| Modifier and Type | Field and Description |
|---|---|
| private static final ByteBuffer |
| Access | Constructor and Description |
|---|---|
| public |
| tmpByteBuffer | back to summary |
|---|---|
| private static final ByteBuffer tmpByteBuffer | |
| Lwjgl3GL31 | back to summary |
|---|---|
| public Lwjgl3GL31() | |
| glActiveShaderProgram | back to summary |
|---|---|
| public void glActiveShaderProgram(int pipeline, int program) Implements com.
| |
| glBindImageTexture | back to summary |
|---|---|
| public void glBindImageTexture(int unit, int texture, int level, boolean layered, int layer, int access, int format) Implements com.
| |
| glBindProgramPipeline | back to summary |
|---|---|
| public void glBindProgramPipeline(int pipeline) Implements com.
| |
| glBindVertexBuffer | back to summary |
|---|---|
| public void glBindVertexBuffer(int bindingindex, int buffer, long offset, int stride) Implements com.
| |
| glCreateShaderProgramv | back to summary |
|---|---|
| public int glCreateShaderProgramv(int type, String[] strings) Implements com.
| |
| glDeleteProgramPipelines | back to summary |
|---|---|
| public void glDeleteProgramPipelines(int count, IntBuffer pipelines) Implements com.
| |
| glDispatchCompute | back to summary |
|---|---|
| public void glDispatchCompute(int num_groups_x, int num_groups_y, int num_groups_z) Implements com.
| |
| glDispatchComputeIndirect | back to summary |
|---|---|
| public void glDispatchComputeIndirect(long indirect) Implements com.
| |
| glDrawArraysIndirect | back to summary |
|---|---|
| public void glDrawArraysIndirect(int mode, long indirect) Implements com.
| |
| glDrawElementsIndirect | back to summary |
|---|---|
| public void glDrawElementsIndirect(int mode, int type, long indirect) Implements com.
| |
| glFramebufferParameteri | back to summary |
|---|---|
| public void glFramebufferParameteri(int target, int pname, int param) Implements com.
| |
| glGenProgramPipelines | back to summary |
|---|---|
| public void glGenProgramPipelines(int count, IntBuffer pipelines) Implements com.
| |
| glGetBooleani_v | back to summary |
|---|---|
| public void glGetBooleani_v(int target, int index, IntBuffer data) Implements com.
| |
| glGetFramebufferParameteriv | back to summary |
|---|---|
| public void glGetFramebufferParameteriv(int target, int pname, IntBuffer params) Implements com.
| |
| glGetMultisamplefv | back to summary |
|---|---|
| public void glGetMultisamplefv(int pname, int index, FloatBuffer val) Implements com.
| |
| glGetProgramInterfaceiv | back to summary |
|---|---|
| public void glGetProgramInterfaceiv(int program, int programInterface, int pname, IntBuffer params) Implements com.
| |
| glGetProgramPipelineInfoLog | back to summary |
|---|---|
| public String glGetProgramPipelineInfoLog(int program) Implements com.
| |
| glGetProgramPipelineiv | back to summary |
|---|---|
| public void glGetProgramPipelineiv(int pipeline, int pname, IntBuffer params) Implements com.
| |
| glGetProgramResourceIndex | back to summary |
|---|---|
| public int glGetProgramResourceIndex(int program, int programInterface, String name) Implements com.
| |
| glGetProgramResourceiv | back to summary |
|---|---|
| public void glGetProgramResourceiv(int program, int programInterface, int index, IntBuffer props, IntBuffer length, IntBuffer params) Implements com.
| |
| glGetProgramResourceLocation | back to summary |
|---|---|
| public int glGetProgramResourceLocation(int program, int programInterface, String name) Implements com.
| |
| glGetProgramResourceName | back to summary |
|---|---|
| public String glGetProgramResourceName(int program, int programInterface, int index) Implements com.
| |
| glGetTexLevelParameterfv | back to summary |
|---|---|
| public void glGetTexLevelParameterfv(int target, int level, int pname, FloatBuffer params) Implements com.
| |
| glGetTexLevelParameteriv | back to summary |
|---|---|
| public void glGetTexLevelParameteriv(int target, int level, int pname, IntBuffer params) Implements com.
| |
| glIsProgramPipeline | back to summary |
|---|---|
| public boolean glIsProgramPipeline(int pipeline) Implements com.
| |
| glMemoryBarrier | back to summary |
|---|---|
| public void glMemoryBarrier(int barriers) Implements com.
| |
| glMemoryBarrierByRegion | back to summary |
|---|---|
| public void glMemoryBarrierByRegion(int barriers) Implements com.
| |
| glProgramUniform1f | back to summary |
|---|---|
| public void glProgramUniform1f(int program, int location, float v0) Implements com.
| |
| glProgramUniform1fv | back to summary |
|---|---|
| public void glProgramUniform1fv(int program, int location, FloatBuffer value) Implements com.
| |
| glProgramUniform1i | back to summary |
|---|---|
| public void glProgramUniform1i(int program, int location, int v0) Implements com.
| |
| glProgramUniform1iv | back to summary |
|---|---|
| public void glProgramUniform1iv(int program, int location, IntBuffer value) Implements com.
| |
| glProgramUniform1ui | back to summary |
|---|---|
| public void glProgramUniform1ui(int program, int location, int v0) Implements com.
| |
| glProgramUniform1uiv | back to summary |
|---|---|
| public void glProgramUniform1uiv(int program, int location, IntBuffer value) Implements com.
| |
| glProgramUniform2f | back to summary |
|---|---|
| public void glProgramUniform2f(int program, int location, float v0, float v1) Implements com.
