Todo
3D - Need documentation
| Modifier and Type | Field and Description |
|---|---|
| private TextureMap | |
| private Color | |
| private boolean | |
| private TextureMap | |
| private PhongMaterial | |
| private TextureMap | |
| private Color | |
| private boolean | |
| private TextureMap | |
| private float | |
| private boolean | |
| private static final Image |
| Access | Constructor and Description |
|---|---|
| public |
| Modifier and Type | Method and Description |
|---|---|
| pack-priv Material | |
| private void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| pack-priv Color | |
| private void |
| bumpMap | back to summary |
|---|---|
| private TextureMap bumpMap | |
| diffuseColor | back to summary |
|---|---|
| private Color diffuseColor | |
| diffuseColorDirty | back to summary |
|---|---|
| private boolean diffuseColorDirty | |
| diffuseMap | back to summary |
|---|---|
| private TextureMap diffuseMap | |
| material | back to summary |
|---|---|
| private PhongMaterial material | |
| selfIllumMap | back to summary |
|---|---|
| private TextureMap selfIllumMap | |
| specularColor | back to summary |
|---|---|
| private Color specularColor | |
| specularColorDirty | back to summary |
|---|---|
| private boolean specularColorDirty | |
| specularMap | back to summary |
|---|---|
| private TextureMap specularMap | |
| specularPower | back to summary |
|---|---|
| private float specularPower | |
| specularPowerDirty | back to summary |
|---|---|
| private boolean specularPowerDirty | |
| WHITE_1X1 | back to summary |
|---|---|
| private static final Image WHITE_1X1 | |
| NGPhongMaterial | back to summary |
|---|---|
| public NGPhongMaterial() | |
| createMaterial | back to summary |
|---|---|
| pack-priv Material createMaterial(ResourceFactory f) | |
| disposeMaterial | back to summary |
|---|---|
| private void disposeMaterial() | |
| setBumpMap | back to summary |
|---|---|
| public void setBumpMap(Object bumpMap) | |
| setDiffuseColor | back to summary |
|---|---|
| public void setDiffuseColor(Object diffuseColor) | |
| setDiffuseMap | back to summary |
|---|---|
| public void setDiffuseMap(Object diffuseMap) | |
| setSelfIllumMap | back to summary |
|---|---|
| public void setSelfIllumMap(Object selfIllumMap) | |
| setSpecularColor | back to summary |
|---|---|
| public void setSpecularColor(Object specularColor) | |
| setSpecularMap | back to summary |
|---|---|
| public void setSpecularMap(Object specularMap) | |
| setSpecularPower | back to summary |
|---|---|
| public void setSpecularPower(float specularPower) | |
| test_getDiffuseColor | back to summary |
|---|---|
| pack-priv Color test_getDiffuseColor() | |
| validate | back to summary |
|---|---|
| private void validate(ResourceFactory f) | |