Top Description Inners Fields Constructors Methods
org.lwjgl.vulkan

public Class VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM

extends Struct<VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM>
implements NativeResource
Class Inheritance
All Implemented Interfaces
org.lwjgl.system.NativeResource, java.lang.AutoCloseable
Imports
javax.annotation.*, java.nio.*, org.lwjgl.*, org.lwjgl.system.*

Structure describing the shader core builtins features that can be supported by an implementation.
Description

If the VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

Layout


struct VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM {
    VkStructureType sType;
    void * pNext;
    VkBool32 shaderCoreBuiltins;
}

Nested and Inner Type Summary

Modifier and TypeClass and Description
public static class

Field Summary

Modifier and TypeField and Description
public static final int
ALIGNOF

The struct alignment in bytes.

public static final int
PNEXT

The struct member offsets.

public static final int
SHADERCOREBUILTINS

The struct member offsets.

public static final int
SIZEOF

The struct size in bytes.

public static final int
STYPE

The struct member offsets.

Inherited from org.lwjgl.system.Struct:
containerDEFAULT_ALIGN_ASDEFAULT_PACK_ALIGNMENT

Constructor Summary

AccessConstructor and Description
protected
public
VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM(ByteBuffer container)

Creates a VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM instance at the current position of the specified ByteBuffer container.

Method Summary

Modifier and TypeMethod and Description
public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM
calloc()

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM instance allocated with memCalloc.

public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer
calloc(int
the buffer capacity
capacity
)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer instance allocated with memCalloc.

public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM
calloc(MemoryStack
the stack from which to allocate
stack
)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM instance allocated on the specified MemoryStack and initializes all its bits to zero.

public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer
calloc(int
the buffer capacity
capacity
,
MemoryStack
the stack from which to allocate
stack
)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.

protected VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM
create(long
the struct memory address
address
,
ByteBuffer
an optional container buffer, to be referenced strongly by the struct instance.
container
)

Implements abstract org.lwjgl.system.Struct.create.

Similar to the constructor, but returns the exact type of the Struct subclass.
public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM
create()

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM instance allocated with BufferUtils.

public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM
create(long address)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM instance for the specified memory address.

public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer
create(int
the buffer capacity
capacity
)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer instance allocated with BufferUtils.

public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer
create(long
the memory address
address
,
int
the buffer capacity
capacity
)

Create a VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer instance at the specified memory.

public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM
createSafe(long address)

Like create, but returns null if address is NULL.

public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer
createSafe(long address, int capacity)

Like create, but returns null if address is NULL.

public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM
malloc()

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM instance allocated with memAlloc.

public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer
malloc(int
the buffer capacity
capacity
)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer instance allocated with memAlloc.

public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM
malloc(MemoryStack
the stack from which to allocate
stack
)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM instance allocated on the specified MemoryStack.

public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer
malloc(int
the buffer capacity
capacity
,
MemoryStack
the stack from which to allocate
stack
)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer instance allocated on the specified MemoryStack.

public static long
npNext(long struct)

Unsafe version of pNext.

public static void
npNext(long struct, long value)

Unsafe version of pNext.

public static int
nshaderCoreBuiltins(long struct)

Unsafe version of shaderCoreBuiltins.

public static void
nshaderCoreBuiltins(long struct, int value)

Unsafe version of shaderCoreBuiltins.

public static int
nsType(long struct)

Unsafe version of sType.

public static void
nsType(long struct, int value)

Unsafe version of sType.

public long
pNext()

NULL or a pointer to a structure extending this structure.

public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM
pNext(long value)

Sets the specified value to the pNext field.

public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM
set(int sType, long pNext, boolean shaderCoreBuiltins)

Initializes this struct with the specified values.

public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM

Returns:

this struct
set
(VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM
the source struct
src
)

Copies the specified struct data to this struct.

public boolean
shaderCoreBuiltins()

indicates whether the implementation supports the SPIR-V CoreBuiltinsARM capability.

public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM
shaderCoreBuiltins(boolean value)

Sets the specified value to the shaderCoreBuiltins field.

public int
sizeof()

Implements abstract org.lwjgl.system.Struct.sizeof.

