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org.jabref.gui.welcome.components

public Class PushToApplicationCell

extends ListCell<GuiPushToApplication>
Class Inheritance
Imports
javafx.beans.InvalidationListener, javafx.collections.ObservableSet, javafx.scene.control.ListCell, org.jabref.gui.push.GuiPushToApplication

Field Summary

Modifier and TypeField and Description
public static final String
private final ObservableSet<GuiPushToApplication>

Constructor Summary

AccessConstructor and Description
public

Method Summary

Modifier and TypeMethod and Description
private void
protected void
updateItem(GuiPushToApplication application, boolean empty)

Overrides javafx.scene.control.Cell.updateItem.

The updateItem method should not be called by developers, but it is the best method for developers to override to allow for them to customise the visuals of the cell.

Inherited from javafx.scene.control.ListCell:
cancelEditcommitEditcreateDefaultSkinexecuteAccessibleActiongetListViewlayoutChildrenlistViewPropertyqueryAccessibleAttributestartEditupdateListView

Field Detail

DETECTED_APPLICATION_STYLE_CLASSback to summary
public static final String DETECTED_APPLICATION_STYLE_CLASS
detectedApplicationsback to summary
private final ObservableSet<GuiPushToApplication> detectedApplications

Constructor Detail

PushToApplicationCellback to summary
public PushToApplicationCell(ObservableSet<GuiPushToApplication> detectedApplications)

Method Detail

updateDetectionStyleback to summary
private void updateDetectionStyle()
updateItemback to summary
protected void updateItem(GuiPushToApplication application, boolean empty)

Overrides javafx.scene.control.Cell.updateItem.

Doc from javafx.scene.control.Cell.updateItem.

The updateItem method should not be called by developers, but it is the best method for developers to override to allow for them to customise the visuals of the cell. To clarify, developers should never call this method in their code (they should leave it up to the UI control, such as the javafx.scene.control.ListView control) to call this method. However, the purpose of having the updateItem method is so that developers, when specifying custom cell factories (again, like the ListView cell factory), the updateItem method can be overridden to allow for complete customisation of the cell.

It is very important that subclasses of Cell override the updateItem method properly, as failure to do so will lead to issues such as blank cells or cells with unexpected content appearing within them. Here is an example of how to properly override the updateItem method:

protected void updateItem(T item, boolean empty) {
    super.updateItem(item, empty);

    if (empty || item == null) {
        setText(null);
        setGraphic(null);
    } else {
        setText(item.toString());
    }
}

Note in this code sample two important points:

  1. We call the super.updateItem(T, boolean) method. If this is not done, the item and empty properties are not correctly set, and you are likely to end up with graphical issues.
  2. We test for the empty condition, and if true, we set the text and graphic properties to null. If we do not do this, it is almost guaranteed that end users will see graphical artifacts in cells unexpectedly.
Annotations
@Override