If the VkPhysicalDeviceShaderFloat16Int8Features structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceShaderFloat16Int8Features can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.
struct VkPhysicalDeviceShaderFloat16Int8Features {
VkStructureType sType;
void * pNext;
VkBool32 shaderFloat16;
VkBool32 shaderInt8;
}
| Modifier and Type | Class and Description |
|---|---|
| public static class |
| Modifier and Type | Field and Description |
|---|---|
| public static final int | ALIGNOF
The struct alignment in bytes. |
| public static final int | PNEXT
The struct member offsets. |
| public static final int | SHADERFLOAT16
The struct member offsets. |
| public static final int | SHADERINT8
The struct member offsets. |
| public static final int | SIZEOF
The struct size in bytes. |
| public static final int | STYPE
The struct member offsets. |
| Access | Constructor and Description |
|---|---|
| protected | |
| public | VkPhysicalDeviceShaderFloat16Int8Features(ByteBuffer container)
Creates a |
| Modifier and Type | Method and Description |
|---|---|
| public static VkPhysicalDeviceShaderFloat16Int8Features | |
| public static VkPhysicalDeviceShaderFloat16Int8Features. | calloc(int
the buffer capacity capacity)Returns a new |
| public static VkPhysicalDeviceShaderFloat16Int8Features | calloc(MemoryStack
the stack from which to allocate stack)Returns a new |
| public static VkPhysicalDeviceShaderFloat16Int8Features. | calloc(int
the buffer capacity capacity, MemoryStack the stack from which to allocate stack)Returns a new |
| protected VkPhysicalDeviceShaderFloat16Int8Features | create(long
the struct memory address address, ByteBuffer an optional container buffer, to be referenced strongly by the struct instance. container)Implements abstract org. the constructor, but returns the exact type of the Struct subclass.
|
| public static VkPhysicalDeviceShaderFloat16Int8Features | create()
Returns a new |
| public static VkPhysicalDeviceShaderFloat16Int8Features | create(long address)
Returns a new |
| public static VkPhysicalDeviceShaderFloat16Int8Features. | create(int
the buffer capacity capacity)Returns a new |
| public static VkPhysicalDeviceShaderFloat16Int8Features. | create(long
the memory address address, int the buffer capacity capacity)Create a |
| public static VkPhysicalDeviceShaderFloat16Int8Features | |
| public static VkPhysicalDeviceShaderFloat16Int8Features. | |
| public static VkPhysicalDeviceShaderFloat16Int8Features | |
| public static VkPhysicalDeviceShaderFloat16Int8Features. | malloc(int
the buffer capacity capacity)Returns a new |
| public static VkPhysicalDeviceShaderFloat16Int8Features | malloc(MemoryStack
the stack from which to allocate stack)Returns a new |
| public static VkPhysicalDeviceShaderFloat16Int8Features. | malloc(int
the buffer capacity capacity, MemoryStack the stack from which to allocate stack)Returns a new |
| public static long | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public long | |
| public VkPhysicalDeviceShaderFloat16Int8Features | |
| public VkPhysicalDeviceShaderFloat16Int8Features | set(int sType, long pNext, boolean shaderFloat16, boolean shaderInt8)
Initializes this struct with the specified values. |
| public VkPhysicalDeviceShaderFloat16Int8Features | Returns: this structthe source struct src)Copies the specified struct data to this struct. |
| public boolean | |
| public VkPhysicalDeviceShaderFloat16Int8Features | |
| public boolean | |
| public VkPhysicalDeviceShaderFloat16Int8Features | |
| public int | |
| public int | |
| public VkPhysicalDeviceShaderFloat16Int8Features | |
| public VkPhysicalDeviceShaderFloat16Int8Features | sType$Default()
Sets the |
| ALIGNOF | back to summary |
|---|---|
| public static final int ALIGNOF The struct alignment in bytes. | |
| PNEXT | back to summary |
|---|---|
| public static final int PNEXT The struct member offsets. | |
| SHADERFLOAT16 | back to summary |
|---|---|
| public static final int SHADERFLOAT16 The struct member offsets. | |
| SHADERINT8 | back to summary |
|---|---|
| public static final int SHADERINT8 The struct member offsets. | |
| SIZEOF | back to summary |
|---|---|
| public static final int SIZEOF The struct size in bytes. | |
| STYPE | back to summary |
|---|---|
| public static final int STYPE The struct member offsets. | |
| VkPhysicalDeviceShaderFloat16Int8Features | back to summary |
|---|---|
| protected VkPhysicalDeviceShaderFloat16Int8Features(long address, ByteBuffer container) | |
| VkPhysicalDeviceShaderFloat16Int8Features | back to summary |
|---|---|
| public VkPhysicalDeviceShaderFloat16Int8Features(ByteBuffer container) Creates a The created instance holds a strong reference to the container object. | |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderFloat16Int8Features calloc() Returns a new | |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderFloat16Int8Features. Returns a new
| |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderFloat16Int8Features calloc(MemoryStack stack) Returns a new
| |
| calloc | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderFloat16Int8Features. Returns a new
| |
| create | back to summary |
|---|---|
| protected VkPhysicalDeviceShaderFloat16Int8Features create(long address, ByteBuffer container) Implements abstract org. Doc from org. Similar to Effectively, every
| |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderFloat16Int8Features create() Returns a new | |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderFloat16Int8Features create(long address) Returns a new | |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderFloat16Int8Features. Returns a new