Returns sizeof(struct).
public int
sType()

a VkStructureType value identifying this structure.

public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM
sType(int value)

Sets the specified value to the sType field.

public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM
Inherited from org.lwjgl.system.Struct:
__array__array__array__checkContainer__checkMalloc__create__getContainer__getContainer__member__member__member__padding__padding__struct__struct__union__unionclearfreeisNullvalidate

Field Detail

ALIGNOFback to summary
public static final int ALIGNOF

The struct alignment in bytes.

PNEXTback to summary
public static final int PNEXT

The struct member offsets.

SHADERCOREBUILTINSback to summary
public static final int SHADERCOREBUILTINS

The struct member offsets.

SIZEOFback to summary
public static final int SIZEOF

The struct size in bytes.

STYPEback to summary
public static final int STYPE

The struct member offsets.

Constructor Detail

VkPhysicalDeviceShaderCoreBuiltinsFeaturesARMback to summary
protected VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM(long address, ByteBuffer container)
VkPhysicalDeviceShaderCoreBuiltinsFeaturesARMback to summary
public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM(ByteBuffer container)

Creates a VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

The created instance holds a strong reference to the container object.

Method Detail

callocback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM calloc()

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM instance allocated with memCalloc. The instance must be explicitly freed.

callocback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer calloc(int capacity)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer instance allocated with memCalloc. The instance must be explicitly freed.

Parameters
capacity:int

the buffer capacity

callocback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM calloc(MemoryStack stack)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM instance allocated on the specified MemoryStack and initializes all its bits to zero.

Parameters
stack:MemoryStack

the stack from which to allocate

callocback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer calloc(int capacity, MemoryStack stack)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.

Parameters
capacity:int

the buffer capacity

stack:MemoryStack

the stack from which to allocate

createback to summary
protected VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM create(long address, ByteBuffer container)

Implements abstract org.lwjgl.system.Struct.create.

Doc from org.lwjgl.system.Struct.create.

Similar to the constructor, but returns the exact type of the Struct subclass.

Effectively, every Struct instance is a factory for more instances of the same type. This is used by StructBuffer.

Parameters
address:long

the struct memory address

container:ByteBuffer

an optional container buffer, to be referenced strongly by the struct instance.

Annotations
@Override
createback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM create()

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM instance allocated with BufferUtils.

createback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM create(long address)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM instance for the specified memory address.

createback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer create(int capacity)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer instance allocated with BufferUtils.

Parameters
capacity:int

the buffer capacity

createback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer create(long address, int capacity)

Create a VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer instance at the specified memory.

Parameters
address:long

the memory address

capacity:int

the buffer capacity

createSafeback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM createSafe(long address)

Like create, but returns null if address is NULL.

Annotations
@Nullable
createSafeback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer createSafe(long address, int capacity)

Like create, but returns null if address is NULL.

Annotations
@Nullable
mallocback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM malloc()

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM instance allocated with memAlloc. The instance must be explicitly freed.

mallocback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer malloc(int capacity)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer instance allocated with memAlloc. The instance must be explicitly freed.

Parameters
capacity:int

the buffer capacity

mallocback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM malloc(MemoryStack stack)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM instance allocated on the specified MemoryStack.

Parameters
stack:MemoryStack

the stack from which to allocate

mallocback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer malloc(int capacity, MemoryStack stack)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer instance allocated on the specified MemoryStack.

Parameters
capacity:int

the buffer capacity

stack:MemoryStack

the stack from which to allocate

npNextback to summary
public static long npNext(long struct)

Unsafe version of pNext.

npNextback to summary
public static void npNext(long struct, long value)

Unsafe version of pNext.

nshaderCoreBuiltinsback to summary
public static int nshaderCoreBuiltins(long struct)

Unsafe version of shaderCoreBuiltins.

nshaderCoreBuiltinsback to summary
public static void nshaderCoreBuiltins(long struct, int value)

Unsafe version of shaderCoreBuiltins.

nsTypeback to summary
public static int nsType(long struct)

Unsafe version of sType.

nsTypeback to summary
public static void nsType(long struct, int value)

Unsafe version of sType.

pNextback to summary
public long pNext()

NULL or a pointer to a structure extending this structure.

