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com.badlogic.gdx.physics.bullet.linearmath

public Class btBulletSerializedArrays

extends BulletBase
Class Inheritance
Imports
com.badlogic.gdx.physics.bullet.BulletBase

Field Summary

Modifier and TypeField and Description
private long
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
classNamedestroyedswigCMemOwn

Constructor Summary

AccessConstructor and Description
protected
btBulletSerializedArrays(final String className, long cPtr, boolean cMemoryOwn)

public
btBulletSerializedArrays(long cPtr, boolean cMemoryOwn)

Construct a new btBulletSerializedArrays, normally you should not need this constructor it's intended for low-level usage.

public

Method Summary

Modifier and TypeMethod and Description
protected synchronized void
delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates.

protected void
finalize()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

public SWIGTYPE_p_btAlignedObjectArrayT_btQuantizedBvhDoubleData_p_t
public SWIGTYPE_p_btAlignedObjectArrayT_btQuantizedBvhFloatData_p_t
public SWIGTYPE_p_btAlignedObjectArrayT_btCollisionObjectDoubleData_p_t
public SWIGTYPE_p_btAlignedObjectArrayT_btCollisionObjectFloatData_p_t
public SWIGTYPE_p_btAlignedObjectArrayT_btCollisionShapeData_p_t
public SWIGTYPE_p_btAlignedObjectArrayT_btTypedConstraintData_p_t
public SWIGTYPE_p_btAlignedObjectArrayT_btTypedConstraintDoubleData_p_t
public SWIGTYPE_p_btAlignedObjectArrayT_btTypedConstraintFloatData_p_t
public static long
public SWIGTYPE_p_btAlignedObjectArrayT_btDynamicsWorldDoubleData_p_t
public SWIGTYPE_p_btAlignedObjectArrayT_btDynamicsWorldFloatData_p_t
public SWIGTYPE_p_btAlignedObjectArrayT_btRigidBodyDoubleData_p_t
public SWIGTYPE_p_btAlignedObjectArrayT_btRigidBodyFloatData_p_t
public SWIGTYPE_p_btAlignedObjectArrayT_btSoftBodyDoubleData_p_t
public SWIGTYPE_p_btAlignedObjectArrayT_btSoftBodyFloatData_p_t
protected void
reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
public void
Inherited from com.badlogic.gdx.physics.bullet.BulletBase:
constructdestroydisposeequalsgetCPointerhashCodehasOwnershipisDisposedisObtainedobtainreleasereleaseOwnershiptakeOwnershiptoString

Field Detail

swigCPtrback to summary
private long swigCPtr

Constructor Detail

btBulletSerializedArraysback to summary
protected btBulletSerializedArrays(final String className, long cPtr, boolean cMemoryOwn)
btBulletSerializedArraysback to summary
public btBulletSerializedArrays(long cPtr, boolean cMemoryOwn)

Construct a new btBulletSerializedArrays, normally you should not need this constructor it's intended for low-level usage.

btBulletSerializedArraysback to summary
public btBulletSerializedArrays()

Method Detail

deleteback to summary
protected synchronized void delete()

Overrides com.badlogic.gdx.physics.bullet.BulletBase.delete.

Doc from com.badlogic.gdx.physics.bullet.BulletBase.delete.

Deletes the bullet object this class encapsulates. Do not call directly, instead use the dispose() method.

Annotations
@Override
finalizeback to summary
protected void finalize() throws Throwable

Overrides com.badlogic.gdx.physics.bullet.BulletBase.finalize.

Doc from java.lang.Object.finalize.

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. A subclass overrides the finalize method to dispose of system resources or to perform other cleanup.

When running in a Java virtual machine in which finalization has been disabled or removed, the garbage collector will never call finalize(). In a Java virtual machine in which finalization is enabled, the garbage collector might call finalize only after an indefinite delay.

The general contract of finalize is that it is invoked if and when the Java virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.

The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.

The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.

The finalize method is never invoked more than once by a Java virtual machine for any given object.

Any exception thrown by the finalize method causes the finalization of this object to be halted, but is otherwise ignored.

