Todo
3D - Need documentation
| Modifier and Type | Class and Description |
|---|---|
| pack-priv static enum | |
| pack-priv static enum | |
| pack-priv static enum | |
| pack-priv static enum |
| Modifier and Type | Field and Description |
|---|---|
| private static String[] | |
| private static String[] | |
| pack-priv static final int | |
| pack-priv static String | |
| private static String[] | |
| private static String[] | |
| pack-priv static ES2Shader[][][][][] | |
| private static String[] | |
| pack-priv static String |
| Access | Constructor and Description |
|---|---|
| pack-priv |
| Modifier and Type | Method and Description |
|---|---|
| pack-priv static ES2Shader | |
| pack-priv static ES2PhongShader. | |
| private static void | |
| pack-priv static void |
| diffuseShaderParts | back to summary |
|---|---|
| private static String[] diffuseShaderParts | |
| lightingShaderParts | back to summary |
|---|---|
| private static String[] lightingShaderParts | |
| lightStateCount | back to summary |
|---|---|
| pack-priv static final int lightStateCount | |
| mainFragShaderSource | back to summary |
|---|---|
| pack-priv static String mainFragShaderSource | |
| normalMapShaderParts | back to summary |
|---|---|
| private static String[] normalMapShaderParts | |
| selfIllumShaderParts | back to summary |
|---|---|
| private static String[] selfIllumShaderParts | |
| shaders | back to summary |
|---|---|
| pack-priv static ES2Shader[][][][][] shaders | |
| specularShaderParts | back to summary |
|---|---|
| private static String[] specularShaderParts | |
| vertexShaderSource | back to summary |
|---|---|
| pack-priv static String vertexShaderSource | |
| ES2PhongShader | back to summary |
|---|---|
| pack-priv ES2PhongShader() | |
| getShader | back to summary |
|---|---|
| pack-priv static ES2Shader getShader(ES2MeshView meshView, ES2Context context) | |
| getSpecularState | back to summary |
|---|---|
| pack-priv static ES2PhongShader. | |
| setLightConstants | back to summary |
|---|---|
| private static void setLightConstants(int i, ES2Shader shader, ES2Light light) | |
| setShaderParamaters | back to summary |
|---|---|
| pack-priv static void setShaderParamaters(ES2Shader shader, ES2MeshView meshView, ES2Context context) | |
| Modifier and Type | Field and Description |
|---|---|
| public static final ES2PhongShader. | |
| public static final ES2PhongShader. |
| Access | Constructor and Description |
|---|---|
| private |
| Modifier and Type | Method and Description |
|---|---|
| public static ES2PhongShader. | |
| public static ES2PhongShader. |
| NONE | back to summary |
|---|---|
| public static final ES2PhongShader. | |
| TEXTURE | back to summary |
|---|---|
| public static final ES2PhongShader. | |
| BumpMapState | back to summary |
|---|---|
| private BumpMapState() | |
| valueOf | back to summary |
|---|---|
| public static ES2PhongShader. | |
| values | back to summary |
|---|---|
| public static ES2PhongShader. | |
| Modifier and Type | Field and Description |
|---|---|
| public static final ES2PhongShader. | |
| public static final ES2PhongShader. | |
| public static final ES2PhongShader. |
| Access | Constructor and Description |
|---|---|
| private |
| Modifier and Type | Method and Description |
|---|---|
| public static ES2PhongShader. | |
| public static ES2PhongShader. |
| DIFFUSECOLOR | back to summary |
|---|---|
| public static final ES2PhongShader. | |
| NONE | back to summary |
|---|---|
| public static final ES2PhongShader. | |
| TEXTURE | back to summary |
|---|---|
| public static final ES2PhongShader. | |
| DiffuseState | back to summary |
|---|---|
| private DiffuseState() | |
| valueOf | back to summary |
|---|---|
| public static ES2PhongShader. | |
| values | back to summary |
|---|---|
| public static ES2PhongShader. | |
| Modifier and Type | Field and Description |
|---|---|
| public static final ES2PhongShader. | |
| public static final ES2PhongShader. |
| Access | Constructor and Description |
|---|---|
| private |
| Modifier and Type | Method and Description |
|---|---|
| public static ES2PhongShader. | |
| public static ES2PhongShader. |
| NONE | back to summary |
|---|---|
| public static final ES2PhongShader. | |
| TEXTURE | back to summary |
|---|---|
| public static final ES2PhongShader. | |
| SelfIllumState | back to summary |
|---|---|
| private SelfIllumState() | |
| valueOf | back to summary |
|---|---|
| public static ES2PhongShader. | |
| values | back to summary |
|---|---|
| public static ES2PhongShader. | |
| Modifier and Type | Field and Description |
|---|---|
| public static final ES2PhongShader. | |
| public static final ES2PhongShader. | |
| public static final ES2PhongShader. | |
| public static final ES2PhongShader. |
| Access | Constructor and Description |
|---|---|
| private |
| Modifier and Type | Method and Description |
|---|---|
| public static ES2PhongShader. | |
| public static ES2PhongShader. |
| COLOR | back to summary |
|---|---|
| public static final ES2PhongShader. | |
| MIX | back to summary |
|---|---|
| public static final ES2PhongShader. | |
| NONE | back to summary |
|---|---|
| public static final ES2PhongShader. | |
| TEXTURE | back to summary |
|---|---|
| public static final ES2PhongShader. | |
| SpecularState | back to summary |
|---|---|
| private SpecularState() | |
| valueOf | back to summary |
|---|---|
| public static ES2PhongShader. | |
| values | back to summary |
|---|---|
| public static ES2PhongShader. | |