Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.
This interface reflects common data types, texture and framebuffer functionality.
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_ACTIVE_TEXTURE
|
| public static final int | GL_ALIASED_LINE_WIDTH_RANGE
|
| public static final int | GL_ALIASED_POINT_SIZE_RANGE
|
| public static final int | GL_ALPHA
|
| public static final int | GL_ALPHA16F
|
| public static final int | GL_ALPHA32F
|
| public static final int | GL_ALPHA8
|
| public static final int | GL_ALPHA_BITS
|
| public static final int | GL_ALWAYS
|
| public static final int | GL_AND
Common in ES1, GL2 and GL3 |
| public static final int | GL_AND_INVERTED
Common in ES1, GL2 and GL3 |
| public static final int | GL_AND_REVERSE
Common in ES1, GL2 and GL3 |
| public static final int | GL_ARRAY_BUFFER
|
| public static final int | GL_ARRAY_BUFFER_BINDING
|
| public static final int | GL_BACK
|
| public static final int | GL_BGR
|
| public static final int | GL_BGRA
|
| public static final int | GL_BGRA8
|
| public static final int | GL_BLEND
|
| public static final int | GL_BLEND_DST
Common in ES1, GL2 and GL3 |
| public static final int | GL_BLEND_DST_ALPHA
|
| public static final int | GL_BLEND_DST_RGB
|
| public static final int | GL_BLEND_EQUATION
|
| public static final int | GL_BLEND_EQUATION_ALPHA
|
| public static final int | GL_BLEND_EQUATION_RGB
|
| public static final int | GL_BLEND_SRC
Common in ES1, GL2 and GL3 |
| public static final int | GL_BLEND_SRC_ALPHA
|
| public static final int | GL_BLEND_SRC_RGB
|
| public static final int | GL_BLUE_BITS
|
| public static final int | GL_BUFFER_ACCESS
|
| public static final int | GL_BUFFER_MAP_POINTER
|
| public static final int | GL_BUFFER_MAPPED
|
| public static final int | GL_BUFFER_SIZE
|
| public static final int | GL_BUFFER_USAGE
|
| public static final int | GL_BYTE
|
| public static final int | GL_CCW
|
| public static final int | GL_CLAMP_TO_EDGE
|
| public static final int | GL_CLEAR
Common in ES1, GL2 and GL3 |
| public static final int | GL_COLOR_ATTACHMENT0
|
| public static final int | GL_COLOR_BUFFER_BIT
|
| public static final int | GL_COLOR_CLEAR_VALUE
|
| public static final int | GL_COLOR_LOGIC_OP
Common in ES1, GL2 and GL3 |
| public static final int | GL_COLOR_WRITEMASK
|
| public static final int | GL_COMPRESSED_RGB_S3TC_DXT1_EXT
|
| public static final int | GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
|
| public static final int | GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
|
| public static final int | GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
|
| public static final int | GL_COMPRESSED_TEXTURE_FORMATS
|
| public static final int | GL_COPY
Common in ES1, GL2 and GL3 |
| public static final int | GL_COPY_INVERTED
Common in ES1, GL2 and GL3 |
| public static final int | GL_CULL_FACE
|
| public static final int | GL_CULL_FACE_MODE
|
| public static final int | GL_CW
|
| public static final int | GL_DECR
|
| public static final int | GL_DECR_WRAP
|
| public static final int | GL_DEPTH24_STENCIL8
|
| public static final int | GL_DEPTH_ATTACHMENT
|
| public static final int | GL_DEPTH_BITS
|
| public static final int | GL_DEPTH_BUFFER_BIT
|
| public static final int | GL_DEPTH_CLEAR_VALUE
|
| public static final int | GL_DEPTH_COMPONENT16
|
| public static final int | GL_DEPTH_COMPONENT24
|
| public static final int | GL_DEPTH_COMPONENT32
|
| public static final int | GL_DEPTH_FUNC
|
| public static final int | GL_DEPTH_RANGE
|
| public static final int | GL_DEPTH_STENCIL
|
| public static final int | GL_DEPTH_TEST
|
