| Modifier and Type | Field and Description |
|---|---|
| private long |
| Access | Constructor and Description |
|---|---|
| protected | |
| public | SoftBodyClusterData(long cPtr, boolean cMemoryOwn)
Construct a new SoftBodyClusterData, normally you should not need this constructor it's intended for low-level usage. |
| public |
| Modifier and Type | Method and Description |
|---|---|
| protected synchronized void | delete()
Overrides com. Deletes the bullet object this class encapsulates. |
| protected void | finalize()
Overrides com. Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. |
| public float | |
| public btVector3FloatData | |
| public int | |
| public int | |
| public btVector3FloatData | |
| public int | |
| public static long | |
| public btVector3FloatData | |
| public btVector3FloatData | |
| public btTransformFloatData | |
| public float | |
| public float | |
| public btMatrix3x3FloatData | |
| public float | |
| public btMatrix3x3FloatData | |
| public btVector3FloatData | |
| public FloatBuffer | |
| public float | |
| public float | |
| public float | |
| public int | |
| public IntBuffer | |
| public int | |
| public int | |
| public int | |
| public int | |
| public float | |
| public btVector3FloatData | |
| protected void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void |
| swigCPtr | back to summary |
|---|---|
| private long swigCPtr | |
| SoftBodyClusterData | back to summary |
|---|---|
| protected SoftBodyClusterData(final String className, long cPtr, boolean cMemoryOwn) | |
| SoftBodyClusterData | back to summary |
|---|---|
| public SoftBodyClusterData(long cPtr, boolean cMemoryOwn) Construct a new SoftBodyClusterData, normally you should not need this constructor it's intended for low-level usage. | |
| SoftBodyClusterData | back to summary |
|---|---|
| public SoftBodyClusterData() | |
| delete | back to summary |
|---|---|
| protected synchronized void delete() Overrides com. Doc from com. Deletes the bullet object this class encapsulates. Do not call directly, instead use the
| |
| finalize | back to summary |
|---|---|
| protected void finalize() throws Throwable Overrides com. Doc from java. Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
A subclass overrides the
When running in a Java virtual machine in which finalization has been
disabled or removed, the garbage collector will never call
The general contract of
The
The Java programming language does not guarantee which thread will
invoke the
After the
The
Any exception thrown by the | |
| getAdamping | back to summary |
|---|---|
| public float getAdamping() | |
| getAv | back to summary |
|---|---|
| public btVector3FloatData getAv() | |
| getClusterIndex | back to summary |
|---|---|
| public int getClusterIndex() | |
| getCollide | back to summary |
|---|---|
| public int getCollide() | |
| getCom | back to summary |
|---|---|
| public btVector3FloatData getCom() | |
| getContainsAnchor | back to summary |
|---|---|
| public int getContainsAnchor() | |
| getCPtr | back to summary |
|---|---|
| public static long getCPtr(SoftBodyClusterData obj) | |
| getDimpulses | back to summary |
|---|---|
| public btVector3FloatData getDimpulses() | |
| getFramerefs | back to summary |
|---|---|
| public btVector3FloatData getFramerefs() | |
| getFramexform | back to summary |
|---|---|
| public btTransformFloatData getFramexform() | |
| getIdmass | back to summary |
|---|---|
| public float getIdmass() | |
| getImass | back to summary |
|---|---|
| public float getImass() | |
| getInvwi | back to summary |
|---|---|
| public btMatrix3x3FloatData getInvwi() | |
| getLdamping | back to summary |
|---|---|
| public float getLdamping() | |
| getLocii | back to summary |
|---|---|
| public btMatrix3x3FloatData getLocii() | |
| getLv | back to summary |
|---|---|
| public btVector3FloatData getLv() | |
| getMasses | back to summary |
|---|---|
| public FloatBuffer getMasses() | |
| getMatching | back to summary |
|---|---|
| public float getMatching() | |
| getMaxSelfCollisionImpulse | back to summary |
|---|---|
| public float getMaxSelfCollisionImpulse() | |
| getNdamping | back to summary |
|---|---|
| public float getNdamping() | |
| getNdimpulses | back to summary |
|---|---|
| public int getNdimpulses() | |
| getNodeIndices | back to summary |
|---|---|
| public IntBuffer getNodeIndices() | |
| getNumFrameRefs | back to summary |
|---|---|
| public int getNumFrameRefs() | |
| getNumMasses | back to summary |
|---|---|
| public int getNumMasses() | |
| getNumNodes | back to summary |
|---|---|
| public int getNumNodes() | |
| getNvimpulses | back to summary |
|---|---|
| public int getNvimpulses() | |
| getSelfCollisionImpulseFactor | back to summary |
|---|---|
| public float getSelfCollisionImpulseFactor() | |
| getVimpulses | back to summary |
|---|---|
| public btVector3FloatData getVimpulses() | |
| reset | back to summary |
|---|---|
| protected void reset(long cPtr, boolean cMemoryOwn) Overrides com.
| |
| setAdamping | back to summary |
|---|---|
| public void setAdamping(float value) | |
| setAv | back to summary |
|---|---|
| public void setAv(btVector3FloatData value) | |
| setClusterIndex | back to summary |
|---|---|
| public void setClusterIndex(int value) | |
| setCollide | back to summary |
|---|---|
| public void setCollide(int value) | |
| setCom | back to summary |
|---|---|
| public void setCom(btVector3FloatData value) | |
| setContainsAnchor | back to summary |
|---|---|
| public void setContainsAnchor(int value) | |
| setDimpulses | back to summary |
|---|---|
| public void setDimpulses(btVector3FloatData value) | |
| setFramerefs | back to summary |
|---|---|
| public void setFramerefs(btVector3FloatData value) | |
| setFramexform | back to summary |
|---|---|
| public void setFramexform(btTransformFloatData value) | |
| setIdmass | back to summary |
|---|---|
| public void setIdmass(float value) | |
| setImass | back to summary |
|---|---|
| public void setImass(float value) | |
| setInvwi | back to summary |
|---|---|
| public void setInvwi(btMatrix3x3FloatData value) | |
| setLdamping | back to summary |
|---|---|
| public void setLdamping(float value) | |
| setLocii | back to summary |
|---|---|
| public void setLocii(btMatrix3x3FloatData value) | |
| setLv | back to summary |
|---|---|
| public void setLv(btVector3FloatData value) | |
| setMasses | back to summary |
|---|---|
| public void setMasses(FloatBuffer value) | |
| setMatching | back to summary |
|---|---|
| public void setMatching(float value) | |
| setMaxSelfCollisionImpulse | back to summary |
|---|---|
| public void setMaxSelfCollisionImpulse(float value) | |
| setNdamping | back to summary |
|---|---|
| public void setNdamping(float value) | |
| setNdimpulses | back to summary |
|---|---|
| public void setNdimpulses(int value) | |
| setNodeIndices | back to summary |
|---|---|
| public void setNodeIndices(IntBuffer value) | |
| setNumFrameRefs | back to summary |
|---|---|
| public void setNumFrameRefs(int value) | |
| setNumMasses | back to summary |
|---|---|
| public void setNumMasses(int value) | |
| setNumNodes | back to summary |
|---|---|
| public void setNumNodes(int value) | |
| setNvimpulses | back to summary |
|---|---|
| public void setNvimpulses(int value) | |
| setSelfCollisionImpulseFactor | back to summary |
|---|---|
| public void setSelfCollisionImpulseFactor(float value) | |
| setVimpulses | back to summary |
|---|---|
| public void setVimpulses(btVector3FloatData value) | |