Top Description Inners Fields Constructors Methods
org.lwjgl.vulkan

public Class VkPhysicalDeviceShaderObjectPropertiesEXT

extends Struct<VkPhysicalDeviceShaderObjectPropertiesEXT>
implements NativeResource
Class Inheritance
All Implemented Interfaces
org.lwjgl.system.NativeResource, java.lang.AutoCloseable
Imports
javax.annotation.*, java.nio.*, org.lwjgl.*, org.lwjgl.system.*

Structure describing shader object properties supported by an implementation.
Description

The purpose and usage of the values of this structure are described in greater detail in Binary Shader Compatibility.

If the VkPhysicalDeviceShaderObjectPropertiesEXT structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to GetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)

Layout


struct VkPhysicalDeviceShaderObjectPropertiesEXT {
    VkStructureType sType;
    void * pNext;
    uint8_t shaderBinaryUUID[VK_UUID_SIZE];
    uint32_t shaderBinaryVersion;
}

Nested and Inner Type Summary

Modifier and TypeClass and Description
public static class

Field Summary

Modifier and TypeField and Description
public static final int
ALIGNOF

The struct alignment in bytes.

public static final int
PNEXT

The struct member offsets.

public static final int
SHADERBINARYUUID

The struct member offsets.

public static final int
SHADERBINARYVERSION

The struct member offsets.

public static final int
SIZEOF

The struct size in bytes.

public static final int
STYPE

The struct member offsets.

Inherited from org.lwjgl.system.Struct:
containerDEFAULT_ALIGN_ASDEFAULT_PACK_ALIGNMENT

Constructor Summary

AccessConstructor and Description
protected
public
VkPhysicalDeviceShaderObjectPropertiesEXT(ByteBuffer container)

Creates a VkPhysicalDeviceShaderObjectPropertiesEXT instance at the current position of the specified ByteBuffer container.

Method Summary

Modifier and TypeMethod and Description
public static VkPhysicalDeviceShaderObjectPropertiesEXT
calloc()

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT instance allocated with memCalloc.

public static VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer
calloc(int
the buffer capacity
capacity
)

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer instance allocated with memCalloc.

public static VkPhysicalDeviceShaderObjectPropertiesEXT
calloc(MemoryStack
the stack from which to allocate
stack
)

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT instance allocated on the specified MemoryStack and initializes all its bits to zero.

public static VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer
calloc(int
the buffer capacity
capacity
,
MemoryStack
the stack from which to allocate
stack
)

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.

protected VkPhysicalDeviceShaderObjectPropertiesEXT
create(long
the struct memory address
address
,
ByteBuffer
an optional container buffer, to be referenced strongly by the struct instance.
container
)

Implements abstract org.lwjgl.system.Struct.create.

Similar to the constructor, but returns the exact type of the Struct subclass.
public static VkPhysicalDeviceShaderObjectPropertiesEXT
create()

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT instance allocated with BufferUtils.

public static VkPhysicalDeviceShaderObjectPropertiesEXT
create(long address)

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT instance for the specified memory address.

public static VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer
create(int
the buffer capacity
capacity
)

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer instance allocated with BufferUtils.

public static VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer
create(long
the memory address
address
,
int
the buffer capacity
capacity
)

Create a VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer instance at the specified memory.

public static VkPhysicalDeviceShaderObjectPropertiesEXT
createSafe(long address)

Like create, but returns null if address is NULL.

public static VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer
createSafe(long address, int capacity)

Like create, but returns null if address is NULL.

public static VkPhysicalDeviceShaderObjectPropertiesEXT
malloc()

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT instance allocated with memAlloc.

public static VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer
malloc(int
the buffer capacity
capacity
)

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer instance allocated with memAlloc.

public static VkPhysicalDeviceShaderObjectPropertiesEXT
malloc(MemoryStack
the stack from which to allocate
stack
)

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT instance allocated on the specified MemoryStack.

public static VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer
malloc(int
the buffer capacity
capacity
,
MemoryStack
the stack from which to allocate
stack
)

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer instance allocated on the specified MemoryStack.

public static long
npNext(long struct)

Unsafe version of pNext.

public static void
npNext(long struct, long value)

Unsafe version of pNext.

public static ByteBuffer
nshaderBinaryUUID(long struct)

Unsafe version of shaderBinaryUUID.

public static byte
nshaderBinaryUUID(long struct, int index)

Unsafe version of shaderBinaryUUID.

public static int
nshaderBinaryVersion(long struct)