| public static final int | GL_DEPTH_WRITEMASK
|
| public static final int | GL_DITHER
|
| public static final int | GL_DONT_CARE
|
| public static final int | GL_DRAW_FRAMEBUFFER
|
| public static final int | GL_DRAW_FRAMEBUFFER_BINDING
|
| public static final int | GL_DST_ALPHA
|
| public static final int | GL_DST_COLOR
|
| public static final int | GL_DYNAMIC_DRAW
|
| public static final int | GL_ELEMENT_ARRAY_BUFFER
|
| public static final int | GL_ELEMENT_ARRAY_BUFFER_BINDING
|
| public static final int | GL_EQUAL
|
| public static final int | GL_EQUIV
Common in ES1, GL2 and GL3 |
| public static final int | GL_EXTENSIONS
|
| public static final int | GL_FALSE
|
| public static final int | GL_FASTEST
|
| public static final int | GL_FIXED
|
| public static final int | GL_FLOAT
|
| public static final int | GL_FRAMEBUFFER
|
| public static final int | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
|
| public static final int | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
|
| public static final int | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
|
| public static final int | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
|
| public static final int | GL_FRAMEBUFFER_BINDING
|
| public static final int | GL_FRAMEBUFFER_COMPLETE
|
| public static final int | GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
|
| public static final int | GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
|
| public static final int | GL_FRAMEBUFFER_INCOMPLETE_FORMATS
Part of |
| public static final int | GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
|
| public static final int | GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
|
| public static final int | GL_FRAMEBUFFER_SRGB
|
| public static final int | GL_FRAMEBUFFER_UNSUPPORTED
|
| public static final int | GL_FRONT
|
| public static final int | GL_FRONT_AND_BACK
|
| public static final int | GL_FRONT_FACE
|
| public static final int | GL_FUNC_ADD
|
| public static final int | GL_FUNC_REVERSE_SUBTRACT
|
| public static final int | GL_FUNC_SUBTRACT
|
| public static final int | GL_GENERATE_MIPMAP_HINT
|
| public static final int | GL_GEQUAL
|
| public static final int | GL_GREATER
|
| public static final int | GL_GREEN_BITS
|
| public static final int | GL_GUILTY_CONTEXT_RESET
|
| public static final int | GL_HALF_FLOAT
Part of |
| public static final int | GL_IMPLEMENTATION_COLOR_READ_FORMAT
|
| public static final int | GL_IMPLEMENTATION_COLOR_READ_TYPE
|
| public static final int | GL_INCR
|
| public static final int | GL_INCR_WRAP
|
| public static final int | GL_INNOCENT_CONTEXT_RESET
|
| public static final int | GL_INVALID_ENUM
|
| public static final int | GL_INVALID_FRAMEBUFFER_OPERATION
|
| public static final int | GL_INVALID_OPERATION
|
| public static final int | GL_INVALID_VALUE
|
| public static final int | GL_INVERT
|
| public static final int | GL_KEEP
|
| public static final int | GL_LEQUAL
|
| public static final int | GL_LESS
|
| public static final int | GL_LINE_LOOP
|
| public static final int | GL_LINE_SMOOTH
Common in ES1, GL2 and GL3 |
| public static final int | GL_LINE_SMOOTH_HINT
Common in ES1, GL2 and GL3 |
| public static final int | GL_LINE_STRIP
|
| public static final int | GL_LINE_WIDTH
|
| public static final int | GL_LINEAR
|
| public static final int | GL_LINEAR_MIPMAP_LINEAR
|
| public static final int | GL_LINEAR_MIPMAP_NEAREST
|
| public static final int | GL_LINES
|
| public static final int | GL_LOGIC_OP_MODE
Common in ES1, GL2 and GL3 |
| public static final int | GL_LOSE_CONTEXT_ON_RESET
|
| public static final int | GL_LUMINANCE
|
