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com.badlogic.gdx.physics.bullet.dynamics

public Class btGeneric6DofSpring2ConstraintData

extends BulletBase
Class Inheritance
Imports
com.badlogic.gdx.physics.bullet.BulletBase, com.badlogic.gdx.physics.bullet.linearmath.*, com.badlogic.gdx.physics.bullet.collision.*

Field Summary

Modifier and TypeField and Description
private long
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
classNamedestroyedswigCMemOwn

Constructor Summary

AccessConstructor and Description
protected
btGeneric6DofSpring2ConstraintData(final String className, long cPtr, boolean cMemoryOwn)

public
btGeneric6DofSpring2ConstraintData(long cPtr, boolean cMemoryOwn)

Construct a new btGeneric6DofSpring2ConstraintData, normally you should not need this constructor it's intended for low-level usage.

public

Method Summary

Modifier and TypeMethod and Description
protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates.

protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public btVector3FloatData
public String
public String
public btVector3FloatData
public btVector3FloatData
public btVector3FloatData
public btVector3FloatData
public btVector3FloatData
public String
public btVector3FloatData
public btVector3FloatData
public String
public btVector3FloatData
public String
public btVector3FloatData
public btVector3FloatData
public btVector3FloatData
public btVector3FloatData
public static long
public btVector3FloatData
public String
public String
public btVector3FloatData
public btVector3FloatData
public btVector3FloatData
public btVector3FloatData
public btVector3FloatData
public String
public btVector3FloatData
public btVector3FloatData
public String
public btVector3FloatData
public String
public btVector3FloatData
public btVector3FloatData
public btVector3FloatData
public btVector3FloatData
public String
public btTransformFloatData
public btTransformFloatData
public int
public btTypedConstraintData
protected void
reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
setRotateOrder(int value)

public void
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
constructdestroydisposeequalsgetCPointerhashCodehasOwnershipisDisposedisObtainedobtainreleasereleaseOwnershiptakeOwnershiptoString

Field Detail

swigCPtrback to summary
private long swigCPtr

Constructor Detail

btGeneric6DofSpring2ConstraintDataback to summary
protected btGeneric6DofSpring2ConstraintData(final String className, long cPtr, boolean cMemoryOwn)
btGeneric6DofSpring2ConstraintDataback to summary
public btGeneric6DofSpring2ConstraintData(long cPtr, boolean cMemoryOwn)

Construct a new btGeneric6DofSpring2ConstraintData, normally you should not need this constructor it's intended for low-level usage.

btGeneric6DofSpring2ConstraintDataback to summary
public btGeneric6DofSpring2ConstraintData()

Method Detail

deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getAngularBounceback to summary
public btVector3FloatData getAngularBounce()
getAngularEnableMotorback to summary
public String getAngularEnableMotor()
getAngularEnableSpringback to summary
public String getAngularEnableSpring()
getAngularEquilibriumPointback to summary
public btVector3FloatData getAngularEquilibriumPoint()
getAngularLowerLimitback to summary
public btVector3FloatData getAngularLowerLimit()
getAngularMaxMotorForceback to summary
public btVector3FloatData getAngularMaxMotorForce()
getAngularMotorCFMback to summary
public btVector3FloatData getAngularMotorCFM()
getAngularMotorERPback to summary
public btVector3FloatData getAngularMotorERP()
getAngularServoMotorback to summary
public String getAngularServoMotor()
getAngularServoTargetback to summary
public btVector3FloatData getAngularServoTarget()
getAngularSpringDampingback to summary
public btVector3FloatData getAngularSpringDamping()
getAngularSpringDampingLimitedback to summary
public String getAngularSpringDampingLimited()
getAngularSpringStiffnessback to summary
public btVector3FloatData getAngularSpringStiffness()
getAngularSpringStiffnessLimitedback to summary
public String getAngularSpringStiffnessLimited()
getAngularStopCFMback to summary
public btVector3FloatData getAngularStopCFM()
getAngularStopERPback to summary
public btVector3FloatData getAngularStopERP()
getAngularTargetVelocityback to summary
public btVector3FloatData getAngularTargetVelocity()
getAngularUpperLimitback to summary
public btVector3FloatData getAngularUpperLimit()
getCPtrback to summary
public static long getCPtr(btGeneric6DofSpring2ConstraintData obj)
getLinearBounceback to summary
public btVector3FloatData getLinearBounce()
getLinearEnableMotorback to summary
public String getLinearEnableMotor()
getLinearEnableSpringback to summary
public String getLinearEnableSpring()
getLinearEquilibriumPointback to summary
public btVector3FloatData getLinearEquilibriumPoint()
getLinearLowerLimitback to summary
public btVector3FloatData getLinearLowerLimit()
getLinearMaxMotorForceback to summary
public btVector3FloatData getLinearMaxMotorForce()
getLinearMotorCFMback to summary
public btVector3FloatData getLinearMotorCFM()
getLinearMotorERPback to summary
public btVector3FloatData getLinearMotorERP()
getLinearServoMotorback to summary
public String getLinearServoMotor()
getLinearServoTargetback to summary
public btVector3FloatData getLinearServoTarget()
getLinearSpringDampingback to summary
public btVector3FloatData getLinearSpringDamping()
getLinearSpringDampingLimitedback to summary
public String getLinearSpringDampingLimited()
getLinearSpringStiffnessback to summary
public btVector3FloatData getLinearSpringStiffness()
getLinearSpringStiffnessLimitedback to summary
public String getLinearSpringStiffnessLimited()
getLinearStopCFMback to summary
public btVector3FloatData getLinearStopCFM()
getLinearStopERPback to summary
public btVector3FloatData getLinearStopERP()
getLinearTargetVelocityback to summary
public btVector3FloatData getLinearTargetVelocity()
getLinearUpperLimitback to summary
public btVector3FloatData getLinearUpperLimit()
getPadding1back to summary
public String getPadding1()
getRbAFrameback to summary
public btTransformFloatData getRbAFrame()
getRbBFrameback to summary
public btTransformFloatData getRbBFrame()
getRotateOrderback to summary
public int getRotateOrder()
getTypeConstraintDataback to summary
public btTypedConstraintData getTypeConstraintData()
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

