| Modifier and Type | Method and Description |
|---|---|
| public void | addSeedMaterial(byte[]
a byte array to be mixed into the generator's state. seed)Add more seed material to the generator. |
| public void | addSeedMaterial(long
a long value to be mixed into the generator's state. seed)Add more seed material to the generator. |
| public void | |
| public void | nextBytes(byte[]
byte array to be filled. bytes, int index to start filling at. start, int length of segment to fill. len)Fill part of bytes with random values. |
| addSeedMaterial | back to summary |
|---|---|
| public void addSeedMaterial(byte[] seed) Add more seed material to the generator.
| |
| addSeedMaterial | back to summary |
|---|---|
| public void addSeedMaterial(long seed) Add more seed material to the generator.
| |
| nextBytes | back to summary |
|---|---|
| public void nextBytes(byte[] bytes) Fill bytes with random values.
| |
| nextBytes | back to summary |
|---|---|
| public void nextBytes(byte[] bytes, int start, int len) Fill part of bytes with random values.
| |