| public static final int | GL_LUMINANCE16F
|
| public static final int | GL_LUMINANCE32F
|
| public static final int | GL_LUMINANCE4_ALPHA4
|
| public static final int | GL_LUMINANCE8
|
| public static final int | GL_LUMINANCE8_ALPHA8
|
| public static final int | GL_LUMINANCE_ALPHA
|
| public static final int | GL_LUMINANCE_ALPHA16F
|
| public static final int | GL_LUMINANCE_ALPHA32F
|
| public static final int | GL_MAP_FLUSH_EXPLICIT_BIT
|
| public static final int | GL_MAP_INVALIDATE_BUFFER_BIT
|
| public static final int | GL_MAP_INVALIDATE_RANGE_BIT
|
| public static final int | GL_MAP_READ_BIT
|
| public static final int | GL_MAP_UNSYNCHRONIZED_BIT
|
| public static final int | GL_MAP_WRITE_BIT
|
| public static final int | GL_MAX_CUBE_MAP_TEXTURE_SIZE
|
| public static final int | GL_MAX_RENDERBUFFER_SIZE
|
| public static final int | GL_MAX_SAMPLES
|
| public static final int | GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
|
| public static final int | GL_MAX_TEXTURE_SIZE
|
| public static final int | GL_MAX_VIEWPORT_DIMS
|
| public static final int | GL_MIRRORED_REPEAT
|
| public static final int | GL_MULTISAMPLE
Common in ES1, GL2 and GL3 |
| public static final int | GL_NAND
Common in ES1, GL2 and GL3 |
| public static final int | GL_NEAREST
|
| public static final int | GL_NEAREST_MIPMAP_LINEAR
|
| public static final int | GL_NEAREST_MIPMAP_NEAREST
|
| public static final int | GL_NEVER
|
| public static final int | GL_NICEST
|
| public static final int | GL_NO_ERROR
|
| public static final int | GL_NO_RESET_NOTIFICATION
|
| public static final int | GL_NONE
|
| public static final int | GL_NOOP
Common in ES1, GL2 and GL3 |
| public static final int | GL_NOR
Common in ES1, GL2 and GL3 |
| public static final int | GL_NOTEQUAL
|
| public static final int | GL_NUM_COMPRESSED_TEXTURE_FORMATS
|
| public static final int | GL_ONE
|
| public static final int | GL_ONE_MINUS_DST_ALPHA
|
| public static final int | GL_ONE_MINUS_DST_COLOR
|
| public static final int | GL_ONE_MINUS_SRC_ALPHA
|
| public static final int | GL_ONE_MINUS_SRC_COLOR
|
| public static final int | GL_OR
Common in ES1, GL2 and GL3 |
| public static final int | GL_OR_INVERTED
Common in ES1, GL2 and GL3 |
| public static final int | GL_OR_REVERSE
Common in ES1, GL2 and GL3 |
| public static final int | GL_OUT_OF_MEMORY
|
| public static final int | GL_PACK_ALIGNMENT
|
| public static final int | GL_POINT_FADE_THRESHOLD_SIZE
Common in ES1, GL2 and GL3 |
| public static final int | GL_POINT_SIZE
Common in ES1, GL2 and GL3 |
| public static final int | GL_POINTS
|
| public static final int | GL_POLYGON_OFFSET_FACTOR
|
| public static final int | GL_POLYGON_OFFSET_FILL
|
| public static final int | GL_POLYGON_OFFSET_UNITS
|
| public static final int | GL_R16F
|
| public static final int | GL_R32F
|
| public static final int | GL_R8
|
| public static final int | GL_READ_FRAMEBUFFER
|
| public static final int | GL_READ_FRAMEBUFFER_BINDING
|
| public static final int | GL_RED_BITS
|
| public static final int | GL_RENDERBUFFER
|
| public static final int | GL_RENDERBUFFER_ALPHA_SIZE
|
| public static final int | GL_RENDERBUFFER_BINDING
|
| public static final int | GL_RENDERBUFFER_BLUE_SIZE
|
| public static final int | GL_RENDERBUFFER_DEPTH_SIZE
|
| public static final int | GL_RENDERBUFFER_GREEN_SIZE
|
| public static final int | GL_RENDERBUFFER_HEIGHT
|
| public static final int | GL_RENDERBUFFER_INTERNAL_FORMAT
|
| public static final int | GL_RENDERBUFFER_RED_SIZE
|
| public static final int | GL_RENDERBUFFER_SAMPLES
|
| public static final int | GL_RENDERBUFFER_STENCIL_SIZE