| |
| glProgramUniform2fv | back to summary |
|---|---|
| public void glProgramUniform2fv(int program, int location, FloatBuffer value) Implements com.
| |
| glProgramUniform2i | back to summary |
|---|---|
| public void glProgramUniform2i(int program, int location, int v0, int v1) Implements com.
| |
| glProgramUniform2iv | back to summary |
|---|---|
| public void glProgramUniform2iv(int program, int location, IntBuffer value) Implements com.
| |
| glProgramUniform2ui | back to summary |
|---|---|
| public void glProgramUniform2ui(int program, int location, int v0, int v1) Implements com.
| |
| glProgramUniform2uiv | back to summary |
|---|---|
| public void glProgramUniform2uiv(int program, int location, IntBuffer value) Implements com.
| |
| glProgramUniform3f | back to summary |
|---|---|
| public void glProgramUniform3f(int program, int location, float v0, float v1, float v2) Implements com.
| |
| glProgramUniform3fv | back to summary |
|---|---|
| public void glProgramUniform3fv(int program, int location, FloatBuffer value) Implements com.
| |
| glProgramUniform3i | back to summary |
|---|---|
| public void glProgramUniform3i(int program, int location, int v0, int v1, int v2) Implements com.
| |
| glProgramUniform3iv | back to summary |
|---|---|
| public void glProgramUniform3iv(int program, int location, IntBuffer value) Implements com.
| |
| glProgramUniform3ui | back to summary |
|---|---|
| public void glProgramUniform3ui(int program, int location, int v0, int v1, int v2) Implements com.
| |
| glProgramUniform3uiv | back to summary |
|---|---|
| public void glProgramUniform3uiv(int program, int location, IntBuffer value) Implements com.
| |
| glProgramUniform4f | back to summary |
|---|---|
| public void glProgramUniform4f(int program, int location, float v0, float v1, float v2, float v3) Implements com.
| |
| glProgramUniform4fv | back to summary |
|---|---|
| public void glProgramUniform4fv(int program, int location, FloatBuffer value) Implements com.
| |
| glProgramUniform4i | back to summary |
|---|---|
| public void glProgramUniform4i(int program, int location, int v0, int v1, int v2, int v3) Implements com.
| |
| glProgramUniform4iv | back to summary |
|---|---|
| public void glProgramUniform4iv(int program, int location, IntBuffer value) Implements com.
| |
| glProgramUniform4ui | back to summary |
|---|---|
| public void glProgramUniform4ui(int program, int location, int v0, int v1, int v2, int v3) Implements com.
| |
| glProgramUniform4uiv | back to summary |
|---|---|
| public void glProgramUniform4uiv(int program, int location, IntBuffer value) Implements com.
| |
| glProgramUniformMatrix2fv | back to summary |
|---|---|
| public void glProgramUniformMatrix2fv(int program, int location, boolean transpose, FloatBuffer value) Implements com.
| |
| glProgramUniformMatrix2x3fv | back to summary |
|---|---|
| public void glProgramUniformMatrix2x3fv(int program, int location, boolean transpose, FloatBuffer value) Implements com.
| |
| glProgramUniformMatrix2x4fv | back to summary |
|---|---|
| public void glProgramUniformMatrix2x4fv(int program, int location, boolean transpose, FloatBuffer value) Implements com.
| |
| glProgramUniformMatrix3fv | back to summary |
|---|---|
| public void glProgramUniformMatrix3fv(int program, int location, boolean transpose, FloatBuffer value) Implements com.
| |
| glProgramUniformMatrix3x2fv | back to summary |
|---|---|
| public void glProgramUniformMatrix3x2fv(int program, int location, boolean transpose, FloatBuffer value) Implements com.
| |
| glProgramUniformMatrix3x4fv | back to summary |
|---|---|
| public void glProgramUniformMatrix3x4fv(int program, int location, boolean transpose, FloatBuffer value) Implements com.
| |
| glProgramUniformMatrix4fv | back to summary |
|---|---|
| public void glProgramUniformMatrix4fv(int program, int location, boolean transpose, FloatBuffer value) Implements com.
| |
| glProgramUniformMatrix4x2fv | back to summary |
|---|---|
| public void glProgramUniformMatrix4x2fv(int program, int location, boolean transpose, FloatBuffer value) Implements com.
| |
| glProgramUniformMatrix4x3fv | back to summary |
|---|---|
| public void glProgramUniformMatrix4x3fv(int program, int location, boolean transpose, FloatBuffer value) Implements com.
| |
| glSampleMaski | back to summary |
|---|---|
| public void glSampleMaski(int maskNumber, int mask) Implements com.
| |
| glTexStorage2DMultisample | back to summary |
|---|---|
| public void glTexStorage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations) Implements com.
| |
| glUseProgramStages | back to summary |
|---|---|
| public void glUseProgramStages(int pipeline, int stages, int program) Implements com.
| |
| glValidateProgramPipeline | back to summary |
|---|---|
| public void glValidateProgramPipeline(int pipeline) Implements com.
| |
| glVertexAttribBinding | back to summary |
|---|---|
| public void glVertexAttribBinding(int attribindex, int bindingindex) Implements com.
| |
| glVertexAttribFormat | back to summary |
|---|---|
| public void glVertexAttribFormat(int attribindex, int size, int type, boolean normalized, int relativeoffset) Implements com.
| |
| glVertexAttribIFormat | back to summary |
|---|---|
| public void glVertexAttribIFormat(int attribindex, int size, int type, int relativeoffset) Implements com.
| |
| glVertexBindingDivisor | back to summary |
|---|---|
| public void glVertexBindingDivisor(int bindingindex, int divisor) Implements com.
| |