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Top Interfaces Classes
module gdx

Package com.badlogic.gdx.scenes.scene2d.utils


Interface Summary

Modifier and TypeInterface and Description
public interface
Cullable

Allows a parent to set the area that is visible on a child actor to allow the child to cull when drawing itself.

public interface
public interface
Drawable

A drawable knows how to draw itself at a given rectangular size.

public interface
Layout

Provides methods for an actor to participate in layout and to provide a minimum, preferred, and maximum size.

public interface
TransformDrawable

A drawable that supports scale and rotation.

Class Summary

Modifier and TypeClass and Description
public class
ActorGestureListener

Detects tap, long press, fling, pan, zoom, and pinch gestures on an actor.

public class
ArraySelection<T>

A selection that supports range selection by knowing about the array of items being selected.

public class
BaseDrawable

Drawable that stores the size information but doesn't draw anything.

public abstract class
public class
ClickListener

Detects mouse over, mouse or finger touch presses, and clicks on an actor.

public class
DragAndDrop

Manages drag and drop operations through registered drag sources and drop targets.

public class
DragListener

Detects mouse or finger touch drags on an actor.

public class
DragScrollListener

Causes a scroll pane to scroll when a drag goes outside the bounds of the scroll pane.

public abstract class
public class
public class
ScissorStack

A stack of Rectangle objects to be used for clipping via GL20#glScissor(int, int, int, int).

public class
Selection<T>

Manages selected objects.

public class
SpriteDrawable

Drawable for a Sprite.

public class
public class
TiledDrawable

Draws a TextureRegion repeatedly to fill the area, instead of stretching it.

public class