If the VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to GetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.
struct VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM {
VkStructureType sType;
void * pNext;
uint64_t shaderCoreMask;
uint32_t shaderCoreCount;
uint32_t shaderWarpsPerCore;
}
| Modifier and Type | Class and Description |
|---|---|
| public static class |
| Modifier and Type | Field and Description |
|---|---|
| public static final int | ALIGNOF
The struct alignment in bytes. |
| public static final int | PNEXT
The struct member offsets. |
| public static final int | SHADERCORECOUNT
The struct member offsets. |
| public static final int | SHADERCOREMASK
The struct member offsets. |
| public static final int | SHADERWARPSPERCORE
The struct member offsets. |
| public static final int | SIZEOF
The struct size in bytes. |
| public static final int | STYPE
The struct member offsets. |
| Access | Constructor and Description |
|---|---|
| protected | |
| public | VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM(ByteBuffer container)
Creates a |
| Modifier and Type | Method and Description |
|---|---|
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM | |
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. | calloc(int
the buffer capacity capacity)Returns a new |
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM | calloc(MemoryStack
the stack from which to allocate stack)Returns a new |
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. | calloc(int
the buffer capacity capacity, MemoryStack the stack from which to allocate stack)Returns a new |
| protected VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM | create(long
the struct memory address address, ByteBuffer an optional container buffer, to be referenced strongly by the struct instance. container)Implements abstract org. the constructor, but returns the exact type of the Struct subclass.
|
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM | create()
Returns a new |
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM | create(long address)
Returns a new |
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. | create(int
the buffer capacity capacity)Returns a new |
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. | create(long
the memory address address, int the buffer capacity capacity)Create a |
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM | |
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. | |
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM | |
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. | malloc(int
the buffer capacity capacity)Returns a new |
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM | malloc(MemoryStack
the stack from which to allocate stack)Returns a new |
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. | malloc(int
the buffer capacity capacity, MemoryStack the stack from which to allocate stack)Returns a new |
| public static long | |
| public static void | |
| public static int | |
| public static long | |
| public static int | |
| public static int | |
| public static void | |
| public long | |
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM | |
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM | |
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM | Returns: this structthe source struct src)Copies the specified struct data to this struct. |
| public int | |
| public long | shaderCoreMask()
a bitfield where each bit set represents the presence of a shader core whose ID is the bit position. |
| public int | |
| public int | |
| public int | |
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM | |
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM | sType$Default()
Sets the |
| ALIGNOF | back to summary |
|---|---|
| public static final int ALIGNOF The struct alignment in bytes. | |
| PNEXT | back to summary |
|---|---|
| public static final int PNEXT The struct member offsets. | |
| SHADERCORECOUNT | back to summary |
|---|---|
| public static final int SHADERCORECOUNT The struct member offsets. | |
| SHADERCOREMASK | back to summary |
|---|---|
| public static final int SHADERCOREMASK The struct member offsets. | |
| SHADERWARPSPERCORE | back to summary |
|---|---|
| public static final int SHADERWARPSPERCORE The struct member offsets. | |
| SIZEOF | back to summary |
|---|---|
| public static final int SIZEOF The struct size in bytes. | |
| STYPE | back to summary |
|---|---|
| public static final int STYPE The struct member offsets. | |
| VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM | back to summary |
|---|---|
| protected VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM(long address, ByteBuffer container) | |
| VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM | back to summary |
|---|---|
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM(ByteBuffer container) Creates a The created instance holds a strong reference to the container object. | |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM calloc() Returns a new | |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. Returns a new
| |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM calloc(MemoryStack stack) Returns a new
| |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. Returns a new
| |
| create | back to summary |
|---|---|
| protected VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM create(long address, ByteBuffer container) Implements abstract org. Doc from org. Similar to Effectively, every
| |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM create() Returns a new | |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM create(long address) Returns a new | |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. Returns a new
| |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. Create a
| |
| createSafe | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM createSafe(long address) Like
| |
| createSafe | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. Like
| |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM malloc() Returns a new | |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. Returns a new
| |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM malloc(MemoryStack stack) Returns a new
| |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. Returns a new
| |
| npNext | back to summary |
|---|---|
| public static long npNext(long struct) Unsafe version of | |
| npNext | back to summary |
|---|---|
| public static void npNext(long struct, long value) Unsafe version of | |
| nshaderCoreCount | back to summary |
|---|---|
| public static int nshaderCoreCount(long struct) Unsafe version of | |
| nshaderCoreMask | back to summary |
|---|---|
| public static long nshaderCoreMask(long struct) Unsafe version of | |
| nshaderWarpsPerCore | back to summary |
|---|---|
| public static int nshaderWarpsPerCore(long struct) Unsafe version of | |
| nsType | back to summary |
|---|---|
| public static int nsType(long struct) Unsafe version of | |
| nsType | back to summary |
|---|---|
| public static void nsType(long struct, int value) Unsafe version of | |
| pNext | back to summary |
|---|---|
| public long pNext()
| |
| pNext | back to summary |
|---|---|
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM pNext(long value) Sets the specified value to the | |
| set | back to summary |
|---|---|
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM set(int sType, long pNext) Initializes this struct with the specified values. | |
| set | back to summary |
|---|---|
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM set(VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM src) Copies the specified struct data to this struct.