Unsafe version of shaderBinaryVersion.

public static int
nsType(long struct)

Unsafe version of sType.

public static void
nsType(long struct, int value)

Unsafe version of sType.

public long
pNext()

NULL or a pointer to a structure extending this structure.

public VkPhysicalDeviceShaderObjectPropertiesEXT
pNext(long value)

Sets the specified value to the pNext field.

public VkPhysicalDeviceShaderObjectPropertiesEXT
set(int sType, long pNext)

Initializes this struct with the specified values.

public VkPhysicalDeviceShaderObjectPropertiesEXT

Returns:

this struct
set
(VkPhysicalDeviceShaderObjectPropertiesEXT
the source struct
src
)

Copies the specified struct data to this struct.

public ByteBuffer
shaderBinaryUUID()

an array of UUID_SIZE uint8_t values representing a universally unique identifier for one or more implementations whose shader binaries are guaranteed to be compatible with each other.

public byte
shaderBinaryUUID(int index)

an array of UUID_SIZE uint8_t values representing a universally unique identifier for one or more implementations whose shader binaries are guaranteed to be compatible with each other.

public int
shaderBinaryVersion()

an unsigned integer incremented to represent backwards compatible differences between implementations with the same shaderBinaryUUID.

public int
sizeof()

Implements abstract org.lwjgl.system.Struct.sizeof.

Returns sizeof(struct).
public int
sType()

a VkStructureType value identifying this structure.

public VkPhysicalDeviceShaderObjectPropertiesEXT
sType(int value)

Sets the specified value to the sType field.

public VkPhysicalDeviceShaderObjectPropertiesEXT
Inherited from org.lwjgl.system.Struct:
__array__array__array__checkContainer__checkMalloc__create__getContainer__getContainer__member__member__member__padding__padding__struct__struct__union__unionclearfreeisNullvalidate

Field Detail

ALIGNOFback to summary
public static final int ALIGNOF

The struct alignment in bytes.

PNEXTback to summary
public static final int PNEXT

The struct member offsets.

SHADERBINARYUUIDback to summary
public static final int SHADERBINARYUUID

The struct member offsets.

SHADERBINARYVERSIONback to summary
public static final int SHADERBINARYVERSION

The struct member offsets.

SIZEOFback to summary
public static final int SIZEOF

The struct size in bytes.

STYPEback to summary
public static final int STYPE

The struct member offsets.

Constructor Detail

VkPhysicalDeviceShaderObjectPropertiesEXTback to summary
protected VkPhysicalDeviceShaderObjectPropertiesEXT(long address, ByteBuffer container)
VkPhysicalDeviceShaderObjectPropertiesEXTback to summary
public VkPhysicalDeviceShaderObjectPropertiesEXT(ByteBuffer container)

Creates a VkPhysicalDeviceShaderObjectPropertiesEXT instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

The created instance holds a strong reference to the container object.

Method Detail

callocback to summary
public static VkPhysicalDeviceShaderObjectPropertiesEXT calloc()

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT instance allocated with memCalloc. The instance must be explicitly freed.

callocback to summary
public static VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer calloc(int capacity)

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer instance allocated with memCalloc. The instance must be explicitly freed.

Parameters
capacity:int

the buffer capacity

callocback to summary
public static VkPhysicalDeviceShaderObjectPropertiesEXT calloc(MemoryStack stack)

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT instance allocated on the specified MemoryStack and initializes all its bits to zero.

Parameters
stack:MemoryStack

the stack from which to allocate

callocback to summary
public static VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer calloc(int capacity, MemoryStack stack)

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.

Parameters
capacity:int

the buffer capacity

stack:MemoryStack

the stack from which to allocate

createback to summary
protected VkPhysicalDeviceShaderObjectPropertiesEXT create(long address, ByteBuffer container)

Implements abstract org.lwjgl.system.Struct.create.

Doc from org.lwjgl.system.Struct.create.

Similar to the constructor, but returns the exact type of the Struct subclass.

Effectively, every Struct instance is a factory for more instances of the same type. This is used by StructBuffer.

Parameters
address:long

the struct memory address

container:ByteBuffer

an optional container buffer, to be referenced strongly by the struct instance.

Annotations
@Override
createback to summary
public static VkPhysicalDeviceShaderObjectPropertiesEXT create()

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT instance allocated with BufferUtils.

createback to summary
public static VkPhysicalDeviceShaderObjectPropertiesEXT create(long address)

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT instance for the specified memory address.

createback to summary
public static VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer create(int capacity)

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer instance allocated with BufferUtils.

