| Modifier and Type | Class and Description |
|---|---|
| private static class |
| Modifier and Type | Field and Description |
|---|---|
| private static final int | |
| private static short[] | |
| private static final Array | |
| private static final RenderableShapeBuilder. | |
| private static float[] |
| Access | Constructor and Description |
|---|---|
| public |
| Modifier and Type | Method and Description |
|---|---|
| public static void | buildNormals(MeshPartBuilder builder, RenderableProvider renderableProvider, float
Size of the normal vector vectorSize)Builds normal, tangent and binormal of a RenderableProvider with default colors (normal blue, tangent red, binormal green). |
| public static void | buildNormals(MeshPartBuilder builder, RenderableProvider renderableProvider, float
Size of the normal vector vectorSize, Color Normal vector's color normalColor, Color Tangent vector's color tangentColor, Color Binormal vector's color binormalColor)Builds normal, tangent and binormal of a RenderableProvider. |
| public static void | buildNormals(MeshPartBuilder builder, Renderable renderable, float
Size of the normal vector vectorSize, Color Normal vector's color normalColor, Color Tangent vector's color tangentColor, Color Binormal vector's color binormalColor)Builds normal, tangent and binormal of a Renderable. |
| private static void | |
| private static void | |
| private static short | |
| private static short |
| FLOAT_BYTES | back to summary |
|---|---|
| private static final int FLOAT_BYTES | |
| indices | back to summary |
|---|---|
| private static short[] indices | |
| renderables | back to summary |
|---|---|
| private static final Array<Renderable> renderables | |
| renderablesPool | back to summary |
|---|---|
| private static final RenderableShapeBuilder. | |
| vertices | back to summary |
|---|---|
| private static float[] vertices | |
| RenderableShapeBuilder | back to summary |
|---|---|
| public RenderableShapeBuilder() | |
| buildNormals | back to summary |
|---|---|
| public static void buildNormals(MeshPartBuilder builder, RenderableProvider renderableProvider, float vectorSize) Builds normal, tangent and binormal of a RenderableProvider with default colors (normal blue, tangent red, binormal green).
| |
| buildNormals | back to summary |
|---|---|
| public static void buildNormals(MeshPartBuilder builder, RenderableProvider renderableProvider, float vectorSize, Color normalColor, Color tangentColor, Color binormalColor) Builds normal, tangent and binormal of a RenderableProvider. | |
| buildNormals | back to summary |
|---|---|
| public static void buildNormals(MeshPartBuilder builder, Renderable renderable, float vectorSize, Color normalColor, Color tangentColor, Color binormalColor) Builds normal, tangent and binormal of a Renderable. | |
| ensureIndicesCapacity | back to summary |
|---|---|
| private static void ensureIndicesCapacity(int capacity) | |
| ensureVerticesCapacity | back to summary |
|---|---|
| private static void ensureVerticesCapacity(int capacity) | |
| maxVerticeInIndices | back to summary |
|---|---|
| private static short maxVerticeInIndices() | |
| minVerticeInIndices | back to summary |
|---|---|
| private static short minVerticeInIndices() | |
| Access | Constructor and Description |
|---|---|
| public |
| Modifier and Type | Method and Description |
|---|---|
| protected Renderable | |
| public Renderable |
| RenderablePool | back to summary |
|---|---|
| public RenderablePool() | |
| newObject | back to summary |
|---|---|
| protected Renderable newObject() Implements abstract com.
| |
| obtain | back to summary |
|---|---|
| public Renderable obtain() Overrides com. Doc from com. Returns an object from this pool. The object may be new (from
| |