleAlignment | back to summary |
|---|---|
| public static int nshaderGroupHandleAlignment(long struct) Unsafe version of | |
| nshaderGroupHandleCaptureReplaySize | back to summary |
|---|---|
| public static int nshaderGroupHandleCaptureReplaySize(long struct) Unsafe version of | |
| nshaderGroupHandleSize | back to summary |
|---|---|
| public static int nshaderGroupHandleSize(long struct) Unsafe version of | |
| nsType | back to summary |
|---|---|
| public static int nsType(long struct) Unsafe version of | |
| nsType | back to summary |
|---|---|
| public static void nsType(long struct, int value) Unsafe version of | |
| pNext | back to summary |
|---|---|
| public long pNext()
| |
| pNext | back to summary |
|---|---|
| public VkPhysicalDeviceRayTracingPipelinePropertiesKHR pNext(long value) Sets the specified value to the | |
| set | back to summary |
|---|---|
| public VkPhysicalDeviceRayTracingPipelinePropertiesKHR set(int sType, long pNext) Initializes this struct with the specified values. | |
| set | back to summary |
|---|---|
| public VkPhysicalDeviceRayTracingPipelinePropertiesKHR set(VkPhysicalDeviceRayTracingPipelinePropertiesKHR src) Copies the specified struct data to this struct.
| |
| shaderGroupBaseAlignment | back to summary |
|---|---|
| public int shaderGroupBaseAlignment() the required alignment in bytes for the base of the shader binding table.
| |
| shaderGroupHandleAlignment | back to summary |
|---|---|
| public int shaderGroupHandleAlignment() the required alignment in bytes for each shader binding table entry. The value must be a power of two.
| |
| shaderGroupHandleCaptureReplaySize | back to summary |
|---|---|
| public int shaderGroupHandleCaptureReplaySize() the number of bytes for the information required to do capture and replay for shader group handles.
| |
| shaderGroupHandleSize | back to summary |
|---|---|
| public int shaderGroupHandleSize() the size in bytes of the shader header.
| |
| sizeof | back to summary |
|---|---|
| public int sizeof() Implements abstract org. Doc from org. Returns
| |
| sType | back to summary |
|---|---|
| public int sType() a
| |
| sType | back to summary |
|---|---|
| public VkPhysicalDeviceRayTracingPipelinePropertiesKHR sType(int value) Sets the specified value to the | |
| sType$Default | back to summary |
|---|---|
| public VkPhysicalDeviceRayTracingPipelinePropertiesKHR sType$Default() Sets the | |
VkPhysicalDeviceRayTracingPipelinePropertiesKHR structs.
| Modifier and Type | Field and Description |
|---|---|
| private static final VkPhysicalDeviceRayTracingPipelinePropertiesKHR |
| Access | Constructor and Description |
|---|---|
| public | Buffer(ByteBuffer container)
Creates a new |
| public | |
| pack-priv |
| ELEMENT_FACTORY | back to summary |
|---|---|
| private static final VkPhysicalDeviceRayTracingPipelinePropertiesKHR ELEMENT_FACTORY | |
| Buffer | back to summary |
|---|---|
| public Buffer(ByteBuffer container) Creates a new Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
by The created buffer instance holds a strong reference to the container object. | |
| Buffer | back to summary |
|---|---|
| public Buffer(long address, int cap) | |
| Buffer | back to summary |
|---|---|
| pack-priv Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap) | |
| getElementFactory | back to summary |
|---|---|
| protected VkPhysicalDeviceRayTracingPipelinePropertiesKHR getElementFactory() Implements abstract org.
| |
| maxRayDispatchInvocationCount | back to summary |
|---|---|
public int maxRayDispatchInvocationCount()
| |
| maxRayHitAttributeSize | back to summary |
|---|---|
public int maxRayHitAttributeSize()
| |
| maxRayRecursionDepth | back to summary |
|---|---|
public int maxRayRecursionDepth()
| |
| maxShaderGroupStride | back to summary |
|---|---|
public int maxShaderGroupStride()
| |
| pNext | back to summary |
|---|---|
public long pNext()
| |
| pNext | back to summary |
|---|---|
| public VkPhysicalDeviceRayTracingPipelinePropertiesKHR. Sets the specified value to the | |
| self | back to summary |
|---|---|
| protected VkPhysicalDeviceRayTracingPipelinePropertiesKHR. Implements abstract org.
| |
| shaderGroupBaseAlignment | back to summary |
|---|---|
public int shaderGroupBaseAlignment()
| |
| shaderGroupHandleAlignment | back to summary |
|---|---|
public int shaderGroupHandleAlignment()
| |
| shaderGroupHandleCaptureReplaySize | back to summary |
|---|---|
public int shaderGroupHandleCaptureReplaySize()
| |
| shaderGroupHandleSize | back to summary |
|---|---|
public int shaderGroupHandleSize()
| |
| sType | back to summary |
|---|---|
public int sType()
| |
| sType | back to summary |
|---|---|
| public VkPhysicalDeviceRayTracingPipelinePropertiesKHR. Sets the specified value to the | |
| sType$Default | back to summary |
|---|---|
| public VkPhysicalDeviceRayTracingPipelinePropertiesKHR. Sets the | |