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com.badlogic.gdx.graphics.g3d.utils

public Class DefaultShaderProvider

extends BaseShaderProvider
Class Inheritance
Imports
com.badlogic.gdx.files.FileHandle, com.badlogic.gdx.graphics.g3d.Renderable, .Shader, com.badlogic.gdx.graphics.g3d.shaders.DefaultShader

Field Summary

Modifier and TypeField and Description
public final DefaultShader.Config
Inherited from com.badlogic.gdx.graphics.g3d.utils.BaseShaderProvider:
shaders

Constructor Summary

AccessConstructor and Description
public
public
DefaultShaderProvider(final String vertexShader, final String fragmentShader)

public
DefaultShaderProvider(final FileHandle vertexShader, final FileHandle fragmentShader)

public

Method Summary

Modifier and TypeMethod and Description
protected Shader
Inherited from com.badlogic.gdx.graphics.g3d.utils.BaseShaderProvider:
disposegetShader

Field Detail

configback to summary
public final DefaultShader.Config config

Constructor Detail

DefaultShaderProviderback to summary
public DefaultShaderProvider(final DefaultShader.Config config)
DefaultShaderProviderback to summary
public DefaultShaderProvider(final String vertexShader, final String fragmentShader)
DefaultShaderProviderback to summary
public DefaultShaderProvider(final FileHandle vertexShader, final FileHandle fragmentShader)
DefaultShaderProviderback to summary
public DefaultShaderProvider()

Method Detail

createShaderback to summary
protected Shader createShader(final Renderable renderable)

Implements abstract com.badlogic.gdx.graphics.g3d.utils.BaseShaderProvider.createShader.

Annotations
@Override