|
| public static final int | GL_RENDERBUFFER_WIDTH
|
| public static final int | GL_RENDERER
|
| public static final int | GL_REPEAT
|
| public static final int | GL_REPLACE
|
| public static final int | GL_RESET_NOTIFICATION_STRATEGY
|
| public static final int | GL_RG16F
|
| public static final int | GL_RG32F
|
| public static final int | GL_RG8
|
| public static final int | GL_RGB
|
| public static final int | GL_RGB10
|
| public static final int | GL_RGB10_A2
|
| public static final int | GL_RGB16F
|
| public static final int | GL_RGB32F
|
| public static final int | GL_RGB565
|
| public static final int | GL_RGB5_A1
|
| public static final int | GL_RGB8
|
| public static final int | GL_RGBA
|
| public static final int | GL_RGBA16F
|
| public static final int | GL_RGBA32F
|
| public static final int | GL_RGBA4
|
| public static final int | GL_RGBA8
|
| public static final int | GL_SAMPLE_ALPHA_TO_COVERAGE
|
| public static final int | GL_SAMPLE_ALPHA_TO_ONE
Common in ES1, GL2 and GL3 |
| public static final int | GL_SAMPLE_BUFFERS
|
| public static final int | GL_SAMPLE_COVERAGE
|
| public static final int | GL_SAMPLE_COVERAGE_INVERT
|
| public static final int | GL_SAMPLE_COVERAGE_VALUE
|
| public static final int | GL_SAMPLES
|
| public static final int | GL_SCISSOR_BOX
|
| public static final int | GL_SCISSOR_TEST
|
| public static final int | GL_SET
Common in ES1, GL2 and GL3 |
| public static final int | GL_SHORT
|
| public static final int | GL_SMOOTH_LINE_WIDTH_RANGE
Common in ES1, GL2 and GL3 |
| public static final int | GL_SMOOTH_POINT_SIZE_RANGE
Common in ES1, GL2 and GL3 |
| public static final int | GL_SRC_ALPHA
|
| public static final int | GL_SRC_ALPHA_SATURATE
|
| public static final int | GL_SRC_COLOR
|
| public static final int | GL_SRGB
|
| public static final int | GL_SRGB8_ALPHA8
|
| public static final int | GL_SRGB_ALPHA
|
| public static final int | GL_STATIC_DRAW
|
| public static final int | GL_STENCIL_ATTACHMENT
|
| public static final int | GL_STENCIL_BITS
|
| public static final int | GL_STENCIL_BUFFER_BIT
|
| public static final int | GL_STENCIL_CLEAR_VALUE
|
| public static final int | GL_STENCIL_FAIL
|
| public static final int | GL_STENCIL_FUNC
|
| public static final int | GL_STENCIL_INDEX1
|
| public static final int | GL_STENCIL_INDEX4
|
| public static final int | GL_STENCIL_INDEX8
|
| public static final int | GL_STENCIL_PASS_DEPTH_FAIL
|
| public static final int | GL_STENCIL_PASS_DEPTH_PASS
|
| public static final int | GL_STENCIL_REF
|
| public static final int | GL_STENCIL_TEST
|
| public static final int | GL_STENCIL_VALUE_MASK
|
| public static final int | GL_STENCIL_WRITEMASK
|
| public static final int | GL_SUBPIXEL_BITS
|
| public static final int | GL_TEXTURE
|
| public static final int | GL_TEXTURE0
|
| public static final int | GL_TEXTURE1
|
| public static final int | GL_TEXTURE10
|
| public static final int | GL_TEXTURE11
|
| public static final int | GL_TEXTURE12
|
| public static final int | GL_TEXTURE13
|
| public static final int | GL_TEXTURE14
|
| public static final int | GL_TEXTURE15
|
| public static final int | GL_TEXTURE16
|
| public static final int | GL_TEXTURE17
|
| public static final int | GL_TEXTURE18
|
| public static final int | GL_TEXTURE19
|
| public static final int | GL_TEXTURE2
|
| public static final int | GL_TEXTURE20
|
| public static final int | GL_TEXTURE21
|
| public static final int | GL_TEXTURE22
|
| public static final int | GL_TEXTURE23
|
| public static final int | GL_TEXTURE24
|
| public static final int | GL_TEXTURE25
|
| public static final int | GL_TEXTURE26