Annotations
@Override
Exceptions
Throwable:
the Exception raised by this method
getBvhsDoubleback to summary
public SWIGTYPE_p_btAlignedObjectArrayT_btQuantizedBvhDoubleData_p_t getBvhsDouble()
getBvhsFloatback to summary
public SWIGTYPE_p_btAlignedObjectArrayT_btQuantizedBvhFloatData_p_t getBvhsFloat()
getCollisionObjectDataDoubleback to summary
public SWIGTYPE_p_btAlignedObjectArrayT_btCollisionObjectDoubleData_p_t getCollisionObjectDataDouble()
getCollisionObjectDataFloatback to summary
public SWIGTYPE_p_btAlignedObjectArrayT_btCollisionObjectFloatData_p_t getCollisionObjectDataFloat()
getColShapeDataback to summary
public SWIGTYPE_p_btAlignedObjectArrayT_btCollisionShapeData_p_t getColShapeData()
getConstraintDataback to summary
public SWIGTYPE_p_btAlignedObjectArrayT_btTypedConstraintData_p_t getConstraintData()
getConstraintDataDoubleback to summary
public SWIGTYPE_p_btAlignedObjectArrayT_btTypedConstraintDoubleData_p_t getConstraintDataDouble()
getConstraintDataFloatback to summary
public SWIGTYPE_p_btAlignedObjectArrayT_btTypedConstraintFloatData_p_t getConstraintDataFloat()
getCPtrback to summary
public static long getCPtr(btBulletSerializedArrays obj)
getDynamicWorldInfoDataDoubleback to summary
public SWIGTYPE_p_btAlignedObjectArrayT_btDynamicsWorldDoubleData_p_t getDynamicWorldInfoDataDouble()
getDynamicWorldInfoDataFloatback to summary
public SWIGTYPE_p_btAlignedObjectArrayT_btDynamicsWorldFloatData_p_t getDynamicWorldInfoDataFloat()
getRigidBodyDataDoubleback to summary
public SWIGTYPE_p_btAlignedObjectArrayT_btRigidBodyDoubleData_p_t getRigidBodyDataDouble()
getRigidBodyDataFloatback to summary
public SWIGTYPE_p_btAlignedObjectArrayT_btRigidBodyFloatData_p_t getRigidBodyDataFloat()
getSoftBodyDoubleDataback to summary
public SWIGTYPE_p_btAlignedObjectArrayT_btSoftBodyDoubleData_p_t getSoftBodyDoubleData()
getSoftBodyFloatDataback to summary
public SWIGTYPE_p_btAlignedObjectArrayT_btSoftBodyFloatData_p_t getSoftBodyFloatData()
resetback to summary
protected void reset(long cPtr, boolean cMemoryOwn)

Overrides com.badlogic.gdx.physics.bullet.BulletBase.reset.

Annotations
@Override
setBvhsDoubleback to summary
public void setBvhsDouble(SWIGTYPE_p_btAlignedObjectArrayT_btQuantizedBvhDoubleData_p_t value)
setBvhsFloatback to summary
public void setBvhsFloat(SWIGTYPE_p_btAlignedObjectArrayT_btQuantizedBvhFloatData_p_t value)
setCollisionObjectDataDoubleback to summary
public void setCollisionObjectDataDouble(SWIGTYPE_p_btAlignedObjectArrayT_btCollisionObjectDoubleData_p_t value)
setCollisionObjectDataFloatback to summary
public void setCollisionObjectDataFloat(SWIGTYPE_p_btAlignedObjectArrayT_btCollisionObjectFloatData_p_t value)
setColShapeDataback to summary
public void setColShapeData(SWIGTYPE_p_btAlignedObjectArrayT_btCollisionShapeData_p_t value)
setConstraintDataback to summary
public void setConstraintData(SWIGTYPE_p_btAlignedObjectArrayT_btTypedConstraintData_p_t value)
setConstraintDataDoubleback to summary
public void setConstraintDataDouble(SWIGTYPE_p_btAlignedObjectArrayT_btTypedConstraintDoubleData_p_t value)
setConstraintDataFloatback to summary
public void setConstraintDataFloat(SWIGTYPE_p_btAlignedObjectArrayT_btTypedConstraintFloatData_p_t value)
setDynamicWorldInfoDataDoubleback to summary
public void setDynamicWorldInfoDataDouble(SWIGTYPE_p_btAlignedObjectArrayT_btDynamicsWorldDoubleData_p_t value)
setDynamicWorldInfoDataFloatback to summary
public void setDynamicWorldInfoDataFloat(SWIGTYPE_p_btAlignedObjectArrayT_btDynamicsWorldFloatData_p_t value)
setRigidBodyDataDoubleback to summary
public void setRigidBodyDataDouble(SWIGTYPE_p_btAlignedObjectArrayT_btRigidBodyDoubleData_p_t value)
setRigidBodyDataFloatback to summary
public void setRigidBodyDataFloat(SWIGTYPE_p_btAlignedObjectArrayT_btRigidBodyFloatData_p_t value)
setSoftBodyDoubleDataback to summary
public void setSoftBodyDoubleData(SWIGTYPE_p_btAlignedObjectArrayT_btSoftBodyDoubleData_p_t value)
setSoftBodyFloatDataback to summary
public void setSoftBodyFloatData(SWIGTYPE_p_btAlignedObjectArrayT_btSoftBodyFloatData_p_t value)