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com.badlogic.gdx.physics.bullet.dynamics

public Class btContactSolverInfoFloatData

extends BulletBase
Class Inheritance
Imports
com.badlogic.gdx.physics.bullet.BulletBase, com.badlogic.gdx.physics.bullet.linearmath.*, com.badlogic.gdx.physics.bullet.collision.*

Field Summary

Modifier and TypeField and Description
private long
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
classNamedestroyedswigCMemOwn

Constructor Summary

AccessConstructor and Description
protected
btContactSolverInfoFloatData(final String className, long cPtr, boolean cMemoryOwn)

public
btContactSolverInfoFloatData(long cPtr, boolean cMemoryOwn)

Construct a new btContactSolverInfoFloatData, normally you should not need this constructor it's intended for low-level usage.

public

Method Summary

Modifier and TypeMethod and Description
protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates.

protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public static long
public float
public float
public float
public float
public float
public float
public float
public float
public int
public int
public String
public int
public float
public float
public int
public float
public int
public float
public float
public float
public float
public float
protected void
reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

public void
setDamping(float value)

public void
setErp(float value)

public void
setErp2(float value)

public void
setFriction(float value)

public void
setGlobalCfm(float value)

public void
setLinearSlop(float value)

public void
setMaxErrorReduction(float value)

public void
setMaxGyroscopicForce(float value)

public void
public void
setNumIterations(int value)

public void
public void
public void
setRestitution(float value)

public void
public void
setSolverMode(int value)

public void
setSor(float value)

public void
setSplitImpulse(int value)

public void
public void
public void
setTau(float value)

public void
setTimeStep(float value)

public void
setWarmstartingFactor(float value)

Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
constructdestroydisposeequalsgetCPointerhashCodehasOwnershipisDisposedisObtainedobtainreleasereleaseOwnershiptakeOwnershiptoString

Field Detail

swigCPtrback to summary
private long swigCPtr

Constructor Detail

btContactSolverInfoFloatDataback to summary
protected btContactSolverInfoFloatData(final String className, long cPtr, boolean cMemoryOwn)
btContactSolverInfoFloatDataback to summary
public btContactSolverInfoFloatData(long cPtr, boolean cMemoryOwn)

Construct a new btContactSolverInfoFloatData, normally you should not need this constructor it's intended for low-level usage.

btContactSolverInfoFloatDataback to summary
public btContactSolverInfoFloatData()

Method Detail

deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getCPtrback to summary
public static long getCPtr(btContactSolverInfoFloatData obj)
getDampingback to summary
public float getDamping()
getErpback to summary
public float getErp()
getErp2back to summary
public float getErp2()
getFrictionback to summary
public float getFriction()
getGlobalCfmback to summary
public float getGlobalCfm()
getLinearSlopback to summary
public float getLinearSlop()
getMaxErrorReductionback to summary
public float getMaxErrorReduction()
getMaxGyroscopicForceback to summary
public float getMaxGyroscopicForce()
getMinimumSolverBatchSizeback to summary
public int getMinimumSolverBatchSize()
getNumIterationsback to summary
public int getNumIterations()
getPaddingback to summary
public String getPadding()
getRestingContactRestitutionThresholdback to summary
public int getRestingContactRestitutionThreshold()
getRestitutionback to summary
public float getRestitution()
getSingleAxisRollingFrictionThresholdback to summary
public float getSingleAxisRollingFrictionThreshold()
getSolverModeback to summary
public int getSolverMode()
getSorback to summary
public float getSor()
getSplitImpulseback to summary
public int getSplitImpulse()
getSplitImpulsePenetrationThresholdback to summary
public float getSplitImpulsePenetrationThreshold()
getSplitImpulseTurnErpback to summary
public float getSplitImpulseTurnErp()
getTauback to summary
public float getTau()
getTimeStepback to summary
public float getTimeStep()
getWarmstartingFactorback to summary
public float getWarmstartingFactor()
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

Annotations
@Override
setDampingback to summary
public void setDamping(float value)
setErpback to summary
public void setErp(float value)
setErp2back to summary
public void setErp2(float value)
setFrictionback to summary
public void setFriction(float value)
setGlobalCfmback to summary
public void setGlobalCfm(float value)
setLinearSlopback to summary
public void setLinearSlop(float value)
setMaxErrorReductionback to summary
public void setMaxErrorReduction(float value)
setMaxGyroscopicForceback to summary
public void setMaxGyroscopicForce(float value)
setMinimumSolverBatchSizeback to summary
public void setMinimumSolverBatchSize(int value)
setNumIterationsback to summary
public void setNumIterations(int value)
setPaddingback to summary
public void setPadding(String value)
setRestingContactRestitutionThresholdback to summary
public void setRestingContactRestitutionThreshold(int value)
setRestitutionback to summary
public void setRestitution(float value)
setSingleAxisRollingFrictionThresholdback to summary
public void setSingleAxisRollingFrictionThreshold(float value)
setSolverModeback to summary
public void setSolverMode(int value)
setSorback to summary
public void setSor(float value)
setSplitImpulseback to summary
public void setSplitImpulse(int value)
setSplitImpulsePenetrationThresholdback to summary
public void setSplitImpulsePenetrationThreshold(float value)
setSplitImpulseTurnErpback to summary
public void setSplitImpulseTurnErp(float value)
setTauback to summary
public void setTau(float value)
setTimeStepback to summary
public void setTimeStep(float value)
setWarmstartingFactorback to summary
public void setWarmstartingFactor(float value)