|
| public static final int | GL_TEXTURE27
|
| public static final int | GL_TEXTURE28
|
| public static final int | GL_TEXTURE29
|
| public static final int | GL_TEXTURE3
|
| public static final int | GL_TEXTURE30
|
| public static final int | GL_TEXTURE31
|
| public static final int | GL_TEXTURE4
|
| public static final int | GL_TEXTURE5
|
| public static final int | GL_TEXTURE6
|
| public static final int | GL_TEXTURE7
|
| public static final int | GL_TEXTURE8
|
| public static final int | GL_TEXTURE9
|
| public static final int | GL_TEXTURE_2D
|
| public static final int | GL_TEXTURE_BINDING_2D
|
| public static final int | GL_TEXTURE_BINDING_CUBE_MAP
|
| public static final int | GL_TEXTURE_CUBE_MAP
|
| public static final int | GL_TEXTURE_CUBE_MAP_NEGATIVE_X
|
| public static final int | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
|
| public static final int | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
|
| public static final int | GL_TEXTURE_CUBE_MAP_POSITIVE_X
|
| public static final int | GL_TEXTURE_CUBE_MAP_POSITIVE_Y
|
| public static final int | GL_TEXTURE_CUBE_MAP_POSITIVE_Z
|
| public static final int | GL_TEXTURE_IMMUTABLE_FORMAT
|
| public static final int | GL_TEXTURE_MAG_FILTER
|
| public static final int | GL_TEXTURE_MAX_ANISOTROPY_EXT
|
| public static final int | GL_TEXTURE_MIN_FILTER
|
| public static final int | GL_TEXTURE_WRAP_S
|
| public static final int | GL_TEXTURE_WRAP_T
|
| public static final int | GL_TRIANGLE_FAN
|
| public static final int | GL_TRIANGLE_STRIP
|
| public static final int | GL_TRIANGLES
|
| public static final int | GL_TRUE
|
| public static final int | GL_UNKNOWN_CONTEXT_RESET
|
| public static final int | GL_UNPACK_ALIGNMENT
|
| public static final int | GL_UNSIGNED_BYTE
|
| public static final int | GL_UNSIGNED_INT
|
| public static final int | GL_UNSIGNED_INT_10F_11F_11F_REV
Part of |
| public static final int | GL_UNSIGNED_INT_24_8
|
| public static final int | GL_UNSIGNED_SHORT
|
| public static final int | GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT
|
| public static final int | GL_UNSIGNED_SHORT_4_4_4_4
|
| public static final int | GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT
|
| public static final int | GL_UNSIGNED_SHORT_5_5_5_1
|
| public static final int | GL_UNSIGNED_SHORT_5_6_5
|
| public static final int | GL_VENDOR
|
| public static final int | GL_VERSION
|
| public static final int | GL_VIEWPORT
|
| public static final int | GL_WRITE_ONLY
|
| public static final int | GL_XOR
Common in ES1, GL2 and GL3 |
| public static final int | GL_ZERO
|
| Modifier and Type | Method and Description |
|---|---|
| public void | glActiveTexture(int texture)
Entry point to C language function: |
| public void | glBindBuffer(int target, int buffer)
Entry point to C language function: |
| public void | glBindFramebuffer(int target, int framebuffer)
Entry point to C language function: |
| public void | glBindRenderbuffer(int target, int renderbuffer)
Entry point to C language function: |
| public void | glBindTexture(int target, int texture)
Entry point to C language function: |
| public void | glBlendEquation(int mode)
Entry point to C language function: |
| public void | glBlendEquationSeparate(int modeRGB, int modeAlpha)
Entry point to C language function: |
| public void | glBlendFunc(int sfactor, int dfactor)
Entry point to C language function: |
| public void | glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
Entry point to C language function: |
| public void | glBufferData(int target, long size, Buffer
a direct or array-backed data, int usage)java.
