Top Description Inners Fields Constructors Methods
org.lwjgl.vulkan

public Class VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM

extends Struct<VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM>
implements NativeResource
Class Inheritance
All Implemented Interfaces
org.lwjgl.system.NativeResource, java.lang.AutoCloseable
Imports
javax.annotation.*, java.nio.*, org.lwjgl.*, org.lwjgl.system.*

Structure describing shader core builtins properties supported by an implementation.
Description

If the VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to GetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)

Layout


struct VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM {
    VkStructureType sType;
    void * pNext;
    uint64_t shaderCoreMask;
    uint32_t shaderCoreCount;
    uint32_t shaderWarpsPerCore;
}

Nested and Inner Type Summary

Modifier and TypeClass and Description
public static class

Field Summary

Modifier and TypeField and Description
public static final int
ALIGNOF

The struct alignment in bytes.

public static final int
PNEXT

The struct member offsets.

public static final int
SHADERCORECOUNT

The struct member offsets.

public static final int
SHADERCOREMASK

The struct member offsets.

public static final int
SHADERWARPSPERCORE

The struct member offsets.

public static final int
SIZEOF

The struct size in bytes.

public static final int
STYPE

The struct member offsets.

Inherited from org.lwjgl.system.Struct:
containerDEFAULT_ALIGN_ASDEFAULT_PACK_ALIGNMENT

Constructor Summary

AccessConstructor and Description
protected
public
VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM(ByteBuffer container)

Creates a VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM instance at the current position of the specified ByteBuffer container.

Method Summary

Modifier and TypeMethod and Description
public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
calloc()

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM instance allocated with memCalloc.

public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer
calloc(int
the buffer capacity
capacity
)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer instance allocated with memCalloc.

public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
calloc(MemoryStack
the stack from which to allocate
stack
)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM instance allocated on the specified MemoryStack and initializes all its bits to zero.

public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer
calloc(int
the buffer capacity
capacity
,
MemoryStack
the stack from which to allocate
stack
)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.

protected VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
create(long
the struct memory address
address
,
ByteBuffer
an optional container buffer, to be referenced strongly by the struct instance.
container
)

Implements abstract org.lwjgl.system.Struct.create.

Similar to the constructor, but returns the exact type of the Struct subclass.
public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
create()

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM instance allocated with BufferUtils.

public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
create(long address)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM instance for the specified memory address.

public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer
create(int
the buffer capacity
capacity
)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer instance allocated with BufferUtils.

public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer
create(long
the memory address
address
,
int
the buffer capacity
capacity
)

Create a VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer instance at the specified memory.

public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
createSafe(long address)

Like create, but returns null if address is NULL.

public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer
createSafe(long address, int capacity)

Like create, but returns null if address is NULL.

public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
malloc()

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM instance allocated with memAlloc.

public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer
malloc(int
the buffer capacity
capacity
)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer instance allocated with memAlloc.

public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
malloc(MemoryStack
the stack from which to allocate
stack
)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM instance allocated on the specified MemoryStack.

public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer
malloc(int
the buffer capacity
capacity
,
MemoryStack
the stack from which to allocate
stack
)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer instance allocated on the specified MemoryStack.

public static long
npNext(long struct)

Unsafe version of pNext.

public static void
npNext(long struct, long value)

Unsafe version of pNext.

public static int
nshaderCoreCount(long struct)

Unsafe version of shaderCoreCount.

public static long
nshaderCoreMask(long struct)

Unsafe version of shaderCoreMask.

public static int
nshaderWarpsPerCore(long struct)

Unsafe version of shaderWarpsPerCore.

public static int
nsType(long struct)

Unsafe version of sType.

public static void
nsType(long struct, int value)

Unsafe version of sType.

public long
pNext()

NULL or a pointer to a structure extending this structure.

public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
pNext(long value)

Sets the specified value to the pNext field.

public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
set(int sType, long pNext)

Initializes this struct with the specified values.

public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM

Returns:

this struct
set
(VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
the source struct
src
)

Copies the specified struct data to this struct.

public int
shaderCoreCount()

the number of shader cores on the device.

public long
shaderCoreMask()

a bitfield where each bit set represents the presence of a shader core whose ID is the bit position.

public int
shaderWarpsPerCore()

the maximum number of simultaneously executing warps on a shader core.

public int
sizeof()

Implements abstract org.lwjgl.system.Struct.sizeof.

