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com.badlogic.gdx.backends.lwjgl

public Interface LwjglInput

extends Input
Known Direct Implementers
com.badlogic.gdx.backends.lwjgl.DefaultLwjglInput
Imports
com.badlogic.gdx.Input

Method Summary

Modifier and TypeMethod and Description
public void
processEvents()

Process all recorded input events (usually called every frame by the LwjglApplication)

public void
update()

Records input events such as mouse and keyboard (usually called every frame by the LwjglApplication)

Inherited from com.badlogic.gdx.Input:
closeTextInputFieldcloseTextInputFieldgetAccelerometerXgetAccelerometerYgetAccelerometerZgetAzimuthgetCurrentEventTimegetDeltaXgetDeltaXgetDeltaYgetDeltaYgetGyroscopeXgetGyroscopeYgetGyroscopeZgetInputProcessorgetMaxPointersgetNativeOrientationgetPitchgetPressuregetPressuregetRollgetRotationgetRotationMatrixgetTextInputgetTextInputgetXgetXgetYgetYisButtonJustPressedisButtonPressedisCatchKeyisCursorCatchedisKeyJustPressedisKeyPressedisPeripheralAvailableisTextInputFieldOpenedisTouchedisTouchedjustTouchedopenTextInputFieldsetCatchKeysetCursorCatchedsetCursorPositionsetInputProcessorsetKeyboardHeightObserversetOnscreenKeyboardVisiblesetOnscreenKeyboardVisiblevibratevibratevibratevibrate

Method Detail

processEventsback to summary
public void processEvents()

Process all recorded input events (usually called every frame by the LwjglApplication)

updateback to summary
public void update()

Records input events such as mouse and keyboard (usually called every frame by the LwjglApplication)