Annotations
@NativeType:void *
pNextback to summary
public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM pNext(long value)

Sets the specified value to the pNext field.

setback to summary
public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM set(int sType, long pNext, boolean shaderCoreBuiltins)

Initializes this struct with the specified values.

setback to summary
public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM set(VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM src)

Copies the specified struct data to this struct.

Parameters
src:VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM

the source struct

Returns:VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM

this struct

shaderCoreBuiltinsback to summary
public boolean shaderCoreBuiltins()

indicates whether the implementation supports the SPIR-V CoreBuiltinsARM capability.

Annotations
@NativeType:VkBool32
shaderCoreBuiltinsback to summary
public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM shaderCoreBuiltins(boolean value)

Sets the specified value to the shaderCoreBuiltins field.

sizeofback to summary
public int sizeof()

Implements abstract org.lwjgl.system.Struct.sizeof.

Doc from org.lwjgl.system.Struct.sizeof.

Returns sizeof(struct).

Annotations
@Override
sTypeback to summary
public int sType()

a VkStructureType value identifying this structure.

Annotations
@NativeType:VkStructureType
sTypeback to summary
public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM sType(int value)

Sets the specified value to the sType field.

sType$Defaultback to summary
public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM sType$Default()

Sets the STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_BUILTINS_FEATURES_ARM value to the sType field.

org.lwjgl.vulkan back to summary

public Class VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer

extends StructBuffer<VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM, VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer>
implements NativeResource
Class Inheritance
All Implemented Interfaces
org.lwjgl.system.NativeResource, java.lang.AutoCloseable

An array of VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM structs.

Field Summary

Modifier and TypeField and Description
private static final VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM

Constructor Summary

AccessConstructor and Description
public
Buffer(ByteBuffer container)

Creates a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer instance backed by the specified container.

public
Buffer(long address, int cap)

pack-priv
Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap)

Method Summary

Modifier and TypeMethod and Description
protected VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM
public long
public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer
pNext(long value)

Sets the specified value to the VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM#pNext field.

protected VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer
public boolean
public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer
shaderCoreBuiltins(boolean value)

Sets the specified value to the VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM#shaderCoreBuiltins field.

public int
public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer
sType(int value)

Sets the specified value to the VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM#sType field.

public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer
Inherited from org.lwjgl.system.StructBuffer:
applyapplyforEachgetgetgetgetiteratorparallelStreamputputsizeofspliteratorstream

Field Detail

ELEMENT_FACTORYback to summary
private static final VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM ELEMENT_FACTORY

Constructor Detail

Bufferback to summary
public Buffer(ByteBuffer container)

Creates a new VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer instance backed by the specified container.

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM#SIZEOF, and its mark will be undefined.

The created buffer instance holds a strong reference to the container object.

Bufferback to summary
public Buffer(long address, int cap)
Bufferback to summary
pack-priv Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap)

Method Detail

getElementFactoryback to summary
protected VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM getElementFactory()

Implements abstract org.lwjgl.system.StructBuffer.getElementFactory.

Annotations
@Override
pNextback to summary
public long pNext()
Returns:long

the value of the VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM#pNext field.

Annotations
@NativeType:void *
pNextback to summary
public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer pNext(long value)

Sets the specified value to the VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM#pNext field.

selfback to summary
protected VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer self()

Implements abstract org.lwjgl.system.CustomBuffer.self.

Annotations
@Override
shaderCoreBuiltinsback to summary
public boolean shaderCoreBuiltins()
Returns:boolean

the value of the VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM#shaderCoreBuiltins field.

Annotations
@NativeType:VkBool32
shaderCoreBuiltinsback to summary
public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer shaderCoreBuiltins(boolean value)

Sets the specified value to the VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM#shaderCoreBuiltins field.

sTypeback to summary
public int sType()
Returns:int

the value of the VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM#sType field.

Annotations
@NativeType:VkStructureType
sTypeback to summary
public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer sType(int value)

Sets the specified value to the VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM#sType field.

sType$Defaultback to summary
public VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM.Buffer sType$Default()

Sets the STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_BUILTINS_FEATURES_ARM value to the VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM#sType field.