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com.badlogic.gdx.physics.bullet.collision

public Class btGjkEpaSolver2

extends BulletBase
Class Inheritance
Imports
com.badlogic.gdx.physics.bullet.BulletBase, com.badlogic.gdx.physics.bullet.linearmath.*, com.badlogic.gdx.math.Vector3, .Matrix4

Nested and Inner Type Summary

Modifier and TypeClass and Description
public static class

Field Summary

Modifier and TypeField and Description
private long
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
classNamedestroyedswigCMemOwn

Constructor Summary

AccessConstructor and Description
protected
btGjkEpaSolver2(final String className, long cPtr, boolean cMemoryOwn)

public
btGjkEpaSolver2(long cPtr, boolean cMemoryOwn)

Construct a new btGjkEpaSolver2, normally you should not need this constructor it's intended for low-level usage.

public

Method Summary

Modifier and TypeMethod and Description
protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates.

public static boolean
Distance(btConvexShape shape0, Matrix4 wtrs0, btConvexShape shape1, Matrix4 wtrs1, Vector3 guess, btGjkEpaSolver2.sResults results)

protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public static long
public static boolean
Penetration(btConvexShape shape0, Matrix4 wtrs0, btConvexShape shape1, Matrix4 wtrs1, Vector3 guess, btGjkEpaSolver2.sResults results, boolean usemargins)

public static boolean
Penetration(btConvexShape shape0, Matrix4 wtrs0, btConvexShape shape1, Matrix4 wtrs1, Vector3 guess, btGjkEpaSolver2.sResults results)

protected void
reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

public static float
SignedDistance(Vector3 position, float margin, btConvexShape shape, Matrix4 wtrs, btGjkEpaSolver2.sResults results)

public static boolean
public static int
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
constructdestroydisposeequalsgetCPointerhashCodehasOwnershipisDisposedisObtainedobtainreleasereleaseOwnershiptakeOwnershiptoString

Field Detail

swigCPtrback to summary
private long swigCPtr

Constructor Detail

btGjkEpaSolver2back to summary
protected btGjkEpaSolver2(final String className, long cPtr, boolean cMemoryOwn)
btGjkEpaSolver2back to summary
public btGjkEpaSolver2(long cPtr, boolean cMemoryOwn)

Construct a new btGjkEpaSolver2, normally you should not need this constructor it's intended for low-level usage.

btGjkEpaSolver2back to summary
public btGjkEpaSolver2()

Method Detail

deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
Distanceback to summary
public static boolean Distance(btConvexShape shape0, Matrix4 wtrs0, btConvexShape shape1, Matrix4 wtrs1, Vector3 guess, btGjkEpaSolver2.sResults results)
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getCPtrback to summary
public static long getCPtr(btGjkEpaSolver2 obj)
Penetrationback to summary
public static boolean Penetration(btConvexShape shape0, Matrix4 wtrs0, btConvexShape shape1, Matrix4 wtrs1, Vector3 guess, btGjkEpaSolver2.sResults results, boolean usemargins)
Penetrationback to summary
public static boolean Penetration(btConvexShape shape0, Matrix4 wtrs0, btConvexShape shape1, Matrix4 wtrs1, Vector3 guess, btGjkEpaSolver2.sResults results)
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

Annotations
@Override
SignedDistanceback to summary
public static float SignedDistance(Vector3 position, float margin, btConvexShape shape, Matrix4 wtrs, btGjkEpaSolver2.sResults results)
SignedDistanceback to summary
public static boolean SignedDistance(btConvexShape shape0, Matrix4 wtrs0, btConvexShape shape1, Matrix4 wtrs1, Vector3 guess, btGjkEpaSolver2.sResults results)
StackSizeRequirementback to summary
public static int StackSizeRequirement()
com.badlogic.gdx.physics.bullet.collision back to summary

public Class btGjkEpaSolver2.sResults

extends BulletBase
Class Inheritance

Nested and Inner Type Summary

Modifier and TypeClass and Description
public static class

Field Summary

Modifier and TypeField and Description
private long
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
classNamedestroyedswigCMemOwn

Constructor Summary

AccessConstructor and Description
protected
sResults(final String className, long cPtr, boolean cMemoryOwn)

public
sResults(long cPtr, boolean cMemoryOwn)

Construct a new sResults, normally you should not need this constructor it's intended for low-level usage.

public

Method Summary

Modifier and TypeMethod and Description
protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates.

protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public static long
public float
public btVector3
public int
public btVector3
protected void
reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

public void
setDistance(float value)

public void
public void
setStatus(int value)

public void
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
constructdestroydisposeequalsgetCPointerhashCodehasOwnershipisDisposedisObtainedobtainreleasereleaseOwnershiptakeOwnershiptoString

Field Detail

swigCPtrback to summary
private long swigCPtr

Constructor Detail

sResultsback to summary
protected sResults(final String className, long cPtr, boolean cMemoryOwn)
sResultsback to summary
public sResults(long cPtr, boolean cMemoryOwn)

Construct a new sResults, normally you should not need this constructor it's intended for low-level usage.

sResultsback to summary
public sResults()

Method Detail

deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getCPtrback to summary
public static long getCPtr(btGjkEpaSolver2.sResults obj)
getDistanceback to summary
public float getDistance()
getNormalback to summary
public btVector3 getNormal()
getStatusback to summary
public int getStatus()
getWitnessesback to summary
public btVector3 getWitnesses()
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

Annotations
@Override
setDistanceback to summary
public void setDistance(float value)
setNormalback to summary
public void setNormal(btVector3 value)
setStatusback to summary
public void setStatus(int value)
setWitnessesback to summary
public void setWitnesses(btVector3 value)
com.badlogic.gdx.physics.bullet.collision back to summary

public final Class btGjkEpaSolver2.sResults.eStatus

extends Object
Class Inheritance
  • java.lang.Object
  • com.badlogic.gdx.physics.bullet.collision.btGjkEpaSolver2.sResults.eStatus

Field Summary

Modifier and TypeField and Description
public static final int
public static final int
public static final int
public static final int

Constructor Summary

AccessConstructor and Description
public

Field Detail

EPA_Failedback to summary
public static final int EPA_Failed
GJK_Failedback to summary
public static final int GJK_Failed
Penetratingback to summary
public static final int Penetrating
Separatedback to summary
public static final int Separated

Constructor Detail

eStatusback to summary
public eStatus()