SceneAntialiasing class specifies the level of
anti-aliasing desired. Scene anti-aliasing is primarily used when rendering
3D primitives, which are otherwise rendered aliased.
SceneAntialiasing is unrelated to
Shape.. Unlike
Shape., SceneAntialiasing affects
the smoothness of the entire rendered scene whereas
Shape. is a rendering hint that applies to
an individual 2D Shape.
Note
In order for SceneAntialiasing to have an affect, the underlying
system must support:
ConditionalFeature.
and anti-aliasing.
| Modifier and Type | Field and Description |
|---|---|
| public static final SceneAntialiasing | BALANCED
Enables anti-aliasing optimizing for a balance of quality and performance |
| public static final SceneAntialiasing | DISABLED
Disables anti-aliasing |
| private final String |
| Access | Constructor and Description |
|---|---|
| private |
| Modifier and Type | Method and Description |
|---|---|
| public String |
| BALANCED | back to summary |
|---|---|
| public static final SceneAntialiasing BALANCED Enables anti-aliasing optimizing for a balance of quality and performance | |
| DISABLED | back to summary |
|---|---|
| public static final SceneAntialiasing DISABLED Disables anti-aliasing | |
| val | back to summary |
|---|---|
| private final String val | |
| SceneAntialiasing | back to summary |
|---|---|
| private SceneAntialiasing(String value) | |
| toString | back to summary |
|---|---|
| public String toString() Overrides java. Doc from java. Returns a string representation of the object.
Satisfying this method's contract implies a non-
| |