Returns sizeof(struct).
public int
sType()

a VkStructureType value identifying this structure.

public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
sType(int value)

Sets the specified value to the sType field.

public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
Inherited from org.lwjgl.system.Struct:
__array__array__array__checkContainer__checkMalloc__create__getContainer__getContainer__member__member__member__padding__padding__struct__struct__union__unionclearfreeisNullvalidate

Field Detail

ALIGNOFback to summary
public static final int ALIGNOF

The struct alignment in bytes.

PNEXTback to summary
public static final int PNEXT

The struct member offsets.

SHADERCORECOUNTback to summary
public static final int SHADERCORECOUNT

The struct member offsets.

SHADERCOREMASKback to summary
public static final int SHADERCOREMASK

The struct member offsets.

SHADERWARPSPERCOREback to summary
public static final int SHADERWARPSPERCORE

The struct member offsets.

SIZEOFback to summary
public static final int SIZEOF

The struct size in bytes.

STYPEback to summary
public static final int STYPE

The struct member offsets.

Constructor Detail

VkPhysicalDeviceShaderCoreBuiltinsPropertiesARMback to summary
protected VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM(long address, ByteBuffer container)
VkPhysicalDeviceShaderCoreBuiltinsPropertiesARMback to summary
public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM(ByteBuffer container)

Creates a VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

The created instance holds a strong reference to the container object.

Method Detail

callocback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM calloc()

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM instance allocated with memCalloc. The instance must be explicitly freed.

callocback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer calloc(int capacity)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer instance allocated with memCalloc. The instance must be explicitly freed.

Parameters
capacity:int

the buffer capacity

callocback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM calloc(MemoryStack stack)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM instance allocated on the specified MemoryStack and initializes all its bits to zero.

Parameters
stack:MemoryStack

the stack from which to allocate

callocback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer calloc(int capacity, MemoryStack stack)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.

Parameters
capacity:int

the buffer capacity

stack:MemoryStack

the stack from which to allocate

createback to summary
protected VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM create(long address, ByteBuffer container)

Implements abstract org.lwjgl.system.Struct.create.

Doc from org.lwjgl.system.Struct.create.

Similar to the constructor, but returns the exact type of the Struct subclass.

Effectively, every Struct instance is a factory for more instances of the same type. This is used by StructBuffer.

Parameters
address:long

the struct memory address

container:ByteBuffer

an optional container buffer, to be referenced strongly by the struct instance.

Annotations
@Override
createback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM create()

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM instance allocated with BufferUtils.

createback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM create(long address)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM instance for the specified memory address.

createback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer create(int capacity)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer instance allocated with BufferUtils.

Parameters
capacity:int

the buffer capacity

createback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer create(long address, int capacity)

Create a VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer instance at the specified memory.

Parameters
address:long

the memory address

capacity:int

the buffer capacity

createSafeback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM createSafe(long address)

Like create, but returns null if address is NULL.

Annotations
@Nullable
createSafeback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer createSafe(long address, int capacity)

Like create, but returns null if address is NULL.

Annotations
@Nullable
mallocback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM malloc()

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM instance allocated with memAlloc. The instance must be explicitly freed.

mallocback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer malloc(int capacity)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer instance allocated with memAlloc. The instance must be explicitly freed.

Parameters
capacity:int

the buffer capacity

mallocback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM malloc(MemoryStack stack)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM instance allocated on the specified MemoryStack.

Parameters
stack:MemoryStack

the stack from which to allocate

mallocback to summary
public static VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer malloc(int capacity, MemoryStack stack)

Returns a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer instance allocated on the specified MemoryStack.

Parameters
capacity:int

the buffer capacity

stack:MemoryStack

the stack from which to allocate

npNextback to summary
public static long npNext(long struct)

Unsafe version of pNext.

npNextback to summary
public static void npNext(long struct, long value)

Unsafe version of pNext.

nshaderCoreCountback to summary
public static int nshaderCoreCount(long struct)

Unsafe version of shaderCoreCount.

nshaderCoreMaskback to summary
public static long nshaderCoreMask(long struct)

Unsafe version of shaderCoreMask.

nshaderWarpsPerCoreback to summary
public static int nshaderWarpsPerCore(long struct)

Unsafe version of shaderWarpsPerCore.

nsTypeback to summary
public static int nsType(long struct)

Unsafe version of sType.

nsTypeback to summary
public static void nsType(long struct, int value)

Unsafe version of sType.

pNextback to summary
public long pNext()

NULL or a pointer to a structure extending this structure.