Parameters
capacity:int

the buffer capacity

createback to summary
public static VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer create(long address, int capacity)

Create a VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer instance at the specified memory.

Parameters
address:long

the memory address

capacity:int

the buffer capacity

createSafeback to summary
public static VkPhysicalDeviceShaderObjectPropertiesEXT createSafe(long address)

Like create, but returns null if address is NULL.

Annotations
@Nullable
createSafeback to summary
public static VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer createSafe(long address, int capacity)

Like create, but returns null if address is NULL.

Annotations
@Nullable
mallocback to summary
public static VkPhysicalDeviceShaderObjectPropertiesEXT malloc()

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT instance allocated with memAlloc. The instance must be explicitly freed.

mallocback to summary
public static VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer malloc(int capacity)

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer instance allocated with memAlloc. The instance must be explicitly freed.

Parameters
capacity:int

the buffer capacity

mallocback to summary
public static VkPhysicalDeviceShaderObjectPropertiesEXT malloc(MemoryStack stack)

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT instance allocated on the specified MemoryStack.

Parameters
stack:MemoryStack

the stack from which to allocate

mallocback to summary
public static VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer malloc(int capacity, MemoryStack stack)

Returns a new VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer instance allocated on the specified MemoryStack.

Parameters
capacity:int

the buffer capacity

stack:MemoryStack

the stack from which to allocate

npNextback to summary
public static long npNext(long struct)

Unsafe version of pNext.

npNextback to summary
public static void npNext(long struct, long value)

Unsafe version of pNext.

nshaderBinaryUUIDback to summary
public static ByteBuffer nshaderBinaryUUID(long struct)

Unsafe version of shaderBinaryUUID.

nshaderBinaryUUIDback to summary
public static byte nshaderBinaryUUID(long struct, int index)

Unsafe version of shaderBinaryUUID.

nshaderBinaryVersionback to summary
public static int nshaderBinaryVersion(long struct)

Unsafe version of shaderBinaryVersion.

nsTypeback to summary
public static int nsType(long struct)

Unsafe version of sType.

nsTypeback to summary
public static void nsType(long struct, int value)

Unsafe version of sType.

pNextback to summary
public long pNext()

NULL or a pointer to a structure extending this structure.

Annotations
@NativeType:void *
pNextback to summary
public VkPhysicalDeviceShaderObjectPropertiesEXT pNext(long value)

Sets the specified value to the pNext field.

setback to summary
public VkPhysicalDeviceShaderObjectPropertiesEXT set(int sType, long pNext)

Initializes this struct with the specified values.

setback to summary
public VkPhysicalDeviceShaderObjectPropertiesEXT set(VkPhysicalDeviceShaderObjectPropertiesEXT src)

Copies the specified struct data to this struct.

Parameters
src:VkPhysicalDeviceShaderObjectPropertiesEXT

the source struct

Returns:VkPhysicalDeviceShaderObjectPropertiesEXT

this struct

shaderBinaryUUIDback to summary
public ByteBuffer shaderBinaryUUID()

an array of UUID_SIZE uint8_t values representing a universally unique identifier for one or more implementations whose shader binaries are guaranteed to be compatible with each other.

Annotations
@NativeType:uint8_t[VK_UUID_SIZE]
shaderBinaryUUIDback to summary
public byte shaderBinaryUUID(int index)

an array of UUID_SIZE uint8_t values representing a universally unique identifier for one or more implementations whose shader binaries are guaranteed to be compatible with each other.

Annotations
@NativeType:uint8_t
shaderBinaryVersionback to summary
public int shaderBinaryVersion()

an unsigned integer incremented to represent backwards compatible differences between implementations with the same shaderBinaryUUID.

Annotations
@NativeType:uint32_t
sizeofback to summary
public int sizeof()

Implements abstract org.lwjgl.system.Struct.sizeof.

Doc from org.lwjgl.system.Struct.sizeof.

Returns sizeof(struct).

Annotations
@Override
sTypeback to summary
public int sType()

a VkStructureType value identifying this structure.

