MeshPartBuilder.
| Modifier and Type | Field and Description |
|---|---|
| private static final Matrix3 | |
| private static final ShortArray |
| Access | Constructor and Description |
|---|---|
| public |
| Modifier and Type | Method and Description |
|---|---|
| public static void | build(MeshPartBuilder builder, float width, float height, float depth, int divisionsU, int divisionsV)
|
| public static void | build(MeshPartBuilder builder, final Matrix4 transform, float width, float height, float depth, int divisionsU, int divisionsV)
Deprecated
use
MeshPartBuilder#setVertexTransform(Matrix4) instead of using the method signature taking a
matrix.
|
| public static void | build(MeshPartBuilder builder, float width, float height, float depth, int divisionsU, int divisionsV, float angleUFrom, float angleUTo, float angleVFrom, float angleVTo)
|
| public static void | build(MeshPartBuilder builder, final Matrix4 transform, float width, float height, float depth, int divisionsU, int divisionsV, float angleUFrom, float angleUTo, float angleVFrom, float angleVTo)
Deprecated
use
MeshPartBuilder#setVertexTransform(Matrix4) instead of using the method signature taking a
matrix.
|
| normalTransform | back to summary |
|---|---|
| private static final Matrix3 normalTransform | |
| tmpIndices | back to summary |
|---|---|
| private static final ShortArray tmpIndices | |
| SphereShapeBuilder | back to summary |
|---|---|
| public SphereShapeBuilder() | |
| build | back to summary |
|---|---|
| public static void build(MeshPartBuilder builder, float width, float height, float depth, int divisionsU, int divisionsV) | |
| build | back to summary |
|---|---|
| public static void build(MeshPartBuilder builder, final Matrix4 transform, float width, float height, float depth, int divisionsU, int divisionsV)
Deprecated use
| |
| build | back to summary |
|---|---|
| public static void build(MeshPartBuilder builder, float width, float height, float depth, int divisionsU, int divisionsV, float angleUFrom, float angleUTo, float angleVFrom, float angleVTo) | |
| build | back to summary |
|---|---|
| public static void build(MeshPartBuilder builder, final Matrix4 transform, float width, float height, float depth, int divisionsU, int divisionsV, float angleUFrom, float angleUTo, float angleVFrom, float angleVTo)
Deprecated use
| |