| |
| create | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderFloat16Int8Features. Create a
| |
| createSafe | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderFloat16Int8Features createSafe(long address) Like
| |
| createSafe | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderFloat16Int8Features. Like
| |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderFloat16Int8Features malloc() Returns a new | |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderFloat16Int8Features. Returns a new
| |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderFloat16Int8Features malloc(MemoryStack stack) Returns a new
| |
| malloc | back to summary |
|---|---|
| public static VkPhysicalDeviceShaderFloat16Int8Features. Returns a new
| |
| npNext | back to summary |
|---|---|
| public static long npNext(long struct) Unsafe version of | |
| npNext | back to summary |
|---|---|
| public static void npNext(long struct, long value) Unsafe version of | |
| nshaderFloat16 | back to summary |
|---|---|
| public static int nshaderFloat16(long struct) Unsafe version of | |
| nshaderFloat16 | back to summary |
|---|---|
| public static void nshaderFloat16(long struct, int value) Unsafe version of | |
| nshaderInt8 | back to summary |
|---|---|
| public static int nshaderInt8(long struct) Unsafe version of | |
| nshaderInt8 | back to summary |
|---|---|
| public static void nshaderInt8(long struct, int value) Unsafe version of | |
| nsType | back to summary |
|---|---|
| public static int nsType(long struct) Unsafe version of | |
| nsType | back to summary |
|---|---|
| public static void nsType(long struct, int value) Unsafe version of | |
| pNext | back to summary |
|---|---|
| public long pNext()
| |
| pNext | back to summary |
|---|---|
| public VkPhysicalDeviceShaderFloat16Int8Features pNext(long value) Sets the specified value to the | |
| set | back to summary |
|---|---|
| public VkPhysicalDeviceShaderFloat16Int8Features set(int sType, long pNext, boolean shaderFloat16, boolean shaderInt8) Initializes this struct with the specified values. | |
| set | back to summary |
|---|---|
| public VkPhysicalDeviceShaderFloat16Int8Features set(VkPhysicalDeviceShaderFloat16Int8Features src) Copies the specified struct data to this struct.
| |
| shaderFloat16 | back to summary |
|---|---|
| public boolean shaderFloat16() indicates whether 16-bit floats (halfs) are supported in shader code. This also indicates whether shader modules can declare the
| |
| shaderFloat16 | back to summary |
|---|---|
| public VkPhysicalDeviceShaderFloat16Int8Features shaderFloat16(boolean value) Sets the specified value to the | |
| shaderInt8 | back to summary |
|---|---|
| public boolean shaderInt8() indicates whether 8-bit integers (signed and unsigned) are supported in shader code. This also indicates whether shader modules can declare the
| |
| shaderInt8 | back to summary |
|---|---|
| public VkPhysicalDeviceShaderFloat16Int8Features shaderInt8(boolean value) Sets the specified value to the | |
| sizeof | back to summary |
|---|---|
| public int sizeof() Implements abstract org. Doc from org. Returns
| |
| sType | back to summary |
|---|---|
| public int sType() a
| |
| sType | back to summary |
|---|---|
| public VkPhysicalDeviceShaderFloat16Int8Features sType(int value) Sets the specified value to the | |
| sType$Default | back to summary |
|---|---|
| public VkPhysicalDeviceShaderFloat16Int8Features sType$Default() Sets the | |
VkPhysicalDeviceShaderFloat16Int8Features structs.
| Modifier and Type | Field and Description |
|---|---|
| private static final VkPhysicalDeviceShaderFloat16Int8Features |
| Access | Constructor and Description |
|---|---|
| public | Buffer(ByteBuffer container)
Creates a new |
| public | |
| pack-priv |
| ELEMENT_FACTORY | back to summary |
|---|---|
| private static final VkPhysicalDeviceShaderFloat16Int8Features ELEMENT_FACTORY | |
| Buffer | back to summary |
|---|---|
| public Buffer(ByteBuffer container) Creates a new Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
by The created buffer instance holds a strong reference to the container object. | |
| Buffer | back to summary |
|---|---|
| public Buffer(long address, int cap) | |
| Buffer | back to summary |
|---|---|
| pack-priv Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap) | |
| getElementFactory | back to summary |
|---|---|
| protected VkPhysicalDeviceShaderFloat16Int8Features getElementFactory() Implements abstract org.
| |
| pNext | back to summary |
|---|---|
public long pNext()
| |
| pNext | back to summary |
|---|---|
| public VkPhysicalDeviceShaderFloat16Int8Features. Sets the specified value to the | |
| self | back to summary |
|---|---|
| protected VkPhysicalDeviceShaderFloat16Int8Features. Implements abstract org.
| |
| shaderFloat16 | back to summary |
|---|---|
public boolean shaderFloat16()
| |
| shaderFloat16 | back to summary |
|---|---|
| public VkPhysicalDeviceShaderFloat16Int8Features. Sets the specified value to the | |
| shaderInt8 | back to summary |
|---|---|
public boolean shaderInt8()
| |
| shaderInt8 | back to summary |
|---|---|
| public VkPhysicalDeviceShaderFloat16Int8Features. Sets the specified value to the | |
| sType | back to summary |
|---|---|
public int sType()
| |
| sType | back to summary |
|---|---|
| public VkPhysicalDeviceShaderFloat16Int8Features. Sets the specified value to the | |
| sType$Default | back to summary |
|---|---|
| public VkPhysicalDeviceShaderFloat16Int8Features. Sets the | |