Annotations
@Override
setAngularBounceback to summary
public void setAngularBounce(btVector3FloatData value)
setAngularEnableMotorback to summary
public void setAngularEnableMotor(String value)
setAngularEnableSpringback to summary
public void setAngularEnableSpring(String value)
setAngularEquilibriumPointback to summary
public void setAngularEquilibriumPoint(btVector3FloatData value)
setAngularLowerLimitback to summary
public void setAngularLowerLimit(btVector3FloatData value)
setAngularMaxMotorForceback to summary
public void setAngularMaxMotorForce(btVector3FloatData value)
setAngularMotorCFMback to summary
public void setAngularMotorCFM(btVector3FloatData value)
setAngularMotorERPback to summary
public void setAngularMotorERP(btVector3FloatData value)
setAngularServoMotorback to summary
public void setAngularServoMotor(String value)
setAngularServoTargetback to summary
public void setAngularServoTarget(btVector3FloatData value)
setAngularSpringDampingback to summary
public void setAngularSpringDamping(btVector3FloatData value)
setAngularSpringDampingLimitedback to summary
public void setAngularSpringDampingLimited(String value)
setAngularSpringStiffnessback to summary
public void setAngularSpringStiffness(btVector3FloatData value)
setAngularSpringStiffnessLimitedback to summary
public void setAngularSpringStiffnessLimited(String value)
setAngularStopCFMback to summary
public void setAngularStopCFM(btVector3FloatData value)
setAngularStopERPback to summary
public void setAngularStopERP(btVector3FloatData value)
setAngularTargetVelocityback to summary
public void setAngularTargetVelocity(btVector3FloatData value)
setAngularUpperLimitback to summary
public void setAngularUpperLimit(btVector3FloatData value)
setLinearBounceback to summary
public void setLinearBounce(btVector3FloatData value)
setLinearEnableMotorback to summary
public void setLinearEnableMotor(String value)
setLinearEnableSpringback to summary
public void setLinearEnableSpring(String value)
setLinearEquilibriumPointback to summary
public void setLinearEquilibriumPoint(btVector3FloatData value)
setLinearLowerLimitback to summary
public void setLinearLowerLimit(btVector3FloatData value)
setLinearMaxMotorForceback to summary
public void setLinearMaxMotorForce(btVector3FloatData value)
setLinearMotorCFMback to summary
public void setLinearMotorCFM(btVector3FloatData value)
setLinearMotorERPback to summary
public void setLinearMotorERP(btVector3FloatData value)
setLinearServoMotorback to summary
public void setLinearServoMotor(String value)
setLinearServoTargetback to summary
public void setLinearServoTarget(btVector3FloatData value)
setLinearSpringDampingback to summary
public void setLinearSpringDamping(btVector3FloatData value)
setLinearSpringDampingLimitedback to summary
public void setLinearSpringDampingLimited(String value)
setLinearSpringStiffnessback to summary
public void setLinearSpringStiffness(btVector3FloatData value)
setLinearSpringStiffnessLimitedback to summary
public void setLinearSpringStiffnessLimited(String value)
setLinearStopCFMback to summary
public void setLinearStopCFM(btVector3FloatData value)
setLinearStopERPback to summary
public void setLinearStopERP(btVector3FloatData value)
setLinearTargetVelocityback to summary
public void setLinearTargetVelocity(btVector3FloatData value)
setLinearUpperLimitback to summary
public void setLinearUpperLimit(btVector3FloatData value)
setPadding1back to summary
public void setPadding1(String value)
setRbAFrameback to summary
public void setRbAFrame(btTransformFloatData value)
setRbBFrameback to summary
public void setRbBFrame(btTransformFloatData value)
setRotateOrderback to summary
public void setRotateOrder(int value)
setTypeConstraintDataback to summary
public void setTypeConstraintData(btTypedConstraintData value)