Throws a Entry point to C language function: |
| public void | glBufferSubData(int target, long offset, long size, Buffer
a direct or array-backed data)java.Entry point to C language function: |
| public int | glCheckFramebufferStatus(int target)
Entry point to C language function: |
| public void | glClear(int mask)
Entry point to C language function: |
| public void | glClearColor(float red, float green, float blue, float alpha)
Entry point to C language function: |
| public void | glClearDepthf(float d)
Entry point to C language function: |
| public void | glClearStencil(int s)
Entry point to C language function: |
| public void | glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
Entry point to C language function: |
| public void | glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer
a direct or array-backed data)java.Entry point to C language function: |
| public void | glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data_buffer_offset)
Entry point to C language function: |
| public void | glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer
a direct or array-backed data)java.Entry point to C language function: |
| public void | glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data_buffer_offset)
Entry point to C language function: |
| public void | glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
Entry point to C language function: |
| public void | glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Entry point to C language function: |
| public void | glCullFace(int mode)
Entry point to C language function: |
| public void | glDeleteBuffers(int n, IntBuffer
a direct or array-backed buffers)java.Entry point to C language function: |
| public void | glDeleteBuffers(int n, int[] buffers, int buffers_offset)
Entry point to C language function: |
| public void | glDeleteFramebuffers(int n, IntBuffer
a direct or array-backed framebuffers)java.Entry point to C language function: |
| public void | glDeleteFramebuffers(int n, int[] framebuffers, int framebuffers_offset)
Entry point to C language function: |
| public void | glDeleteRenderbuffers(int n, IntBuffer
a direct or array-backed renderbuffers)java.Entry point to C language function: |
| public void | glDeleteRenderbuffers(int n, int[] renderbuffers, int renderbuffers_offset)
Entry point to C language function: |
| public void | glDeleteTextures(int n, IntBuffer
a direct or array-backed textures)java.Entry point to C language function: |
| public void | glDeleteTextures(int n, int[] textures, int textures_offset)
Entry point to C language function: |
| public void | glDepthFunc(int func)
Entry point to C language function: |
| public void | glDepthMask(boolean flag)
Entry point to C language function: |
| public void | glDepthRangef(float n, float f)
Entry point to C language function: |
| public void | glDisable(int cap)
Entry point to C language function: |
| public void | glDrawArrays(int mode, int first, int count)
Entry point to C language function: |
| public void | glDrawElements(int mode, int count, int type, long indices_buffer_offset)
Entry point to C language function: |
| public void | glEnable(int cap)
Entry point to C language function: |
| public void | glFinish()
Entry point to C language function: |
| public void | glFlush()
Entry point to C language function: |
| public void | glFlushMappedBufferRange(int target, long offset, long length)
Entry point to C language function: |
| public void | glFramebufferRenderbuffer(int target, int attachment, int renderbuffertarget, int renderbuffer)
Entry point to C language function: |
| public void | glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level)
Entry point to C language function: |
| public void | glFrontFace(int mode)
Entry point to C language function: |
| public void | glGenBuffers(int n, IntBuffer
a direct or array-backed buffers)java.Entry point to C language function: |
| public void | glGenBuffers(int n, int[] buffers, int buffers_offset)
Entry point to C language function: |
| public void | glGenerateMipmap(int target)
Entry point to C language function: |
| public void | glGenFramebuffers(int n, IntBuffer
a direct or array-backed framebuffers)java.Entry point to C language function: |
| public void | glGenFramebuffers(int n, int[] framebuffers, int framebuffers_offset)
Entry point to C language function: |
| public void | glGenRenderbuffers(int n, IntBuffer
a direct or array-backed renderbuffers)java.Entry point to C language function: |
| public void | glGenRenderbuffers(int n, int[] renderbuffers, int renderbuffers_offset)
Entry point to C language function: |
| public void | glGenTextures(int n, IntBuffer
a direct or array-backed textures)java.Entry point to C language function: |
| public void | glGenTextures(int n, int[] textures, int textures_offset)
Entry point to C language function: |
| public void | glGetBooleanv(int pname, ByteBuffer
a direct or array-backed data)java.Entry point to C language function: |
| public void | glGetBooleanv(int pname, byte[] data, int data_offset)
Entry point to C language function: |
| public void | glGetBufferParameteriv(int target, int pname, IntBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetBufferParameteriv(int target, int pname, int[] params, int params_offset)
Entry point to C language function: |
| public int | glGetError()
Entry point to C language function: |
| public void | glGetFloatv(int pname, FloatBuffer
a direct or array-backed data)java.Entry point to C language function: |
| public void | glGetFloatv(int pname, float[] data, int data_offset)
Entry point to C language function: |
| public void | glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, IntBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, int[] params, int params_offset)
Entry point to C language function: |
| public int | glGetGraphicsResetStatus()
Entry point to C language function: |
| public void | glGetIntegerv(int pname, IntBuffer
