| Access | Constructor and Description |
|---|---|
| pack-priv | D3DTexture(D3DContext context, PixelFormat format, Texture.
|
| pack-priv | D3DTexture(D3DContext context, PixelFormat format, Texture.
|
| pack-priv |
| Modifier and Type | Method and Description |
|---|---|
| protected Texture | createSharedTexture(Texture.
the newModeWrapMode to use for the new texture.Implements abstract com. Create a new version of this texture which shares the same
|
| public D3DContext | |
| public long | |
| public long | |
| public void | update(MediaFrame
the source video buffer to update the texture data from frame, boolean if true, the vertex buffer will not be flushed skipFlush)Implements com. Updates this texture using the contents of the provided
|
| public void | update(Buffer pixels, PixelFormat
the format of the data contained in the pixel buffer format, int the x-offset of the image data, in pixels, relative to the
contentX of this texture dstx, int the y-offset of the image data, in pixels, relative to the
contentY of this texture dsty, int the x-offset into the source buffer, in pixels srcx, int the y-offset into the source buffer, in pixels srcy, int the width of the pixel region from the source buffer srcw, int the height of the pixel region from the source buffer srch, int the scanline stride of the source buffer, in bytes srcscan, boolean if true, the vertex buffer will not be flushed skipFlush)Implements com. Updates this texture using the contents of the given |
| public void | update(Buffer pixels, PixelFormat format, int dstx, int dsty, int srcx, int srcy, int srcw, int srch, int srcscan)
|
| D3DTexture | back to summary |
|---|---|
| pack-priv D3DTexture(D3DContext context, PixelFormat format, Texture. | |
| D3DTexture | back to summary |
|---|---|
| pack-priv D3DTexture(D3DContext context, PixelFormat format, Texture. | |
| D3DTexture | back to summary |
|---|---|
| pack-priv D3DTexture(D3DTexture sharedTex, Texture. | |
| createSharedTexture | back to summary |
|---|---|
| protected Texture createSharedTexture(Texture. Implements abstract com. Doc from com. Create a new version of this texture which shares the same
| |
| getContext | back to summary |
|---|---|
| public D3DContext getContext() Implements com.
| |
| getNativeSourceHandle | back to summary |
|---|---|
| public long getNativeSourceHandle() | |
| getNativeTextureObject | back to summary |
|---|---|
| public long getNativeTextureObject() | |
| update | back to summary |
|---|---|
| public void update(MediaFrame frame, boolean skipFlush) Implements com. Doc from com. Updates this texture using the contents of the provided
| |
| update | back to summary |
|---|---|
| public void update(Buffer pixels, PixelFormat format, int dstx, int dsty, int srcx, int srcy, int srcw, int srch, int srcscan, boolean skipFlush) Implements com. Doc from com. Updates this texture using the contents of the given
| |
| update | back to summary |
|---|---|
| public void update(Buffer pixels, PixelFormat format, int dstx, int dsty, int srcx, int srcy, int srcw, int srch, int srcscan) | |