| |
| shaderCoreCount | back to summary |
|---|---|
| public int shaderCoreCount() the number of shader cores on the device.
| |
| shaderCoreMask | back to summary |
|---|---|
| public long shaderCoreMask() a bitfield where each bit set represents the presence of a shader core whose ID is the bit position. The highest ID for any shader core on the device is the position of the most significant bit set.
| |
| shaderWarpsPerCore | back to summary |
|---|---|
| public int shaderWarpsPerCore() the maximum number of simultaneously executing warps on a shader core.
| |
| sizeof | back to summary |
|---|---|
| public int sizeof() Implements abstract org. Doc from org. Returns
| |
| sType | back to summary |
|---|---|
| public int sType() a
| |
| sType | back to summary |
|---|---|
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM sType(int value) Sets the specified value to the | |
| sType$Default | back to summary |
|---|---|
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM sType$Default() Sets the | |
VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM structs.
| Modifier and Type | Field and Description |
|---|---|
| private static final VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM |
| Access | Constructor and Description |
|---|---|
| public | Buffer(ByteBuffer container)
Creates a new |
| public | |
| pack-priv |
| Modifier and Type | Method and Description |
|---|---|
| protected VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM | |
| public long | |
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. | pNext(long value)
Sets the specified value to the |
| protected VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. | |
| public int | Returns: the value of theVkPhysicalDeviceShaderCoreBuiltinsPropertiesARM#shaderCoreCount field.
|
| public long | Returns: the value of theVkPhysicalDeviceShaderCoreBuiltinsPropertiesARM#shaderCoreMask field.
|
| public int | Returns: the value of theVkPhysicalDeviceShaderCoreBuiltinsPropertiesARM#shaderWarpsPerCore field.
|
| public int | |
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. | sType(int value)
Sets the specified value to the |
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. |
| ELEMENT_FACTORY | back to summary |
|---|---|
| private static final VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM ELEMENT_FACTORY | |
| Buffer | back to summary |
|---|---|
| public Buffer(ByteBuffer container) Creates a new Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
by The created buffer instance holds a strong reference to the container object. | |
| Buffer | back to summary |
|---|---|
| public Buffer(long address, int cap) | |
| Buffer | back to summary |
|---|---|
| pack-priv Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap) | |
| getElementFactory | back to summary |
|---|---|
| protected VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM getElementFactory() Implements abstract org.
| |
| pNext | back to summary |
|---|---|
public long pNext()
| |
| pNext | back to summary |
|---|---|
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. Sets the specified value to the | |
| self | back to summary |
|---|---|
| protected VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. Implements abstract org.
| |
| shaderCoreCount | back to summary |
|---|---|
public int shaderCoreCount()
| |
| shaderCoreMask | back to summary |
|---|---|
public long shaderCoreMask()
| |
| shaderWarpsPerCore | back to summary |
|---|---|
public int shaderWarpsPerCore()
| |
| sType | back to summary |
|---|---|
public int sType()
| |
| sType | back to summary |
|---|---|
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. Sets the specified value to the | |
| sType$Default | back to summary |
|---|---|
| public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM. Sets the | |