a direct or array-backed data)java.Entry point to C language function: |
| public void | glGetIntegerv(int pname, int[] data, int data_offset)
Entry point to C language function: |
| public void | glGetnUniformfv(int program, int location, int bufSize, FloatBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetnUniformfv(int program, int location, int bufSize, float[] params, int params_offset)
Entry point to C language function: |
| public void | glGetnUniformiv(int program, int location, int bufSize, IntBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetnUniformiv(int program, int location, int bufSize, int[] params, int params_offset)
Entry point to C language function: |
| public void | glGetRenderbufferParameteriv(int target, int pname, IntBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetRenderbufferParameteriv(int target, int pname, int[] params, int params_offset)
Entry point to C language function: |
| public String | glGetString(int name)
Entry point to C language function: |
| public void | glGetTexParameterfv(int target, int pname, FloatBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetTexParameterfv(int target, int pname, float[] params, int params_offset)
Entry point to C language function: |
| public void | glGetTexParameteriv(int target, int pname, IntBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetTexParameteriv(int target, int pname, int[] params, int params_offset)
Entry point to C language function: |
| public void | glHint(int target, int mode)
Entry point to C language function: |
| public boolean | glIsBuffer(int buffer)
Entry point to C language function: |
| public boolean | glIsEnabled(int cap)
Entry point to C language function: |
| public boolean | glIsFramebuffer(int framebuffer)
Entry point to C language function: |
| public boolean | glIsRenderbuffer(int renderbuffer)
Entry point to C language function: |
| public boolean | glIsTexture(int texture)
Entry point to C language function: |
| public void | glLineWidth(float width)
Entry point to C language function: |
| public ByteBuffer | glMapBuffer(int target, int access)
Entry point to C language function:
Throws a |
| public ByteBuffer | glMapBufferRange(int target, long offset, long length, int access)
Entry point to C language function:
Throws a |
| public void | glPixelStorei(int pname, int param)
Entry point to C language function: |
| public void | glPolygonOffset(float factor, float units)
Entry point to C language function: |
| public void | glReadnPixels(int x, int y, int width, int height, int format, int type, int bufSize, Buffer
a direct or array-backed data)java.Entry point to C language function: |
| public void | glReadPixels(int x, int y, int width, int height, int format, int type, Buffer
a direct or array-backed pixels)java.Entry point to C language function: |
| public void | glReadPixels(int x, int y, int width, int height, int format, int type, long pixels_buffer_offset)
Entry point to C language function: |
| public void | glRenderbufferStorage(int target, int internalformat, int width, int height)
Entry point to C language function: |
| public void | glRenderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height)
Entry point to C language function: |
| public void | glSampleCoverage(float value, boolean invert)
Entry point to C language function: |
| public void | glScissor(int x, int y, int width, int height)
Entry point to C language function: |
| public void | glStencilFunc(int func, int ref, int mask)
Entry point to C language function: |
| public void | glStencilMask(int mask)
Entry point to C language function: |
| public void | glStencilOp(int fail, int zfail, int zpass)
Entry point to C language function: |
| public void | glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer
a direct or array-backed pixels)java.Entry point to C language function: |
| public void | glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels_buffer_offset)
Entry point to C language function: |
| public void | glTexParameterf(int target, int pname, float param)
Entry point to C language function: |
| public void | glTexParameterfv(int target, int pname, FloatBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glTexParameterfv(int target, int pname, float[] params, int params_offset)
Entry point to C language function: |
| public void | glTexParameteri(int target, int pname, int param)
Entry point to C language function: |
| public void | glTexParameteriv(int target, int pname, IntBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glTexParameteriv(int target, int pname, int[] params, int params_offset)
Entry point to C language function: |
| public void | glTexStorage1D(int target, int levels, int internalformat, int width)
Entry point to C language function: |
| public void | glTexStorage2D(int target, int levels, int internalformat, int width, int height)
Entry point to C language function: |
| public void | glTexStorage3D(int target, int levels, int internalformat, int width, int height, int depth)
Entry point to C language function: |
| public void | glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer
a direct or array-backed pixels)java.Entry point to C language function: |
| public void | glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset)
Entry point to C language function: |
| public void | glTextureStorage1DEXT(int texture, int target, int levels, int internalformat, int width)
Entry point to C language function: |
| public void | glTextureStorage2DEXT(int texture, int target, int levels, int internalformat, int width, int height)
Entry point to C language function: |
| public void | glTextureStorage3DEXT(int texture, int target, int levels, int internalformat, int width, int height, int depth)
Entry point to C language function: |
| public boolean | glUnmapBuffer(int target)
Entry point to C language function: |
| public void | glViewport(int x, int y, int width, int height)
Entry point to C language function: |