| Modifier and Type | Field and Description |
|---|---|
| private boolean | |
| private Rectangle | |
| private int | |
| private CompositeMode | |
| private final SWContext | |
| private static final Paint | |
| private static final BasicStroke | |
| private Ellipse2D | |
| private final Rectangle | |
| private boolean | |
| private Line2D | |
| private RectBounds | |
| private Paint | |
| private float | |
| private float | |
| private final PiscesRenderer | |
| private RoundRectangle2D | |
| private NodePath | |
| private BasicStroke | |
| private final SWPaint | |
| private final SWRTTexture | |
| private final BaseTransform |
| Access | Constructor and Description |
|---|---|
| public |
| Modifier and Type | Method and Description |
|---|---|
| public void | blit(RTTexture srcTex, RTTexture dstTex, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1)
Implements com.
|
| public boolean | |
| public void | clear()
Implements com. Clears the current |
| public void | clear(Color color)
Implements com. Clears the current |
| public void | clearQuad(float x1, float y1, float x2, float y2)
Implements com. Clears the region represented by the given quad with transparent pixels. |
| public void | |
| public void | drawEllipse(float x, float y, float width, float height)
Implements com.
|
| private void | drawGlyph(FontStrike strike, GlyphList gl, int idx, BaseTransform glyphTx, boolean drawAsMasks, float x, float y)
|
| public void | |
| public void | drawMappedTextureRaw(Texture tex, float dx1, float dy1, float dx2, float dy2, float tx11, float ty11, float tx21, float ty21, float tx12, float ty12, float tx22, float ty22)
Implements com.
|
| public void | |
| public void | drawRoundRect(float x, float y, float width, float height, float arcw, float arch)
Implements com.
|
| public void | drawString(GlyphList gl, FontStrike strike, float x, float y, Color selectColor, int selectStart, int selectEnd)
Implements com.
|
| public void | drawTexture(Texture tex, float x, float y, float w, float h)
Implements com.
|
| public void | drawTexture(Texture tex, float dx1, float dy1, float dx2, float dy2, float sx1, float sy1, float sx2, float sy2)
Implements com.
|
| private void | drawTexture(Texture tex, float dx1, float dy1, float dx2, float dy2, float sx1, float sy1, float sx2, float sy2, int lEdge, int rEdge, int tEdge, int bEdge)
|
| private void | drawTexture(Texture tex, int imageMode, float dx1, float dy1, float dx2, float dy2, float sx1, float sy1, float sx2, float sy2, int lEdge, int rEdge, int tEdge, int bEdge)
|
| public void | drawTexture3SliceH(Texture tex, float dx1, float dy1, float dx2, float dy2, float sx1, float sy1, float sx2, float sy2, float dh1, float dh2, float sh1, float sh2)
Implements com.
|
| public void | drawTexture3SliceV(Texture tex, float dx1, float dy1, float dx2, float dy2, float sx1, float sy1, float sx2, float sy2, float dv1, float dv2, float sv1, float sv2)
Implements com.
|
| public void | drawTexture9Slice(Texture tex, float dx1, float dy1, float dx2, float dy2, float sx1, float sy1, float sx2, float sy2, float dh1, float dv1, float dh2, float dv2, float sh1, float sv1, float sh2, float sv2)
Implements com.
|
| public void | drawTextureRaw(Texture tex, float dx1, float dy1, float dx2, float dy2, float tx1, float ty1, float tx2, float ty2)
Implements com.
|
| public void | drawTextureVO(Texture tex, float topopacity, float botopacity, float dx1, float dy1, float dx2, float dy2, float sx1, float sy1, float sx2, float sy2)
Implements com.
|
| public void | |
| public void | fillEllipse(float x, float y, float width, float height)
Implements com.
|
| public void | |
| public void | |
| public void | fillRoundRect(float x, float y, float width, float height, float arcw, float arch)
Implements com.
|
| public Screen | |
| public NGCamera | |
| public Rectangle | |
| public int | |
| public Rectangle | |
| public CompositeMode | |
| public float | |
| public RectBounds | |
| public NGLightBase[] | |
| public Paint | |
| public float | |
| public float | |
| public NodePath | |
| public RenderTarget | |
| public SWResourceFactory | |
| public BasicStroke | |
| public BaseTransform | |
| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| private void | |
| private void | |
| private void | |
| private void | |
| public RTTexture | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | setNodeBounds(RectBounds bounds)
Implements com. Set the node bounds for any node that would like to render objects of a different size to self. |
| public void | |
| public void | setPerspectiveTransform(GeneralTransform3D transform)
Implements com.
|
| public void | setPixelScaleFactors(float pixelScaleX, float pixelScaleY)
Implements com.
|
| public void | |
| public void | |
| public void | |
| public void | |
| public void | setTransform(double m00, double m10, double m01, double m11, double m02, double m12)
Implements com.
|
| public void | setTransform3D(double mxx, double mxy, double mxz, double mxt, double myx, double myy, double myz, double myt, double mzx, double mzy, double mzz, double mzt)
Implements com.
|
| public void | |
| public void | sync()
Implements com. Synchronize, or flush, any outstanding rendering operations to the destination in preparation for some caller potentially reusing or disposing a resource that has been used as the source of a recently invoked rendering operation. |
| public void | |
| public void | |
| public void |