APIdia Launch Partner
Top Description Fields Constructors Methods
com.badlogic.gdx.graphics.g3d.particles.values

public Class ScaledNumericValue

extends RangedNumericValue
Class Inheritance
Imports
com.badlogic.gdx.math.MathUtils, com.badlogic.gdx.utils.Json, .JsonValue

A value which has a defined minimum and maximum upper and lower bounds. Defines the variations of the value on a time line.
Author
Inferno

Field Summary

Modifier and TypeField and Description
private float
private float
private boolean
private float[]
public float[]

Constructor Summary

AccessConstructor and Description
public

Method Summary

Modifier and TypeMethod and Description
public float
public float
public float
getScale(float percent)

public float[]
public float[]
public boolean
public void
public float
public void
public void
setHigh(float value)

public void
setHigh(float min, float max)

public void
setHighMax(float highMax)

public void
setHighMin(float highMin)

public void
setRelative(boolean relative)

public void
setScaling(float[] values)

public void
setTimeline(float[] timeline)

public void
Inherited from com.badlogic.gdx.graphics.g3d.particles.values.RangedNumericValue:
getLowMaxgetLowMinloadnewLowValuesetLowsetLowsetLowMaxsetLowMin

Field Detail

highMaxback to summary
private float highMax
highMinback to summary
private float highMin
relativeback to summary
private boolean relative
scalingback to summary
private float[] scaling
timelineback to summary
public float[] timeline

Constructor Detail

ScaledNumericValueback to summary
public ScaledNumericValue()

Method Detail

getHighMaxback to summary
public float getHighMax()
getHighMinback to summary
public float getHighMin()
getScaleback to summary
public float getScale(float percent)
getScalingback to summary
public float[] getScaling()
getTimelineback to summary
public float[] getTimeline()
isRelativeback to summary
public boolean isRelative()
loadback to summary
public void load(ScaledNumericValue value)
newHighValueback to summary
public float newHighValue()
readback to summary
public void read(Json json, JsonValue jsonData)

Overrides com.badlogic.gdx.graphics.g3d.particles.values.RangedNumericValue.read.

Implements com.badlogic.gdx.utils.Json.Serializable.read.

Annotations
@Override
setHighback to summary
public void setHigh(float value)
setHighback to summary
public void setHigh(float min, float max)
setHighMaxback to summary
public void setHighMax(float highMax)
setHighMinback to summary
public void setHighMin(float highMin)
setRelativeback to summary
public void setRelative(boolean relative)
setScalingback to summary
public void setScaling(float[] values)
setTimelineback to summary
public void setTimeline(float[] timeline)
writeback to summary
public void write(Json json)

Overrides com.badlogic.gdx.graphics.g3d.particles.values.RangedNumericValue.write.

Implements com.badlogic.gdx.utils.Json.Serializable.write.

Annotations
@Override