| Modifier and Type | Method and Description |
|---|---|
| public void | addSubHandler(GLArrayHandlerFlat
the sub handler handler)Supporting interleaved arrays, where sub handlers may handle the array state and the master handler the buffer consistency. |
| public boolean | Returns: true if data uses VBO and action was performed, otherwise falsecurrent GL object gl, boolean true if VBO shall be bound and data written,
otherwise clear VBO binding. bind)if |
| public void | enableState(GL
current GL object gl, boolean true if array shall be enabled, otherwise false. enable, Object extension object allowing passing of an implementation detail ext)Implementation shall enable or disable the array state. |
| public void |
| addSubHandler | back to summary |
|---|---|
| public void addSubHandler(GLArrayHandlerFlat handler) throws UnsupportedOperationException Supporting interleaved arrays, where sub handlers may handle the array state and the master handler the buffer consistency.
| |
| bindBuffer | back to summary |
|---|---|
| public boolean bindBuffer(GL gl, boolean bind) if
If
| |
| enableState | back to summary |
|---|---|
| public void enableState(GL gl, boolean enable, Object ext) Implementation shall enable or disable the array state. Before enabling the array state, implementation shall synchronize the data with the GPU and associate the data with the array. | |
| setSubArrayVBOName | back to summary |
|---|---|
| public void setSubArrayVBOName(int vboName) | |