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com.badlogic.gdx.scenes.scene2d.actions

public Class VisibleAction

extends Action
Class Inheritance
Imports
com.badlogic.gdx.scenes.scene2d.Action, .Actor

Sets the actor's visibility.
Author
Nathan Sweet

Field Summary

Modifier and TypeField and Description
private boolean
Inherited from com.badlogic.gdx.scenes.scene2d.Action:
actortarget

Constructor Summary

AccessConstructor and Description
public

Method Summary

Modifier and TypeMethod and Description
public boolean
act(float delta)

Implements abstract com.badlogic.gdx.scenes.scene2d.Action.act.

Updates the action based on time.

public boolean
public void
setVisible(boolean visible)

Inherited from com.badlogic.gdx.scenes.scene2d.Action:
getActorgetPoolgetTargetresetrestartsetActorsetPoolsetTargettoString

Field Detail

visibleback to summary
private boolean visible

Constructor Detail

VisibleActionback to summary
public VisibleAction()

Method Detail

actback to summary
public boolean act(float delta)

Implements abstract com.badlogic.gdx.scenes.scene2d.Action.act.

Doc from com.badlogic.gdx.scenes.scene2d.Action.act.

Updates the action based on time. Typically this is called each frame by Actor#act(float).

isVisibleback to summary
public boolean isVisible()
setVisibleback to summary
public void setVisible(boolean visible)