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com.badlogic.gdx.physics.bullet.linearmath

public Class HullDesc

extends BulletBase
Class Inheritance
Imports
com.badlogic.gdx.physics.bullet.BulletBase

Field Summary

Modifier and TypeField and Description
private long
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
classNamedestroyedswigCMemOwn

Constructor Summary

AccessConstructor and Description
protected
HullDesc(final String className, long cPtr, boolean cMemoryOwn)

public
HullDesc(long cPtr, boolean cMemoryOwn)

Construct a new HullDesc, normally you should not need this constructor it's intended for low-level usage.

public
public
HullDesc(int flag, long vcount, btVector3 vertices, long stride)

public
HullDesc(int flag, long vcount, btVector3 vertices)

Method Summary

Modifier and TypeMethod and Description
public void
ClearHullFlag(int flag)

protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates.

protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public static long
public long
public long
public long
public float
public long
public long
public btVector3
public boolean
HasHullFlag(int flag)

protected void
reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

public void
SetHullFlag(int flag)

public void
setMFlags(long value)

public void
setMMaxFaces(long value)

public void
setMMaxVertices(long value)

public void
setMNormalEpsilon(float value)

public void
setMVcount(long value)

public void
setMVertexStride(long value)

public void
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
constructdestroydisposeequalsgetCPointerhashCodehasOwnershipisDisposedisObtainedobtainreleasereleaseOwnershiptakeOwnershiptoString

Field Detail

swigCPtrback to summary
private long swigCPtr

Constructor Detail

HullDescback to summary
protected HullDesc(final String className, long cPtr, boolean cMemoryOwn)
HullDescback to summary
public HullDesc(long cPtr, boolean cMemoryOwn)

Construct a new HullDesc, normally you should not need this constructor it's intended for low-level usage.

HullDescback to summary
public HullDesc()
HullDescback to summary
public HullDesc(int flag, long vcount, btVector3 vertices, long stride)
HullDescback to summary
public HullDesc(int flag, long vcount, btVector3 vertices)

Method Detail

ClearHullFlagback to summary
public void ClearHullFlag(int flag)
deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getCPtrback to summary
public static long getCPtr(HullDesc obj)
getMFlagsback to summary
public long getMFlags()
getMMaxFacesback to summary
public long getMMaxFaces()
getMMaxVerticesback to summary
public long getMMaxVertices()
getMNormalEpsilonback to summary
public float getMNormalEpsilon()
getMVcountback to summary
public long getMVcount()
getMVertexStrideback to summary
public long getMVertexStride()
getMVerticesback to summary
public btVector3 getMVertices()
HasHullFlagback to summary
public boolean HasHullFlag(int flag)
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

Annotations
@Override
SetHullFlagback to summary
public void SetHullFlag(int flag)
setMFlagsback to summary
public void setMFlags(long value)
setMMaxFacesback to summary
public void setMMaxFaces(long value)
setMMaxVerticesback to summary
public void setMMaxVertices(long value)
setMNormalEpsilonback to summary
public void setMNormalEpsilon(float value)
setMVcountback to summary
public void setMVcount(long value)
setMVertexStrideback to summary
public void setMVertexStride(long value)
setMVerticesback to summary
public void setMVertices(btVector3 value)