Annotations
@NativeType:VkStructureType
sTypeback to summary
public VkPhysicalDeviceShaderObjectPropertiesEXT sType(int value)

Sets the specified value to the sType field.

sType$Defaultback to summary
public VkPhysicalDeviceShaderObjectPropertiesEXT sType$Default()

Sets the STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_PROPERTIES_EXT value to the sType field.

org.lwjgl.vulkan back to summary

public Class VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer

extends StructBuffer<VkPhysicalDeviceShaderObjectPropertiesEXT, VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer>
implements NativeResource
Class Inheritance
All Implemented Interfaces
org.lwjgl.system.NativeResource, java.lang.AutoCloseable

An array of VkPhysicalDeviceShaderObjectPropertiesEXT structs.

Field Summary

Modifier and TypeField and Description
private static final VkPhysicalDeviceShaderObjectPropertiesEXT

Constructor Summary

AccessConstructor and Description
public
Buffer(ByteBuffer container)

Creates a new VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer instance backed by the specified container.

public
Buffer(long address, int cap)

pack-priv
Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap)

Method Summary

Modifier and TypeMethod and Description
protected VkPhysicalDeviceShaderObjectPropertiesEXT
public long

Returns:

the value of the VkPhysicalDeviceShaderObjectPropertiesEXT#pNext field.
pNext
()

public VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer
pNext(long value)

Sets the specified value to the VkPhysicalDeviceShaderObjectPropertiesEXT#pNext field.

protected VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer
public ByteBuffer
public byte

Returns:

the value at the specified index of the VkPhysicalDeviceShaderObjectPropertiesEXT#shaderBinaryUUID field.
shaderBinaryUUID
(int index)

public int
public int

Returns:

the value of the VkPhysicalDeviceShaderObjectPropertiesEXT#sType field.
sType
()

public VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer
sType(int value)

Sets the specified value to the VkPhysicalDeviceShaderObjectPropertiesEXT#sType field.

public VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer
Inherited from org.lwjgl.system.StructBuffer:
applyapplyforEachgetgetgetgetiteratorparallelStreamputputsizeofspliteratorstream

Field Detail

ELEMENT_FACTORYback to summary
private static final VkPhysicalDeviceShaderObjectPropertiesEXT ELEMENT_FACTORY

Constructor Detail

Bufferback to summary
public Buffer(ByteBuffer container)

Creates a new VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer instance backed by the specified container.

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by VkPhysicalDeviceShaderObjectPropertiesEXT#SIZEOF, and its mark will be undefined.

The created buffer instance holds a strong reference to the container object.

Bufferback to summary
public Buffer(long address, int cap)
Bufferback to summary
pack-priv Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap)

Method Detail

getElementFactoryback to summary
protected VkPhysicalDeviceShaderObjectPropertiesEXT getElementFactory()

Implements abstract org.lwjgl.system.StructBuffer.getElementFactory.

Annotations
@Override
pNextback to summary
public long pNext()
Returns:long

the value of the VkPhysicalDeviceShaderObjectPropertiesEXT#pNext field.

Annotations
@NativeType:void *
pNextback to summary
public VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer pNext(long value)

Sets the specified value to the VkPhysicalDeviceShaderObjectPropertiesEXT#pNext field.

selfback to summary
protected VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer self()

Implements abstract org.lwjgl.system.CustomBuffer.self.

Annotations
@Override
shaderBinaryUUIDback to summary
public ByteBuffer shaderBinaryUUID()
Returns:ByteBuffer

a ByteBuffer view of the VkPhysicalDeviceShaderObjectPropertiesEXT#shaderBinaryUUID field.

Annotations
@NativeType:uint8_t[VK_UUID_SIZE]
shaderBinaryUUIDback to summary
public byte shaderBinaryUUID(int index)
Returns:byte

the value at the specified index of the VkPhysicalDeviceShaderObjectPropertiesEXT#shaderBinaryUUID field.

Annotations
@NativeType:uint8_t
shaderBinaryVersionback to summary
public int shaderBinaryVersion()
Returns:int

the value of the VkPhysicalDeviceShaderObjectPropertiesEXT#shaderBinaryVersion field.

Annotations
@NativeType:uint32_t
sTypeback to summary
public int sType()
Returns:int

the value of the VkPhysicalDeviceShaderObjectPropertiesEXT#sType field.

Annotations
@NativeType:VkStructureType
sTypeback to summary
public VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer sType(int value)

Sets the specified value to the VkPhysicalDeviceShaderObjectPropertiesEXT#sType field.

sType$Defaultback to summary
public VkPhysicalDeviceShaderObjectPropertiesEXT.Buffer sType$Default()

Sets the STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_PROPERTIES_EXT value to the VkPhysicalDeviceShaderObjectPropertiesEXT#sType field.