Top Methods
com.sun.prism.ps

public Interface ShaderFactory

extends ResourceFactory
Known Direct Implementers
com.sun.prism.impl.ps.BaseShaderFactory
Imports
com.sun.prism.ResourceFactory, java.io.InputStream, java.util.Map

Method Summary

Modifier and TypeMethod and Description
public Shader
createShader(String pixelShaderName, InputStream pixelShaderCode, Map<String, Integer> samplers, Map<String, Integer> params, int maxTexCoordIndex, boolean isPixcoordUsed, boolean isPerVertexColorUsed)

public Shader
Inherited from com.sun.prism.ResourceFactory:
addFactoryListenercreateArcRepcreateEllipseRepcreateFloatTexturecreateMaskTexturecreateMeshcreateMeshViewcreatePathRepcreatePhongMaterialcreatePresentablecreateRoundRectRepcreateRTTexturecreateRTTexturecreateTexturecreateTexturecreateTexturecreateTexturecreateTexturegetCachedTexturegetCachedTexturegetGlyphTexturegetMaximumTextureSizegetRegionTexturegetRTTHeightgetRTTWidthgetTextureResourcePoolisCompatibleTextureisDeviceReadyisDisposedisFormatSupportedisSuperShaderAllowedisWrapModeSupportedremoveFactoryListenersetGlyphTexturesetRegionTexture

Method Detail

createShaderback to summary
public Shader createShader(String pixelShaderName, InputStream pixelShaderCode, Map<String, Integer> samplers, Map<String, Integer> params, int maxTexCoordIndex, boolean isPixcoordUsed, boolean isPerVertexColorUsed)
createStockShaderback to summary
public Shader createStockShader(String name)