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com.badlogic.gdx.physics.bullet.collision

public Class btGenericMemoryPool

extends BulletBase
Class Inheritance
Imports
com.badlogic.gdx.physics.bullet.BulletBase, com.badlogic.gdx.physics.bullet.linearmath.*

Field Summary

Modifier and TypeField and Description
private long
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
classNamedestroyedswigCMemOwn

Constructor Summary

AccessConstructor and Description
protected
btGenericMemoryPool(final String className, long cPtr, boolean cMemoryOwn)

public
btGenericMemoryPool(long cPtr, boolean cMemoryOwn)

Construct a new btGenericMemoryPool, normally you should not need this constructor it's intended for low-level usage.

public
btGenericMemoryPool(long element_size, long element_count)

Method Summary

Modifier and TypeMethod and Description
public long
allocate(long size_bytes)

protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates.

public void
protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public boolean
freeMemory(long pointer)

public long
public long
public long
get_element_data(long element_index)

public long
public long
public long
public long
public SWIGTYPE_p_size_t
public static long
public SWIGTYPE_p_size_t
public long
public ByteBuffer
public void
init_pool(long element_size, long element_count)

protected void
reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

public void
setAllocated_count(long value)

public void
public void
public void
setFree_nodes_count(long value)

public void
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
constructdestroydisposeequalsgetCPointerhashCodehasOwnershipisDisposedisObtainedobtainreleasereleaseOwnershiptakeOwnershiptoString

Field Detail

swigCPtrback to summary
private long swigCPtr

Constructor Detail

btGenericMemoryPoolback to summary
protected btGenericMemoryPool(final String className, long cPtr, boolean cMemoryOwn)
btGenericMemoryPoolback to summary
public btGenericMemoryPool(long cPtr, boolean cMemoryOwn)

Construct a new btGenericMemoryPool, normally you should not need this constructor it's intended for low-level usage.

btGenericMemoryPoolback to summary
public btGenericMemoryPool(long element_size, long element_count)

Method Detail

allocateback to summary
public long allocate(long size_bytes)
deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
end_poolback to summary
public void end_pool()
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
freeMemoryback to summary
public boolean freeMemory(long pointer)
gem_element_sizeback to summary
public long gem_element_size()
get_allocated_countback to summary
public long get_allocated_count()
get_element_databack to summary
public long get_element_data(long element_index)
get_free_positions_countback to summary
public long get_free_positions_count()
get_max_element_countback to summary
public long get_max_element_count()
get_pool_capacityback to summary
public long get_pool_capacity()
getAllocated_countback to summary
public long getAllocated_count()
getAllocated_sizesback to summary
public SWIGTYPE_p_size_t getAllocated_sizes()
getCPtrback to summary
public static long getCPtr(btGenericMemoryPool obj)
getFree_nodesback to summary
public SWIGTYPE_p_size_t getFree_nodes()
getFree_nodes_countback to summary
public long getFree_nodes_count()
getPoolback to summary
public ByteBuffer getPool()
init_poolback to summary
public void init_pool(long element_size, long element_count)
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

Annotations
@Override
setAllocated_countback to summary
public void setAllocated_count(long value)
setAllocated_sizesback to summary
public void setAllocated_sizes(SWIGTYPE_p_size_t value)
setFree_nodesback to summary
public void setFree_nodes(SWIGTYPE_p_size_t value)
setFree_nodes_countback to summary
public void setFree_nodes_count(long value)
setPoolback to summary
public void setPool(ByteBuffer value)