ReverbType class provides methods for accessing various
reverberation settings to be applied to an audio signal.
Reverberation simulates the reflection of sound off of the walls, ceiling, and floor of a room. Depending on the size of the room, and how absorbent or reflective the materials in the room's surfaces are, the sound might bounce around for a long time before dying away.
The reverberation parameters provided by ReverbType consist of the
delay time and intensity of early reflections, the delay time and intensity
of late reflections, and an overall decay time. Early reflections are the
initial individual low-order reflections of the direct signal off the
surfaces in the room. The late reflections are the dense, high-order
reflections that characterize the room's reverberation. The delay times for
the start of these two reflection types give the listener a sense of the
overall size and complexity of the room's shape and contents. The larger the
room, the longer the reflection delay times. The early and late reflections'
intensities define the gain (in decibels) of the reflected signals as
compared to the direct signal. These intensities give the listener an
impression of the absorptive nature of the surfaces and objects in the room.
The decay time defines how long the reverberation takes to exponentially
decay until it is no longer perceptible ("effective zero"). The larger and
less absorbent the surfaces, the longer the decay time.
The set of parameters defined here may not include all aspects of reverberation as specified by some systems. For example, the Midi Manufacturer's Association (MMA) has an Interactive Audio Special Interest Group (IASIG), which has a 3-D Working Group that has defined a Level 2 Spec (I3DL2). I3DL2 supports filtering of reverberation and control of reverb density. These properties are not included in the JavaSound 1.0 definition of a reverb control. In such a case, the implementing system should either extend the defined reverb control to include additional parameters, or else interpret the system's additional capabilities in a way that fits the model described here.
If implementing JavaSound on a I3DL2-compliant device:
The following table shows what parameter values an implementation might use for a representative set of reverberation settings.
| Type | Decay Time (ms) | Late Intensity (dB) | Late Delay (ms) | Early Intensity (dB) | Early Delay(ms) |
|---|---|---|---|---|---|
| Cavern | 2250 | -2.0 | 41.3 | -1.4 | 10.3 |
| Dungeon | 1600 | -1.0 | 10.3 | -0.7 | 2.6 |
| Garage | 900 | -6.0 | 14.7 | -4.0 | 3.9 |
| Acoustic Lab | 280 | -3.0 | 8.0 | -2.0 | 2.0 |
| Closet | 150 | -10.0 | 2.5 | -7.0 | 0.6 |
| Modifier and Type | Field and Description |
|---|---|
| private final int | decayTime
Total decay time. |
| private final int | earlyReflectionDelay
Early reflection delay in microseconds. |
| private final float | earlyReflectionIntensity
Early reflection intensity. |
| private final int | lateReflectionDelay
Late reflection delay in microseconds. |
| private final float | lateReflectionIntensity
Late reflection intensity. |
| private final String | name
Descriptive name of the reverb type. |
| Access | Constructor and Description |
|---|---|
| protected | ReverbType(String
the name of the new reverb type, or a zero-length
name, int Stringthe new type's early reflection delay time
in microseconds earlyReflectionDelay, float the new type's early reflection
intensity in dB earlyReflectionIntensity, int the new type's late reflection delay time in
microseconds lateReflectionDelay, float the new type's late reflection intensity
in dB lateReflectionIntensity, int the new type's decay time in microseconds decayTime)Constructs a new reverb type that has the specified reverberation parameter values. |
| Modifier and Type | Method and Description |
|---|---|
| public final boolean | Returns: true if the specified object is equal to this reverb
type; false otherwisethe reference object with which to compare obj)Overrides java. Indicates whether the specified object is equal to this reverb type,
returning |
| public final int | Returns: the decay time of the late reflections, in microsecondsObtains the decay time, which is the amount of time over which the late reflections attenuate to effective zero. |
| public final int | Returns: early reflection delay time for this reverb type, in microsecondsReturns the early reflection delay time in microseconds. |
| public final float | Returns: early reflection intensity for this reverb type, in dBReturns the early reflection intensity in decibels. |
| public final int | Returns: late reflection delay time for this reverb type, in microsecondsReturns the late reflection delay time in microseconds. |
| public final float | Returns: late reflection intensity for this reverb type, in dBReturns the late reflection intensity in decibels. |
| public String | |
| public final int | Returns: a hash code value for this reverb typeOverrides java. Returns a hash code value for this reverb type. |
| public final String | Returns: a string representation of the reverb typeOverrides java. Returns a string representation of the reverb type, including its name and its parameter settings. |
| decayTime | back to summary |
|---|---|
| private final int decayTime Total decay time. | |
| earlyReflectionDelay | back to summary |
|---|---|
| private final int earlyReflectionDelay Early reflection delay in microseconds. | |
| earlyReflectionIntensity | back to summary |
|---|---|
| private final float earlyReflectionIntensity Early reflection intensity. | |
| lateReflectionDelay | back to summary |
|---|---|
| private final int lateReflectionDelay Late reflection delay in microseconds. | |
| lateReflectionIntensity | back to summary |
|---|---|
| private final float lateReflectionIntensity Late reflection intensity. | |
| name | back to summary |
|---|---|
| private final String name Descriptive name of the reverb type. | |
| ReverbType | back to summary |
|---|---|
| protected ReverbType(String name, int earlyReflectionDelay, float earlyReflectionIntensity, int lateReflectionDelay, float lateReflectionIntensity, int decayTime) Constructs a new reverb type that has the specified reverberation parameter values.
| |
| equals | back to summary |
|---|---|
| public final boolean equals(Object obj) Overrides java. Indicates whether the specified object is equal to this reverb type,
returning | |
| getDecayTime | back to summary |
|---|---|
| public final int getDecayTime() Obtains the decay time, which is the amount of time over which the late reflections attenuate to effective zero. The effective zero value is implementation-dependent.
| |
| getEarlyReflectionDelay | back to summary |
|---|---|
| public final int getEarlyReflectionDelay() Returns the early reflection delay time in microseconds. This is the amount of time between when the direct signal is heard and when the first early reflections are heard.
| |
| getEarlyReflectionIntensity | back to summary |
|---|---|
| public final float getEarlyReflectionIntensity() Returns the early reflection intensity in decibels. This is the amplitude attenuation of the first early reflections relative to the direct signal.
| |
| getLateReflectionDelay | back to summary |
|---|---|
| public final int getLateReflectionDelay() Returns the late reflection delay time in microseconds. This is the amount of time between when the first early reflections are heard and when the first late reflections are heard.
| |
| getLateReflectionIntensity | back to summary |
|---|---|
| public final float getLateReflectionIntensity() Returns the late reflection intensity in decibels. This is the amplitude attenuation of the first late reflections relative to the direct signal.
| |
| getName | back to summary |
|---|---|
| public String getName() Obtains the name of this reverb type.
| |
| hashCode | back to summary |
|---|---|
| public final int hashCode() Overrides java. Returns a hash code value for this reverb type.
| |
| toString | back to summary |
|---|---|
| public final String toString() Overrides java. Returns a string representation of the reverb type, including its name and its parameter settings. The exact contents of the string may vary between implementations of Java Sound. | |