DirectionalLight class. Holds the default values of DirectionalLight's
properties and updates the visuals via NGNode#visualsChanged when one of the current
values changes. The peer receives its changes by javafx.scene.DirectionalLight#doUpdatePeer calls.
| Modifier and Type | Field and Description |
|---|---|
| private static final Point3D | DEFAULT_DIRECTION
Direction default value |
| private Point3D | |
| private final Vec3d |
| Access | Constructor and Description |
|---|---|
| public |
| Modifier and Type | Method and Description |
|---|---|
| public static Point3D | |
| public Point3D | |
| public void |
| DEFAULT_DIRECTION | back to summary |
|---|---|
| private static final Point3D DEFAULT_DIRECTION Direction default value | |
| direction | back to summary |
|---|---|
| private Point3D direction | |
| effectiveDir | back to summary |
|---|---|
| private final Vec3d effectiveDir | |
| NGDirectionalLight | back to summary |
|---|---|
| public NGDirectionalLight() | |
| getDefaultDirection | back to summary |
|---|---|
| public static Point3D getDefaultDirection() | |
| getDirection | back to summary |
|---|---|
| public Point3D getDirection() | |
| setDirection | back to summary |
|---|---|
| public void setDirection(Point3D direction) | |