Annotations
@NativeType:void *
pNextback to summary
public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM pNext(long value)

Sets the specified value to the pNext field.

setback to summary
public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM set(int sType, long pNext)

Initializes this struct with the specified values.

setback to summary
public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM set(VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM src)

Copies the specified struct data to this struct.

Parameters
src:VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM

the source struct

Returns:VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM

this struct

shaderCoreCountback to summary
public int shaderCoreCount()

the number of shader cores on the device.

Annotations
@NativeType:uint32_t
shaderCoreMaskback to summary
public long shaderCoreMask()

a bitfield where each bit set represents the presence of a shader core whose ID is the bit position. The highest ID for any shader core on the device is the position of the most significant bit set.

Annotations
@NativeType:uint64_t
shaderWarpsPerCoreback to summary
public int shaderWarpsPerCore()

the maximum number of simultaneously executing warps on a shader core.

Annotations
@NativeType:uint32_t
sizeofback to summary
public int sizeof()

Implements abstract org.lwjgl.system.Struct.sizeof.

Doc from org.lwjgl.system.Struct.sizeof.

Returns sizeof(struct).

Annotations
@Override
sTypeback to summary
public int sType()

a VkStructureType value identifying this structure.

Annotations
@NativeType:VkStructureType
sTypeback to summary
public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM sType(int value)

Sets the specified value to the sType field.

sType$Defaultback to summary
public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM sType$Default()

Sets the STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_BUILTINS_PROPERTIES_ARM value to the sType field.

org.lwjgl.vulkan back to summary

public Class VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer

extends StructBuffer<VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM, VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer>
implements NativeResource
Class Inheritance
All Implemented Interfaces
org.lwjgl.system.NativeResource, java.lang.AutoCloseable

An array of VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM structs.

Field Summary

Modifier and TypeField and Description
private static final VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM

Constructor Summary

AccessConstructor and Description
public
Buffer(ByteBuffer container)

Creates a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer instance backed by the specified container.

public
Buffer(long address, int cap)

pack-priv
Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap)

Method Summary

Modifier and TypeMethod and Description
protected VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
public long
public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer
pNext(long value)

Sets the specified value to the VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM#pNext field.

protected VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer
public int
public long
public int
public int
public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer
sType(int value)

Sets the specified value to the VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM#sType field.

public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer
Inherited from org.lwjgl.system.StructBuffer:
applyapplyforEachgetgetgetgetiteratorparallelStreamputputsizeofspliteratorstream

Field Detail

ELEMENT_FACTORYback to summary
private static final VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM ELEMENT_FACTORY

Constructor Detail

Bufferback to summary
public Buffer(ByteBuffer container)

Creates a new VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer instance backed by the specified container.

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM#SIZEOF, and its mark will be undefined.

The created buffer instance holds a strong reference to the container object.

Bufferback to summary
public Buffer(long address, int cap)
Bufferback to summary
pack-priv Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap)

Method Detail

getElementFactoryback to summary
protected VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM getElementFactory()

Implements abstract org.lwjgl.system.StructBuffer.getElementFactory.

Annotations
@Override
pNextback to summary
public long pNext()
Returns:long

the value of the VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM#pNext field.

Annotations
@NativeType:void *
pNextback to summary
public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer pNext(long value)

Sets the specified value to the VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM#pNext field.

selfback to summary
protected VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer self()

Implements abstract org.lwjgl.system.CustomBuffer.self.

Annotations
@Override
shaderCoreCountback to summary
public int shaderCoreCount()
Returns:int

the value of the VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM#shaderCoreCount field.

Annotations
@NativeType:uint32_t
shaderCoreMaskback to summary
public long shaderCoreMask()
Returns:long

the value of the VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM#shaderCoreMask field.

Annotations
@NativeType:uint64_t
shaderWarpsPerCoreback to summary
public int shaderWarpsPerCore()
Returns:int

the value of the VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM#shaderWarpsPerCore field.

Annotations
@NativeType:uint32_t
sTypeback to summary
public int sType()
Returns:int

the value of the VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM#sType field.

Annotations
@NativeType:VkStructureType
sTypeback to summary
public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer sType(int value)

Sets the specified value to the VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM#sType field.

sType$Defaultback to summary
public VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM.Buffer sType$Default()

Sets the STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_BUILTINS_PROPERTIES_ARM value to the VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM#sType field.