| Modifier and Type | Interface and Description |
|---|---|
| public interface | Batch
A Batch is used to draw 2D rectangles that reference a texture (region). |
| public interface | PolygonBatch
A PolygonBatch is an extension of the Batch interface that provides additional render methods specifically for rendering polygons. |
| Modifier and Type | Class and Description |
|---|---|
| public class | Animation<T>
An Animation stores a list of objects representing an animated sequence, e.g. for running or jumping. |
| public class | BitmapFont
Renders bitmap fonts. |
| public class | BitmapFontCache
Caches glyph geometry for a BitmapFont, providing a fast way to render static text. |
| public class | CpuSpriteBatch
CpuSpriteBatch behaves like SpriteBatch, except it doesn't flush automatically whenever the transformation matrix changes. |
| public class | DistanceFieldFont
Renders bitmap fonts using distance field textures, see the Distance Field Fonts wiki article for usage. |
| public class | |
| public class | GlyphLayout
Stores |
| public class | NinePatch
A 3x3 grid of texture regions. |
| public class | |
| public class | |
| public class | |
| public class | PixmapPacker
Packs |
| public class | PixmapPackerIO
Saves PixmapPackers to files. |
| public class | PolygonRegion
Defines a polygon shape on top of a texture region to avoid drawing transparent pixels. |
| public class | |
| public class | |
| public class | PolygonSpriteBatch
A PolygonSpriteBatch is used to draw 2D polygons that reference a texture (region). |
| public class | RepeatablePolygonSprite
Renders polygon filled with a repeating TextureRegion with specified density Without causing an additional flush or render call |
| public class | |
| public class | SpriteBatch
Draws batched quads using indices. |
| public class | SpriteCache
Draws 2D images, optimized for geometry that does not change. |
| public class | TextureAtlas
Loads images from texture atlases created by TexturePacker. |
| public class | TextureRegion
Defines a rectangular area of a texture. |